Template:HammerVersion/Version/GMod: Difference between revisions
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(Adding previous GMOD Hammer changes.) |
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'''Updates:''' | '''Updates:''' | ||
* {{ent|garrysmod.fgd}} | * '''FGD Update ({{ent|garrysmod.fgd}}):''' | ||
** Added GMod specific mapping key values to more entities such as {{ent|prop_door_rotating}}, {{ent|func_brush}} in Hammer Editor | ** Added GMod specific mapping key values to more entities such as {{ent|prop_door_rotating}}, {{ent|func_brush}} in Hammer Editor | ||
* Added "distance to camera" button for {{ent|func_areaportalwindow}}'s {{code|FadeStartDist}}/{{code|FadeDist}} keyvalues in Hammer Editor | * Added "distance to camera" button for {{ent|func_areaportalwindow}}'s {{code|FadeStartDist}}/{{code|FadeDist}} keyvalues in Hammer Editor | ||
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'''Updates:''' | '''Updates:''' | ||
* Middle Mouse Click on Hammer 3D view now acts as mouse look | * Middle Mouse Click {{Key|MMB}} on Hammer [[Hammer_3D_Views_Options|3D view]] now acts as mouse look | ||
'''Improvements:''' | '''Improvements:''' | ||
* Some (Inputs/Outputs/targetnames) Hammer Drop Downs will size themselves to fit up to 15 elements at the same time instead of the old random 5 to 9 | * Some (Inputs/Outputs/targetnames) Hammer Drop Downs will size themselves to fit up to 15 elements at the same time instead of the old random 5 to 9 | ||
'''Fixes:''' | '''Fixes:''' | ||
* Fixed Hammer crashing when trying to load over 1024 models at the same time and other stability improvements | * Fixed Hammer crashing when trying to load over 1024 models at the same time and other stability improvements | ||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/november-2019-update November 12, 2019] | |||
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'''Updates:''' | |||
* Added support for _castentityshadow in Hammer | |||
* You can now drag'n'drop {{code|.vmf}} files onto Hammer to open them | |||
'''Fixes:''' | |||
* Fixed reflections on brushes in Hammer having the checkerboard pattern | |||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/january-2020-update January 21, 2020] | |||
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'''FGD Update ({{ent|garrysmod.fgd}}):''' | |||
* TTT: Added sphere option to .fgd to display radius of {{ent|ttt_traitor_button}} in Hammer (Community Contribution) | |||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/april-2020-update April 29, 2020] | |||
| | |||
'''FGD Update ({{ent|garrysmod.fgd}}):''' | |||
* Added "Activator only" flag for {{ent|env_fade}} in Hammer Editor | |||
* Added "Max Fog Density" to {{ent|sky_camera}} in Hammer Editor | |||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/august-2020-update August 19, 2020] | |||
| | |||
'''Improvements:''' | |||
* Replaced usage of "Physgun" and "Physcannon" with "Gravity Gun" in the .fgd files used by Hammer to avoid confusion between GMod's Physics Gun and the Gravity Gun | |||
'''Fixes:''' | |||
* Fixed TTT's fgd crashing Hammer when used with {{ent|halflife2.fgd}} at the same time | |||
* Fixed Hammer Editor crashing with model heavy maps | |||
* Fixed certain ammo items in Hammer Editor having error models | |||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/august-2020-update August 19, 2020] | |||
| | |||
'''Updates:''' | |||
* Allow right click on 3D view to activate FPS camera controls, on tools where right click in 3D view is not used | |||
'''Improvements:''' | |||
* Made the "Default to 15 degree rotations" setting invert what {{key|Shift}} does during rotation, not outright enable/disable it | |||
'''Fixes:''' | |||
* Fixed Hammer not loading vgui language files | |||
* Fixed certain labels/buttons in Hammer model picker being cut off | |||
* Fixed "snap to grid" display in Hammer not updating when it should | |||
* Fixed "Browse" for func_instance in Hammer not filling the field properly when map .vmf is not located in the GarrysMod/garrysmod/maps folder | |||
* Hammer and entity templates can now properly handle post Left 4 Dead 1 map entity Input/Output (ESC delimiter instead of a comma) | |||
* Fixed .fgd flag/array values inheritance, so spawnflags on {{ent|trigger_teleport}} are no longer missing (possibly fixes other entities too) | |||
|- | |||
|4.1 (build ?) | |||
| [https://gmod.facepunch.com/news/june-2020-update June 24, 2020] | |||
| | |||
'''FGD Update ({{ent|garrysmod.fgd}}):''' | |||
* {{ent|point_teleport}} - Added the episodic "Teleport into crouch" spawnflag, Added TeleportEntity & TeleportToCurrentPos inputs (Hammer Editor included) | |||
|- | |- | ||
|4.1 (build TBD) | |4.1 (build TBD) |
Revision as of 06:48, 28 March 2025
Version | Release date | Features ![]() ![]() ![]() ![]() |
---|---|---|
4.1 (build ?) | March 9, 2015 |
Fixes:
|
4.1 (build ?) | June 1, 2015 |
Fixes:
|
4.1 (build ?) | April 28, 2016 |
Fixes:
|
4.1 (build ?) | October 10, 2016 |
Fixes:
|
4.1 (build ?) | July 6, 2017 |
Improvements:
Fixes:
|
4.1 (build ?) | May 28, 2018 |
FGD Update:
|
4.1 (build ?) | February 19, 2019 |
Updates:
|
4.1 (build ?) | April 30, 2019 |
Updates:
Improvements:
Fixes:
|
4.1 (build ?) | November 12, 2019 |
Updates:
Fixes:
|
4.1 (build ?) | January 21, 2020 |
FGD Update (garrysmod.fgd):
|
4.1 (build ?) | April 29, 2020 |
FGD Update (garrysmod.fgd):
|
4.1 (build ?) | August 19, 2020 |
Improvements:
Fixes:
|
4.1 (build ?) | August 19, 2020 |
Updates:
Improvements:
Fixes:
|
4.1 (build ?) | June 24, 2020 |
FGD Update (garrysmod.fgd):
|
4.1 (build TBD) | March 26, 2025 | Latest version for Garry's Mod
Updates:
Improvements:
Fixes:
|