Talk:Dissection of Official L4D2 Campaigns: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 15: | Line 15: | ||
*[[trigger_escape]] | *[[trigger_escape]] | ||
--[[User:ThaiGrocer|ThaiGrocer]] 02:36, 14 March 2011 (UTC) | --[[User:ThaiGrocer|ThaiGrocer]] 02:36, 14 March 2011 (UTC) | ||
:Thanks. [[User:Thelonesoldier|Thelonesoldier]] 02:47, 14 March 2011 (UTC) | :Thanks. I justed pasted those at [[The Sacrifice]] but if you care to add more that would be great. [[User:Thelonesoldier|Thelonesoldier]] 02:47, 14 March 2011 (UTC) |
Revision as of 19:50, 13 March 2011
The Sacrifice Update
New or now used from The Sacrifice update for L4D2:
- func_button_timed
- func_extinguisher
- func_nav_avoidance_obstacle (was used in L4D1, like Dead Air 2)
- func_ragdoll_fader
--ThaiGrocer 02:36, 14 March 2011 (UTC)
- Thanks. I justed pasted those at The Sacrifice but if you care to add more that would be great. Thelonesoldier 02:47, 14 March 2011 (UTC)