Dota 2 Workshop Tools: Difference between revisions
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| caption = <div style="width: 566px; border-radius: 6px; overflow: hidden"> [[File:Dota workshop about.png|566px|link=]] </div> | | caption = <div style="width: 566px; border-radius: 6px; overflow: hidden"> [[File:Dota workshop about.png|566px|link=]] </div> | ||
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[[Category:Workshop Tools]] [[Category:Source 2]] [[Category:Dota 2 Workshop Tools]] [[Category:Entry pages]] | [[Category:Workshop Tools]] [[Category:Source 2]] [[Category:Dota 2 Workshop Tools]] [[Category:Entry pages]] |
Revision as of 02:36, 31 May 2025
Items Overview | Creating items for inclusion in the Dota store |
Addons Overview | Creating, organizing and releasing your Dota 2 addon |
Level Design | Level design and Hammer information |
Scripting | An addon's script code defines the game rules for an addon |
Modeling | Models are the detailed objects or characters that appear in the game world |
Materials | Images and shader controls are combined to create materials |
Particles | Effects like smoke, sparks, blood and fire are created using particles |
Sounds | Audio production for addons |
Panorama | Panorama UI, used for custom interface in your game mode |
Community | Getting involved with the modding community |
Third-Party Tools | Developer tools created by the modding community |
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