Template:Archived Page History/Level Design FAQ/en: Difference between revisions

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* [[VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.]]
* [[VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.]]
* [[Entities_fall_through_displacements|Why do props and weapons fall through the displacements in my map?]]
* [[Entities_fall_through_displacements|Why do props and weapons fall through the displacements in my map?]]
* [[Player spawns at position 0 0 0 when I have info_player_spawns?|Player spawns at position 0 0 0 when I have info_player_spawns?]]


== Decompiling Maps ==
== Decompiling Maps ==

Revision as of 23:32, 28 January 2011

Template:Otherlang2 This is a directory of Frequently Asked Questions about level editing and using the Hammer editor.

Not what you're looking for?

Hammer Configuration

Compiling maps and running the game

Multiplayer issues

Hammer 2D and 3D views

Level editing features and problems

Decompiling Maps

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