Env laser dot: Difference between revisions

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This is the laser guide endpoint that steer rocket grenades. Used by [[weapon_rpg|RPG]] to change the flying direction for the rockets. It is also used by [[func_tow|TOW]], however, it doesn't change the flying direction for the missiles. Entity [[kill]] will cause immediate respawn.
This is the laser guide endpoint that steer rocket grenades. Used by [[weapon_rpg|RPG]] to change the flying direction for the rockets. It is also used by [[func_tow|TOW]], however, it doesn't change the flying direction for the missiles. Entity [[kill]] will cause immediate respawn.
{{bug|It uses ''Glow'' render so it can be shined through world for a short time when appears in multiplayer.}}
{{bug|hidetested=1|It uses ''Glow'' render so it can be shined through world for a short time when appears in multiplayer.}}
{{bug|hidetested=1|In {{bms12|4}} this entity appears automatically at map center. This happens if all these conditions match:
{{bug|hidetested=1|In {{bms12|4}} this entity appears automatically at map center. This happens if all these conditions match:
* The player reloads the save.
* The player reloads the save.

Revision as of 06:50, 15 June 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

env_laser_dot is a point entity available in Black Mesa Black Mesa.

This is the laser guide endpoint that steer rocket grenades. Used by RPG to change the flying direction for the rockets. It is also used by TOW, however, it doesn't change the flying direction for the missiles. Entity kill will cause immediate respawn.

Icon-Bug.pngBug:It uses Glow render so it can be shined through world for a short time when appears in multiplayer.
Icon-Bug.pngBug:In Black Mesa (mod) Black Mesa (mod) this entity appears automatically at map center. This happens if all these conditions match:
  • The player reloads the save.
  • RPG's laser is enabled.
  • The player don't hold/use the RPG.
PlacementTip.pngWorkaround:Add a logic_auto that will fire this output (disable Remove on fire spawnflag).
My output Target entity Target input Parameter Delay Only once Comments
Entity-output-icon.png OnLoadGame env_laser_dot Addoutput origin 42000 42000 42000 0.00 No Used 42 thousand, because it's bigger than possible map size.