Map prefixes and suffixes: Difference between revisions
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Note:Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a "_cz" suffix.
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[[Category:Level Design]] | [[Category:Level Design]] | ||
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. | Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. For example "de_dust", where "de_" is the prefix and "dust" is the map name. | ||
Official prefixes are as follows | Official prefixes are as follows. | ||
==Official | == Official games == | ||
===[[Counter-Strike]], [[Counter-Strike: Source|Source]] & [[Counter-Strike: Condition Zero|Condition Zero]]=== | === [[Counter-Strike]], [[Counter-Strike: Source|Source]] & [[Counter-Strike: Condition Zero|Condition Zero]] === | ||
*as - | * '''as''' - Assassination (''Counter-Strike and [http://vipmod.punkassfraggers.com/ VIP Mod] only'') | ||
*cs - | * '''cs''' - Hostage Rescue | ||
*de - | * '''de''' - Bomb Defusal | ||
*es - | * '''es''' - Escape (now defunct, originally official) | ||
*zm - | * '''zm''' - Zombie (unofficial gamemode) | ||
*surf - | * '''surf''' - Surf Maps (unofficial gamemode) | ||
Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a _cz suffix. | {{note|Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a "_cz" suffix.}} | ||
===[[Day of Defeat]] & [[DOD:S]]=== | === [[Day of Defeat]] & [[DOD:S]] === | ||
*dod | * '''dod''' | ||
===[[Deathmatch Classic]]=== | === [[Deathmatch Classic]] === | ||
*dmc | * '''dmc''' | ||
===[[Half-Life 2: Deathmatch]]=== | === [[Half-Life 2: Deathmatch]] === | ||
*dm | * '''dm''' | ||
===[[Ricochet]]=== | === [[Ricochet]] === | ||
*rc | * '''rc''' | ||
===[[SiN Episodes: Emergence]]=== | === [[SiN Episodes: Emergence]] === | ||
*arena | * '''arena''' | ||
*se1 | * '''se1''' | ||
===[[Team Fortress 2]]=== | === [[Team Fortress 2]] === | ||
*cp - | * '''cp''' - basic Control Point game | ||
*ctf - | * '''ctf''' - Capture the Flag | ||
*tc - | * '''tc''' - Territorial Control | ||
==Third- | == Third-party mods == | ||
===[[Brain Bread]]=== | === [[Brain Bread]] === | ||
*bb | * '''bb''' | ||
===[[Dystopia]]=== | === [[Dystopia]] === | ||
*dys | * '''dys''' | ||
===[[Empires]]=== | === [[Empires]] === | ||
*emp | * '''emp''' | ||
===[[Eternal Silence]]=== | === [[Eternal Silence]] === | ||
*es | * '''es''' | ||
===[[Garry's Mod]]=== | === [[Garry's Mod]] === | ||
*gm | * '''gm''' | ||
*rp - | * '''rp''' - Roleplay | ||
===[[Half-Life 2: Capture The Flag]]=== | === [[Half-Life 2: Capture The Flag]] === | ||
*ctf - | * '''ctf''' - Capture the Flag | ||
*dom - | * '''dom''' - Domination | ||
===[[Hidden: Source]]=== | === [[Hidden: Source]] === | ||
*hdn - | * '''hdn''' - Hidden | ||
*ovr - | * '''ovr''' - Overrun | ||
===[[Iron Grip: The Oppression]]=== | === [[Iron Grip: The Oppression]] === | ||
*ig | * '''ig''' | ||
===[[Natural Selection]]=== | === [[Natural Selection]] === | ||
*co - | * '''co''' - Combat | ||
*ns - | * '''ns''' - Natural Selection (original) | ||
===[[Sourceforts]]=== | === [[Sourceforts]] === | ||
*sf | * '''sf''' | ||
===[[The Specialists|Specialists, The]]=== | === [[The Specialists|Specialists, The]] === | ||
*ts | * '''ts''' | ||
===[[Sven Co-op]]=== | === [[Sven Co-op]] === | ||
Older | Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use. | ||
*sc | * '''sc''' | ||
===[[Zombie Master]]=== | === [[Zombie Master]] === | ||
*zm | * '''zm''' | ||
==Other prefixes== | == Other prefixes == | ||
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it. | In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it. | ||
===Unclassified=== | === Unclassified === | ||
