User contributions for Mitterdoo
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24 December 2014
- 00:2500:25, 24 December 2014 diff hist +8 m SFM/Recording multiplayer gameplay No edit summary
8 January 2013
- 08:3308:33, 8 January 2013 diff hist +43 Team Fortress 2/Docs/Level Design →Spawnrooms
- 08:3208:32, 8 January 2013 diff hist +1,960 N TF2/Adding details Created a page for adding details in a spawnroom
- 08:3008:30, 8 January 2013 diff hist 0 N File:Finishedspawnroom.png No edit summary current
6 November 2011
6 June 2011
- 18:4218:42, 6 June 2011 diff hist +1,618 N Diversity Vent Created page with '== Info == Diversity vents are used to suck elements such as turrets out of a map. They were scrapped from the game as a testing element and were used instead as an updated versi…'
- 18:3518:35, 6 June 2011 diff hist 0 N File:Vent2.png No edit summary
- 18:3418:34, 6 June 2011 diff hist 0 N File:Vent1.png No edit summary
28 May 2011
- 15:1115:11, 28 May 2011 diff hist −71 Underground Doors No edit summary
12 May 2011
- 16:3116:31, 12 May 2011 diff hist −1 Category:Portal 2 Level Design →Sites
- 16:3116:31, 12 May 2011 diff hist +76 Category:Portal 2 Level Design →Sites
28 January 2011
- 23:5023:50, 28 January 2011 diff hist −6 m How To Create a Level Transition (in Portal) →Step 3
- 23:3523:35, 28 January 2011 diff hist +25 Template:Archived Page History/Level Design FAQ/en →Level editing features and problems
- 23:3223:32, 28 January 2011 diff hist +134 m Template:Archived Page History/Level Design FAQ/en →Level editing features and problems
23 January 2011
- 16:0116:01, 23 January 2011 diff hist +1 m Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 01:2801:28, 23 January 2011 diff hist +66 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 01:2601:26, 23 January 2011 diff hist +3 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 01:2601:26, 23 January 2011 diff hist +32 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps →Step 3
- 01:2201:22, 23 January 2011 diff hist −9 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps →Step 1
- 01:1601:16, 23 January 2011 diff hist −7 Team Fortress 2/Docs/Level Design →Tricks & Effects
- 01:1501:15, 23 January 2011 diff hist +2,517 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 00:4600:46, 23 January 2011 diff hist +21 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 00:4500:45, 23 January 2011 diff hist +116 m Team Fortress 2/Creating a Payload Map No edit summary
- 00:4100:41, 23 January 2011 diff hist +59 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 00:3900:39, 23 January 2011 diff hist −171 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 00:3400:34, 23 January 2011 diff hist +94 Team Fortress 2/Creating Rollback/Rollforward zones for payload maps No edit summary
- 00:3000:30, 23 January 2011 diff hist +6 Team Fortress 2/Docs/Level Design →Tricks & Effects
- 00:2900:29, 23 January 2011 diff hist +182 N Team Fortress 2/Creating Rollback/Rollforward zones for payload maps Created page with '==How to make rollback/rollforward zones for payload maps== {{note|This tutorial states you must already have a fully working payload map, and will not be taught in this tutoria…'
- 00:1500:15, 23 January 2011 diff hist +18 Team Fortress 2/Docs/Level Design →Tricks & Effects
- 00:1400:14, 23 January 2011 diff hist +98 Team Fortress 2/Docs/Level Design →Tricks & Effects
8 January 2011
- 19:5819:58, 8 January 2011 diff hist +93 m Talk:Team Fortress 2/Creating a Payload Map →Explosion Invisible
- 19:5219:52, 8 January 2011 diff hist −144 m Team Fortress 2/Creating a Payload Map →Adding a Capture Point
- 19:5119:51, 8 January 2011 diff hist 0 m Team Fortress 2/Creating a Payload Map →Adding a Capture Point
- 17:3017:30, 8 January 2011 diff hist +20 Talk:Team Fortress 2/Creating a Payload Map →Cart turns left 90 degrees, map thinks there is one point instead of two, and map thinks the red spawnroom is both red's and blue's
- 17:2917:29, 8 January 2011 diff hist +374 Talk:Team Fortress 2/Creating a Payload Map →Cart turns left 90 degrees, map thinks there is one point instead of two, and map thinks the red spawnroom is both red's and blue's: new section