This article relates to the game "Portal 2". Click here for more information.

The Æsthetics of Portal 2

From Valve Developer Community
Jump to navigation Jump to search
English (en)Русский (ru)Translate (Translate)

A set of in-depth articles about the æsthetics of Portal 2 Portal 2 in the form of explaining where, why, and how these themes should be implemented in maps. These few pages are based on Rubrica's tutorial posted on Thinking With Portals.


  1. Overgrown
  2. Reconstructing
  3. Clean
  4. Behind the Scenes
  5. Underground
  6. Destroyed
  7. Wheatley
  8. Art Therapy
Note.pngNote:These pages will not explain various detailing techniques.

Gallery

See also

http://wall_tutorial - Almost every wall in a Portal 2 map was made with this method