Env laser dot: Difference between revisions
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Bug:It uses Glow render so it can be shined through world for a short time when appears in multiplayer.
Bug:In
Black Mesa (mod) this entity appears automatically at map center. This happens if all these conditions match:
Workaround:Add a logic_auto that will fire this output (disable Remove on fire spawnflag).
MyGamepedia (talk | contribs) No edit summary |
MyGamepedia (talk | contribs) No edit summary |
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{{Ent not in fgd | {{Ent not in fgd|codeonly=1}} | ||
{{this is a|point entity|name=env_laser_dot|game=Black Mesa}} | {{this is a|point entity|name=env_laser_dot|game=Black Mesa}} | ||
Revision as of 00:43, 18 June 2025

env_laser_dot
is a point entity available in Black Mesa.
This is the laser guide endpoint that steer rocket grenades. Used by RPG to change the flying direction for the rockets. It is also used by TOW, however, it doesn't change the flying direction for the missiles. Entity kill will cause immediate respawn.



- The player reloads the save.
- RPG's laser is enabled.
- The player don't hold/use the RPG.

My output | Target entity | Target input | Parameter | Delay | Only once | Comments | ||
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OnLoadGame | env_laser_dot | Addoutput | origin 42000 42000 42000 | 0.00 | No | Used 42 thousand, because it's bigger than possible map size. | |