*aaa | * '''aaa''' | ||
*conc - Conc maps, using | * '''conc''' - "Conc" maps, using concussion grenades on [[TFC]] to do a climb/jump sort of map. | ||
*jp | * '''jp''' | ||
*kz - Climing/ | * '''kz''' - Climing/jumping | ||
*nrp | * '''nrp''' | ||
*rc - Ricochet | * '''rc''' - Ricochet | ||
*rwp | * '''rwp''' | ||
*sa - Snipers Alley | * '''sa''' - Snipers Alley | ||
===Thematic=== | === Thematic === | ||
*killbox - | * '''killbox''' - Killbox (DM) is a map consisting of at least one box-shaped arena. | ||
===Arena=== | === Arena === | ||
*aim - | * '''aim''' - Aim Arena has teams that are restricted to one class of weapon and have no objectives except to eliminate the opposing team. Emphasis is placed on player's aim. | ||
*awp - | * '''awp''' - AWP Arena restricts players to [[Wikipedia:Accuracy_International_AWP|AWP]]s only | ||
*fy - | * '''fy''' - Frag Yard is a map with an assortment of weapons spawning on the ground versus player inventory. | ||
*fun - | * '''fun''' - Fun Map is a map with some strange objectives, contraptions or other mysterious things. | ||
*he - | * '''he''' - HE Grenade Arena restricts players to Heavy Explosive grenades. | ||
*ka - | * '''ka''' - Knife Arena restricts players to knives only. | ||
*dm - | * '''dm''' - Deathmatch Arena-styled maps used by deathmatch mods for CS and CS:S. These maps are usually small and simple like "fy" maps but adapted in order to have multiple spawn points. |
Revision as of 04:09, 17 November 2007
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. For example "de_dust", where "de_" is the prefix and "dust" is the map name.
Official prefixes are as follows.
Official games
Counter-Strike, Source & Condition Zero
- as - Assassination (Counter-Strike and VIP Mod only)
- cs - Hostage Rescue
- de - Bomb Defusal
- es - Escape (now defunct, originally official)
- zm - Zombie (unofficial gamemode)
- surf - Surf Maps (unofficial gamemode)

Day of Defeat & DOD:S
- dod
Deathmatch Classic
- dmc
Half-Life 2: Deathmatch
- dm
Ricochet
- rc
SiN Episodes: Emergence
- arena
- se1
Team Fortress 2
- cp - basic Control Point game
- ctf - Capture the Flag
- tc - Territorial Control
Third-party mods
Brain Bread
- bb
Dystopia
- dys
Empires
- emp
Eternal Silence
- es
Garry's Mod
- gm
- rp - Roleplay
Half-Life 2: Capture The Flag
- ctf - Capture the Flag
- dom - Domination
Hidden: Source
- hdn - Hidden
- ovr - Overrun
Iron Grip: The Oppression
- ig
Natural Selection
- co - Combat
- ns - Natural Selection (original)
Sourceforts
- sf
Specialists, The
- ts
Sven Co-op
Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.
- sc
Zombie Master
- zm
Other prefixes
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
Unclassified
- aaa
- conc - "Conc" maps, using concussion grenades on TFC to do a climb/jump sort of map.
- jp
- kz - Climing/jumping
- nrp
- rc - Ricochet
- rwp
- sa - Snipers Alley
Thematic
- killbox - Killbox (DM) is a map consisting of at least one box-shaped arena.
Arena
- aim - Aim Arena has teams that are restricted to one class of weapon and have no objectives except to eliminate the opposing team. Emphasis is placed on player's aim.
- awp - AWP Arena restricts players to AWPs only
- fy - Frag Yard is a map with an assortment of weapons spawning on the ground versus player inventory.
- fun - Fun Map is a map with some strange objectives, contraptions or other mysterious things.
- he - HE Grenade Arena restricts players to Heavy Explosive grenades.
- ka - Knife Arena restricts players to knives only.
- dm - Deathmatch Arena-styled maps used by deathmatch mods for CS and CS:S. These maps are usually small and simple like "fy" maps but adapted in order to have multiple spawn points.