Half-Life: Source Sky List: Difference between revisions
m (re-adding text-align) |
(Converted <br>-rows to proper table rows, added caption template and added <noinclude>.) |
||
Line 1: | Line 1: | ||
<noinclude> | |||
This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | ||
</noinclude> | |||
These skyboxes are available to [[Half-Life: Source]], [[Half-Life Deathmatch: Source]], and mods utilizing the [[Half-Life: Source]] content. | These skyboxes are available to [[Half-Life: Source]], [[Half-Life Deathmatch: Source]], and mods utilizing the [[Half-Life: Source]] content. | ||
Line 8: | Line 9: | ||
!colspan="5"| alien1<br/>[[Image:Alien1.jpg]] | !colspan="5"| alien1<br/>[[Image:Alien1.jpg]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = older}} | |||
|- | |- | ||
| c4a1b | | c4a1b | ||
Line 22: | Line 19: | ||
!colspan="5"| black<br/>[[Image:Black.jpg]] | !colspan="5"| black<br/>[[Image:Black.jpg]] | ||
|- | |- | ||
| c4a1f | | c4a1f | ||
| | | | ||
| | | | ||
| {{vec4|62|202|150|800}} | | {{vec4|62|202|150|800}} | ||
| {{vec4| | | {{vec4|84|140|156|150}} | ||
|- | |||
| c4a3 | |||
| | |||
| | |||
| {{vec4|248|139|139|55}} | |||
| {{vec4|255|255|255|360}} | |||
|- | |- | ||
!colspan="5"| desert<br/>[[Image:Desert.jpg]] | !colspan="5"| desert<br/>[[Image:Desert.jpg]] | ||
Line 38: | Line 41: | ||
!colspan="5"| neb6<br/>[[Image:Neb6.jpg]] | !colspan="5"| neb6<br/>[[Image:Neb6.jpg]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = older}} | |||
|- | |- | ||
| c4a2 | | c4a2 | ||
| | | | ||
| | | | ||
| {{vec4|156|130|107|1200}} | | {{vec4|156|130|107|1200}} | ||
| {{vec4|255|255|255| | | {{vec4|255|255|255|50}} | ||
|- | |||
| c4a2a | |||
| | |||
| | |||
| {{vec4|179|81|83|1200}} | |||
| {{vec4|255|255|255|200}} | |||
|- | |||
| c4a2b | |||
| | |||
| | |||
| {{vec4|175|84|86|1200}} | |||
| {{vec4|255|255|255|200}} | |||
|- | |- | ||
!colspan="5"| neb7<br/>[[Image:Neb7.jpg]] | !colspan="5"| neb7<br/>[[Image:Neb7.jpg]] | ||
|- | |- | ||
| c4a1 | | c4a1 | ||
| | | | ||
| | | | ||
| {{vec4|70|150|120|500}} | | {{vec4|70|150|120|500}} | ||
| {{vec4| | | {{vec4|255|255|255|200}} | ||
|- | |||
| c4a1a | |||
| | |||
| | |||
| {{vec4|112|188|173|1000}} | |||
| {{vec4|84|140|156|250}} | |||
|- | |- | ||
!colspan="5"| night<br/>[[Image:Night.jpg]] | !colspan="5"| night<br/>[[Image:Night.jpg]] | ||
|- | |- | ||
| c2a2g | | c2a2g<br/>c2a2h | ||
| | | | ||
| | | | ||
Line 68: | Line 86: | ||
!colspan="5"| sky_dawn01<br/>[[Image:Sky_dawn01.jpg]] | !colspan="5"| sky_dawn01<br/>[[Image:Sky_dawn01.jpg]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = older}} | |||
|- | |- | ||
| None | | None | ||
Line 82: | Line 96: | ||
!colspan="5"| sky_wasteland02<br/>[[Image:sky_wasteland02.jpg]] | !colspan="5"| sky_wasteland02<br/>[[Image:sky_wasteland02.jpg]] | ||
|- | |- | ||
| c0a0a | | c0a0a | ||
| | | | ||
| | | | ||
| {{vec4|250|109|31|5000}} | | {{vec4|250|109|31|5000}} | ||
| {{vec4| | | {{vec4|255|255|255|20}} | ||
|- | |||
| c0a0b | |||
| | |||
| | |||
| {{vec4|250|210|110|150}} | |||
| {{vec4|255|255|255|20}} | |||
|- | |||
| c1a2a | |||
| | |||
| | |||
| {{vec4|255|255|255|200}} | |||
| {{vec4|234|239|233|60}} | |||
|- | |||
| c2a3e | |||
| | |||
| | |||
| {{vec4|220|211|182|1200}} | |||
| {{vec4|255|255|255|20}} | |||
|- | |||
| c2a4 | |||
| | |||
| | |||
| {{vec4|249|240|193|1200}} | |||
| {{vec4|255|255|255|20}} | |||
|- | |||
| c2a4a | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|244|12}} | |||
|- | |||
| c2a4e | |||
| | |||
| | |||
| {{vec4|255|237|204|900}} | |||
| {{vec4|255|255|255|20}} | |||
|- | |||
| c2a4f | |||
| | |||
| | |||
| {{vec4|227|210|202|1500}} | |||
| {{vec4|255|255|255|20}} | |||
|- | |||
| c2a4g | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|244|12}} | |||
|- | |||
| c2a5 | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|255|175}} | |||
|- | |||
| c2a5a | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|223|255|244|12}} | |||
|- | |||
| c2a5b | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|255|175}} | |||
|- | |||
| c2a5c | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|255|175}} | |||
|- | |||
| c2a5d | |||
| | |||
| | |||
| {{vec4|238|231|213|650}} | |||
| {{vec4|255|255|255|175}} | |||
|- | |||
| c2a5e | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|255|255|255|175}} | |||
|- | |||
| c2a5f | |||
| | |||
| | |||
| {{vec4|239|233|211|650}} | |||
| {{vec4|223|255|244|22}} | |||
|- | |||
| c2a5g | |||
| | |||
| | |||
| {{vec4|235|231|216|650}} | |||
| {{vec4|255|255|255|200}} | |||
|- | |||
| c2a5w | |||
| | |||
| | |||
| {{vec4|236|231|215|650}} | |||
| {{vec4|255|255|255|200}} | |||
|- | |||
| c2a5x | |||
| | |||
| | |||
| {{vec4|236|230|215|650}} | |||
| {{vec4|255|255|255|300}} | |||
|- | |||
| c3a1a | |||
| | |||
| | |||
| {{vec4|207|191|177|650}} | |||
| {{vec4|255|255|255|200}} | |||
|- | |- | ||
!colspan="5"| xen9<br/>[[Image:Xen9.jpg]] | !colspan="5"| xen9<br/>[[Image:Xen9.jpg]] | ||
Line 97: | Line 225: | ||
|} | |} | ||
<noinclude> | |||
{{envart}} | {{envart}} | ||
<!-- game category [[Category:]] --> | <!-- game category [[Category:]] --> | ||
[[Category:Skybox]] | [[Category:Skybox]] | ||
</noinclude> |
Revision as of 05:53, 1 November 2010
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
These skyboxes are available to Half-Life: Source, Half-Life Deathmatch: Source, and mods utilizing the Half-Life: Source content.
Please note that the only skyboxes listed here are ones that are actually used or have known values. All the others are removed from the list due to file size constraints.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |