Category:Zh/Programming: Difference between revisions
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== | {{otherlang2|de=:Category:Programming:de| | ||
* [[Installing and Debugging the Source Code | es=:Category:Programming:es| | ||
* [[ | jp=:Category:Programming:jp| | ||
* [[My First Mod| | pl=:Category:Programming:pl| | ||
* [[ | ru=:Category:Programming:ru| | ||
* [[Authoring a Logical Entity| | en=:Category:Programming}} {{DISPLAYTITLE:分类:编程}} | ||
* [[Authoring a Model Entity| | |||
* [[Authoring a Brush Entity]] | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
* [[ | {{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
* [[ | |||
* [[ | == 入门指南 == | ||
* [[Installing and Debugging the Source Code|安装和调试 Source 代码]] | |||
* [[Using Source Control with the Source SDK|用 Source SDK 控制 Source]] | |||
* [[My First Mod|我的第一个 Mod]] | |||
* [[Your First Entity|你的第一个实体]] | |||
*# [[Authoring a Logical Entity|创造逻辑实体]] | |||
*# [[Authoring a Model Entity|创造模型实体]] | |||
*# [[Authoring a Brush Entity|创造笔刷实体]] | |||
* [[Generalities On Entities|实体概论]] | |||
=== 编译 === | |||
* [[Compiler Choices|编译选项]] | |||
** [[Compiling under VS2005|在 VS2005 下的编译]] | |||
** [[Compiling under VS2008|在 VS2008 下的编译]] | |||
** [[Compiling under Linux|在 Linux 下的编译]] | |||
== 一般技术 == | |||
* [[Accessing other entities|访问其他实体]] | |||
* <code>[[Think()|思考()]]</code> | |||
* <code>[[Create()|创建()]]</code> | |||
* [[Developer Console Control|开发者控制台控制]] | |||
* [[TraceLines|跟踪线]] | |||
* [[Vector|向量]] | |||
* [[Game initialization|游戏初始化]] (定义 C++ 玩家种类, [[GameRules]], 等等.) | |||
== 人工智能 == | |||
* '''[[:Category:AI Programming|分类:AI 编程]]''' | |||
* '''[[AI Programming|AI 编程]]''' | |||
* [[Fixing AI in multiplayer|在多人游戏修正 AI]] | |||
* [[Commandable AI|可操控的 AI]] | |||
== 混杂的 == | |||
* [[:Category:Free source code|免费的源代码]] | |||
* [[Shader Authoring|创造着色]] | |||
* [[First Person Ragdolls|第一人称布娃娃]] | |||
* [[Team Icons|队伍图标]] | |||
* [[AddingLua|添加 Lua]] | |||
* [[Fading The Player In Thirdperson|退出玩家第三人称]] | |||
* [[Class System|种类系统]] | |||
* [[Camera Bob|摄像机 Bob]] | |||
== 插件 == | |||
* [[Server Plugins|服务器插件]] | |||
* [[Developer Console Control|开发者控制台控制]] | |||
* [[Left 4 Dead Plugins|求生之路插件]] | |||
== 参考 == | |||
* [[Programming Sites|编程网站]] | |||
* [[Engine Structure|引擎构造]] | |||
* [[Frame Order|框架命令]] | |||
* [[:Category:Interfaces|分类:界面]] | |||
* [[:Category:Functions|分类:功能]] | |||
* [[:Category:Classes|分类:种类]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | |||
== 摘要代码 == | |||
* [[Adding an experience system|等级 & 经验]] | |||
* [[Optimization (Programming)|优化]] | |||
* [[Procedural Textures|程序纹理]] | |||
* [[Scopes & Sniperrifles|范围 & 狙击步枪]] | |||
* [[Special effects|特殊效果]] | |||
* [[Vehicles (programming)|交通工具]] | |||
* [[Threads|线索]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | |||
==武器== | |||
* '''[[:Category:Weapons programming|分类:武器编程]]''' | |||
* '''[[Authoring a weapon entity|创造武器实体]]''' | |||
* [[Weapon script|武器脚本]] | |||
* [[Adding a Dynamic Scope|添加动态范围]] | |||
* [[Magazine style reloads|弹夹装填风格]] | |||
* [[Dual Pistols (CSS Style)|双手手枪(CSS风格)]] | |||
* [[Muzzle Flash Lighting|枪口的照明]] | |||
* [[Grapple Hook|抓钩]] | |||
{{category cell|background-color=white|border-color=white}} | |||
== 网络 == | |||
* '''[[:Category:Networking|分类:网络]]''' | |||
* '''[[Source Multiplayer Networking|Source 多人游戏网络]]''' | |||
* [[Networking Entities|网络实体]] | |||
* [[Networking Events & Messages|网络事件 & 信息]] | |||
* [[Working With Prediction|显示预告]] | |||
* [[Master Server Query Protocol|主机服务器协议问题]] | |||
* [[Server Queries|服务器问题]] | |||
* [[Source RCON Protocol|Source RCON 协议]] | |||
* [[Server-Side Bots|创建服务端机器人]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | |||
== 用户界面 (VGUI) == | |||
* '''[[:Category:VGUI|分类:VGUI]]''' | |||
* '''[[VGUI Documentation|VGUI 文件]]''' | |||
* [[VGUI2 Programming Best Practices|VGUI2 编程最佳实践]] | |||
* [[HUD Elements|HUD 元素]] and [[Basic Hud Modification|基础 HUD 修改]] | |||
* [[VGUI: Making GameUI Panels|制作游戏 UI 面板]] | |||
* [[Models on VGUI Panels|在 VGUI 面板的模型]] | |||
* [[VGUI HTML Screen|VGUI HTML 屏幕]] | |||
* [[VGUI Screen Creation|创建 VGUI 屏幕]] | |||
* [[VGUI Task List|创建 VGUI 任务列表]] | |||
{{category cell|background-color=white|border-color=lightgray}} | |||
== 特殊效果 == | |||
* [[Special Effects - Introduction|特殊效果系统 - 介绍]] | |||
* [[Special Effects - Server Control|特殊效果系统 - 服务器控制]] | |||
* [[Overlaying a material onto model entities|在模型实体上覆盖材质]] | |||
* [[Custom Postprocessing Effects|自定义后期处理效果]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | |||
== 改变风格 == | |||
* [[Third Person Camera|第三称人视角]] | |||
* [[2D Fighter/Arcade game|2D 格斗/街机游戏]] | |||
* [[Over the Shoulder View|肩扛式视角]] | |||
{{category end}}__NOTOC__ | |||
[[Category:Modding:zh-cn]] |
Revision as of 19:02, 17 November 2009
入门指南编译一般技术人工智能混杂的插件参考 |
摘要代码 |
武器 | |
网络 | |
用户界面 (VGUI) | |
特殊效果 | |
改变风格 |
Subcategories
This category has the following 2 subcategories, out of 2 total.
A
- Zh/AI Programming (4 P)
编
- Zh/VGUI (6 P)
Pages in category "Zh/Programming"
The following 24 pages are in this category, out of 24 total.