Team Fortress 2 Sky List: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Re-arranging based on resemblance/derivation and type of environment rather than update order) |
||
Line 4: | Line 4: | ||
{| class="standard-table" style="width: 100%; text-align: center;" | {| class="standard-table" style="width: 100%; text-align: center;" | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_tf2_04 <br /> [[Image:sky_tf2_04.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |||
| ctf_2fort | |||
| {{vec3|0|145|0}} | |||
| -45 | |||
| {{vec4|216|207|194|700}} | |||
| {{vec4|200|202|230|60}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
!colspan="7"| sky_dustbowl_01 <br /> [[Image:sky_dustbowl_01.jpg|400px]] | |||
|- | |- | ||
| cp_dustbowl | | cp_dustbowl | ||
Line 16: | Line 26: | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_upward <br /> [[Image:sky_upward.jpg|400px]] | ||
|- | |||
| pl_upward<br /> | |||
| {{vec3|0|325|0}} | |||
| -55 | |||
| {{vec4|253|242|208|1000}} | |||
| {{vec4|159|174|185|450}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
!colspan="7"| sky_goldrush_01 <br /> [[Image:sky_goldrush_01.jpg|400px]] | |||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
|- | |||
| pl_goldrush<br />arena_ravine | |||
| {{vec3|0|108|0}} | |||
| -35 | |||
| {{vec4|254|226|186|600}}<br />{{vec4|254|226|186|600}} | |||
| {{vec4|118|114|139|350}}<br />{{vec4|148|145|155|400}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
| arena_nucleus<br />koth_nucleus | |||
| {{vec3|0|65|0}} | |||
| -10 | |||
| {{vec4|227|206|183|450}} | |||
| {{vec4|32|35|43|150}}<br />{{vec4|60|65|79|150}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
!colspan="7"| sky_badlands_01 <br /> [[Image:sky_badlands_01.jpg|400px]] | |||
|- | |||
| cp_badlands<br />arena_badlands | |||
| {{vec3|0|210|0}} | |||
| -30 | |||
| {{vec4|251|201|155|250}} | |||
| {{vec4|153|159|187|170}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
| plr_hightower | |||
| {{vec3|0|221|0}} | |||
| -35 | |||
| {{vec4|240|214|193|700}} | |||
| {{vec4|168|174|176|250}} | |||
| {{vec4|240|214|176|350}} | |||
| {{vec4|168|174|-1|1}} | |||
|- | |- | ||
| | | cp_mountainlab | ||
| {{vec3|0| | | {{vec3|0|221|0}} | ||
| - | | -30 | ||
| {{vec4| | | {{vec4|251|201|155|280}} | ||
| {{vec4| | | {{vec4|153|159|187|190}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
Line 36: | Line 92: | ||
| {{vec4|106|134|174|380}} | | {{vec4|106|134|174|380}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_granary_01 <br /> [[Image:sky_granary_01.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |||
| cp_granary<br />arena_granary | |||
| {{vec3|0|130|0}} | |||
| -15 | |||
| {{vec4|255|226|196|500}} | |||
| {{vec4|116|113|149|300}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
|- | |||
!colspan="7"| sky_well_01 <br /> [[Image:sky_well_01.jpg|400px]] | |||
|- | |- | ||
| cp_well<br/>ctf_well | | cp_well<br/>ctf_well | ||
Line 53: | Line 119: | ||
| {{vec4|248|197|139|400}} | | {{vec4|248|197|139|400}} | ||
| {{vec4|142|154|185|200}} | | {{vec4|142|154|185|200}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
Line 76: | Line 132: | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_night_01 <br /> [[Image:Sky night 01.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |- | ||
| | | plr_pipeline<br /> | ||
| {{vec3|0| | | {{vec3|0|265|0}} | ||
| -35 | | -35 | ||
| {{vec4| | | {{vec4|34|38|45|250}} | ||
| {{vec4| | | {{vec4|26|29|34|250}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_nightfall_01 <br /> [[Image:Sky_nightfall_01.jpg|400px]] | ||
|- | |- | ||
| | | ctf_doublecross<br /> | ||
| {{vec3|0| | | {{vec3|0|280|0}} | ||
| - | | -60 | ||
| {{vec4|201|209|220|20}} | |||
| {{vec4|90|69|101|15}} | |||
| {{vec4| | |||
| {{vec4| | |||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| sky_trainyard_01 <br /> [[Image: | !colspan="7"| sky_trainyard_01 <br /> [[Image:Sky_trainyard_01.jpg|400px]] | ||
|- | |- | ||
| arena_lumberyard<br />cp_gorge | | arena_lumberyard<br />cp_gorge | ||
Line 132: | Line 164: | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_stormfront_01 <br /> [[Image:sky_stormfront_01.JPG|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |- | ||
| | | cp_coldfront<br /> | ||
| {{vec3|0| | | {{vec3|0|131|0}} | ||
| - | | -65 | ||
| {{vec4| | | {{vec4|253|243|208|50}} | ||
| {{vec4| | | {{vec4|188|174|210|500}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
Line 172: | Line 204: | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_harvest_01 <br /> [[Image:Sky_harvest_01.JPG|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
|- | |- | ||
| koth_harvest_final<br /> | | koth_harvest_final<br /> | ||
Line 201: | Line 223: | ||
| {{vec4|133|101|159|275}} | | {{vec4|133|101|159|275}} | ||
| {{vec4|114|100|151|57}} | | {{vec4|114|100|151|57}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} |
Revision as of 11:21, 22 March 2011
These skyboxes are available to Team Fortress 2 and mods utilizing its content. These skies are HDR capable.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |