Category:Optimization Brush Entities: Difference between revisions
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(Created page with "'''Optimisation Brush Entities''' use brush geometry to define volumes or spaces where special optimisation effects can be implemented. * Optimisation Brushes are NotSolid a...") |
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''' | '''Optimization Brush Entities''' use brush geometry to define volumes or spaces where special optimization effects can be implemented. | ||
* | * Optimization Brushes are [[NotSolid]] and usually not Visible in game. | ||
* Use the [[Template:optim_brush]] to include entities in this category. | * Use the [[Template:optim_brush]] to include entities in this category. | ||
[[category:Brush Entities]] | [[category:Brush Entities]] |
Latest revision as of 01:04, 12 February 2012
Optimization Brush Entities use brush geometry to define volumes or spaces where special optimization effects can be implemented.
- Optimization Brushes are NotSolid and usually not Visible in game.
- Use the Template:optim_brush to include entities in this category.
Subcategories
This category has only the following subcategory.
O
- Optimisation Brush Entities (empty)
Pages in category "Optimization Brush Entities"
The following 9 pages are in this category, out of 9 total.