User:PavelCheloveckov: Difference between revisions
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== Tools Used == | == Tools Used == | ||
* | * {{Hammer|4}} | ||
* | * {{src13|4}} | ||
* {{vtfedit|4}} | * {{vtfedit|4}} | ||
* {{gcfscape|4}} | * {{gcfscape|4}} | ||
* {{Hlmv|4|nt=1}} | * {{Hlmv|4|nt=1}} | ||
* Crowbar | * {{Crowbar|4}} | ||
== Notes == | == Notes == |
Revision as of 01:36, 27 July 2025
PavelCheloveckov
PavelCheloveckov is an independent mod developer working with the Source, mainly focused on creating story-driven and experimental experiences in the Half-Life and Portal universes. He is the founder of KLG Studio, a small team aimed at developing mods and Source-based content.
Projects
- Freeman Journey – a single-player total conversion mod for Half-Life 2 with custom maps, fully reworked HUD (VGUI), original storyline, and new gameplay features.
- Portal: Lost Episode – an experimental mod based on the Portal game, featuring puzzle-driven gameplay with alternative story elements and custom aesthetics.
Skills
- Level design in Hammer
- Custom HUD development (VGUI)
- Font integration using OTF/TTF
- Ambient sound design
- I/O entity logic scripting
- Custom UI and menu design
- Working with Source SDK 2013
Tools Used
Notes
Pavel is currently working on expanding his Source knowledge by experimenting with HUD/UI redesign and deeper mod scripting. He is also active in the Fandom community and documents his projects on various wikis.