Clean (Portal 2): Difference between revisions
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| *<code>black_wall_metal_002c</code> Large | *<code>black_wall_metal_002c</code> Large | ||
| *<code>black_wall_metal_002d</code> Extra Large | *<code>black_wall_metal_002d</code> Extra Large | ||
| For some reason, "black_wall_metal_002b" is larger than "black_wall_metal_002a"  | |||
| {{navbar2|Reconstructing (Portal 2)|Reconstructing|The Aesthetics of Portal 2|The Aesthetics of Portal 2|Behind the Scenes (Portal 2)|Behind the Scenes}} | {{navbar2|Reconstructing (Portal 2)|Reconstructing|The Aesthetics of Portal 2|The Aesthetics of Portal 2|Behind the Scenes (Portal 2)|Behind the Scenes}} | ||
Latest revision as of 19:51, 26 April 2025
This Portal 2 aesthetic theme is shown in the later stages of the single player campaign, in deeper Aperture Laboratories chambers. It is characterized by cleanliness and order. The lighting is mostly cold, thanks to glass lights, although some warm light strips may be present. This theme is usually considered to be the easiest to work with in Hammer, since Clean chambers are generally easy to prototype and require little advanced features.
This theme is also used throughout most of co-op, in particular Courses 1 and 2. However, this theme is also used throughout the single-player campaign, mostly during Chapter 4 and the first few test chambers of Chapter 8 (the rest of them are Wheatley-themed).
Level transitions are placed in pristine elevator rooms.
Elements
 
   
  - Light Strips, not broken nor flickering
- Turbine Entrance and Exit Elevators
- Test Chamber Doors, not malfunctioning
- Observation Rooms with lights on, not flickering
- Test Chamber Sign, not flashing
- Panels
- Any other testing elements
Portalable Textures
Walls
- white_wall_tile003afor normal (2x1) walls
- white_wall_tile003cfor square (2x2) walls
- white_wall_tile003ffor small square (4x4) walls
- white_wall_tile003hfor big square (1x1) walls
Floors
- white_floor_tile004afor normal floors
- white_floor_tile004bfor checker floors
- white_floor_tile004cfor darker floors
Ceilings
- white_ceiling_tile002a
Non Portalable Textures
Walls
- black_wall_metal_002bSmall
- black_wall_metal_002aMedium
- black_wall_metal_002cLarge
- black_wall_metal_002dExtra Large
For some reason, "black_wall_metal_002b" is larger than "black_wall_metal_002a"


























