Category:Optimization Brush Entities
From Valve Developer Community
(Redirected from Category:Optimisation Brush Entities)
Optimization Brush Entities use brush geometry to define volumes or spaces where special optimization effects can be implemented.
- Optimization Brushes are NotSolid and usually not Visible in game.
- Use the Template:optim_brush to include entities in this category.
This category has only the following subcategory.
- ► Optimisation Brush Entities (1 P)