Dota 2 Workshop Tools: Difference between revisions
		
		
		
		
		
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| No edit summary |  (Use Template:Software documentation index) | ||
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| {{ | {{Software documentation index | ||
| |  | | width		  		= 700px | ||
| |  | | descwidth 		= 520px | ||
| |  | | bannerwidth 		= 566px | ||
| |  | | borderColor		= #524242 | ||
| |  | | buttonBG			= #312727 | ||
| | buttonTextColor	= #DDB8B8 | |||
| | banner  = Dota workshop about.png | |||
| | desc	  = The {{dota2tools|4.1}} are a set of software utilities available as a free download for {{dota2|1}} that allow you to create items for inclusion in the Dota store and the [[Steam Workshop]] and your own custom game modes (called [[Dota 2 Workshop Tools/Addon Overview|addons]]). | |||
| | link1 = '''[[Dota 2 Workshop Tools/Installing and Launching Tools|Download and Installation]]''' | |||
| | link2 = '''[[Dota 2 Workshop Tools/Dota Workshop Tools FAQ|Frequently Asked Questions]]''' | |||
| | button1		= Items Overview | |||
| | button1link	= Dota 2 Workshop Tools/Items Overview | |||
| | button1desc	= Creating items for inclusion in the Dota store. | |||
| | button2		= Addons Overview | |||
| | button2link	= Dota 2 Workshop Tools/Addons Overview | |||
| | button2desc	= Creating, organizing and releasing your Dota 2 addon. | |||
| | button3		= Level Design | |||
| | button3link	= Dota 2 Workshop Tools/Level Design | |||
| | button3desc	= Level design and Hammer information. | |||
| | button4		= Scripting | |||
| | button4link	= Dota 2 Workshop Tools/Scripting | |||
| | button4desc	= An addon's script code defines the game rules for an addon. | |||
| | button5		= Modeling | |||
| | button5link	= Dota 2 Workshop Tools/Modeling | |||
| | button5desc	= [[Models]] are the detailed objects or characters that appear in the game world. | |||
| | button6		= Materials | |||
| | button6link	= Dota 2 Workshop Tools/Materials | |||
| | button6desc	= Images and [[Shaders|shader]] controls are combined to create [[materials]]. | |||
| | button7		= Particles | |||
| | button7link	= Dota 2 Workshop Tools/Particles | |||
| | button7desc	= Effects like smoke, sparks, blood and fire are created using [[particles]]. | |||
| | button8		= Sounds | |||
| | button8link	= Dota 2 Workshop Tools/Sounds | |||
| | button8desc	= Audio production for addons. | |||
| | button9		= Panorama | |||
| | button9link	= Dota 2 Workshop Tools/Panorama | |||
| | button9desc	= Panorama UI, used for custom interface in your game mode | |||
| <!-- | |||
| | button<>		= Scaleform UI | |||
| | button<>link	= Dota 2 Workshop Tools/Custom UI | |||
| | button<>desc	= '''DEPRECATED''' Scaleform was for UI in Alpha, and will be removed. | |||
| --> | |||
| | button10		= Community | |||
| | button10link	= Dota 2 Workshop Tools/Community | |||
| | button10desc	= Getting involved with the modding community. | |||
| | button11		= Third-Party Tools | |||
| | button11link	= Dota 2 Workshop Tools/Unofficial Tools | |||
| | button11desc	= Developer tools created by the modding community. | |||
| }} | }} | ||
| [[Category:Workshop Tools]] | |||
| [[Category:Entry pages]] | |||
| [[Category:Workshop Tools]]  | |||
Revision as of 11:23, 21 October 2025
| Items Overview | Creating items for inclusion in the Dota store. | 
| Addons Overview | Creating, organizing and releasing your Dota 2 addon. | 
| Level Design | Level design and Hammer information. | 
| Scripting | An addon's script code defines the game rules for an addon. | 
| Modeling | Models are the detailed objects or characters that appear in the game world. | 
| Materials | Images and shader controls are combined to create materials. | 
| Particles | Effects like smoke, sparks, blood and fire are created using particles. | 
| Sounds | Audio production for addons. | 
| Panorama | Panorama UI, used for custom interface in your game mode | 
| Community | Getting involved with the modding community. | 
| Third-Party Tools | Developer tools created by the modding community. | 
| 
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