User:Brandished: Difference between revisions
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Note:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.
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[[image:lobster_xing.jpg|right]] . | [[image:lobster_xing.jpg|right]] . | ||
=User: Brandished= | == User: Brandished == | ||
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I've recently started logging the results of my various experiments in a VDC journal here: [[User:Brandished/Notes]] | I've recently started logging the results of my various experiments in a VDC journal here: [[User:Brandished/Notes]] | ||
{{clr}} | |||
== My Changes == | |||
{{Note|Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.}} | |||
= | === Considering: === | ||
==Considering:== | |||
[[Team Fortress 2 Level Creation]] | [[Team Fortress 2 Level Creation]] | ||
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::Guide to TF2 Map types? (descriptions / gameplay mechanics) | ::Guide to TF2 Map types? (descriptions / gameplay mechanics) | ||
==Recent changes:== | === Recent changes: === | ||
[[QuArK]] | [[QuArK]] | ||
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:[[Team Fortress 2 Mapper's Reference]] | :[[Team Fortress 2 Mapper's Reference]] | ||
:[[TF2/Flag Based Goal Systems]] | :[[TF2/Flag Based Goal Systems]] | ||
:[[TF2/Flag Game Types]] | |||
[[:Category: Third Party Tools]] | [[:Category: Third Party Tools]] | ||
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[[:Category:Dead_Mods]] | [[:Category:Dead_Mods]] | ||
==To Do== | === To Do === | ||
Break up the [[Targetname]] section? Better examples? | Break up the [[Targetname]] section? Better examples? | ||
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[[Team Fortress 2 Level Creation]] | [[Team Fortress 2 Level Creation]] | ||
:[[Creating a Spawnroom]] | :[[Creating a Spawnroom]] | ||
::Trim and copy out redundant info into appropriate sections. Update pictures, more rewording. | ::Trim and copy out redundant info into appropriate sections. Update pictures, more rewording. | ||
:[[obj_sentrygun]] | :[[obj_sentrygun]] |
Revision as of 23:29, 5 September 2008
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User: Brandished
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.
I've recently started logging the results of my various experiments in a VDC journal here: User:Brandished/Notes
My Changes

Considering:
Team Fortress 2 Level Creation
- TF2/Flag Based Goal Systems
- Guide to TF2 Map types? (descriptions / gameplay mechanics)
Recent changes:
- Add note about similarity to func_respawnroom. Re-Word?
Team Fortress 2 Level Creation
To Do
Break up the Targetname section? Better examples?
Look over User Inputs and Outputs.
Team Fortress 2 Level Creation
- Creating a Spawnroom
- Trim and copy out redundant info into appropriate sections. Update pictures, more rewording.
- obj_sentrygun
- Add info, currently a stub
- obj_dispenser
- Add info, currently a stub