Pt-br/Half-Life High Definition Content: Difference between revisions

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{{HL1}} The '''{{hl1|1}} High Definition Content''' was the content used to increasing texture quality and more polygons for models. It is included with the {{hlbs|1}} installation of Half-Life (which allowed for various custom content packs, such as ones made by users). With the release of Blue Shift on {{steamicon|1}}, the content was added as an on-demand update (although it was never mentioned).
{{L|HL1}} '''{{L|hl1|1}} Conteúdo de Alta-Definição''' foi o conteúdo usado para aumentar a qualidade de texturas e quantidade de polígonos para modelos. É incluso na instalação do {{hlbs|1}} do Half-Life (que permitiu vários pacotes de conteúdo personalizados, como alguns criados pelos usuários). Com o lançamento do Blue Shift no {{steamicon|1}}, o conteúdo foi adicionado como uma atualização sob demanda (embora nunca tenha sido mencionado).


The High Definition Content originated in the Dreamcast version, and later, [[Half-Life (PS2)|the PS2 version]]. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content.
O conteúdo de alta-definição foi originado da versão de Dreamcast, e depois, [[Half-Life (PS2)|a versão de PS2]]. A contagem de polígonos para vários modelos foram aumentados, porem não na mesma extensão comparado com o atual Conteúdo de Alta-Definição.


The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skinned Half-Life models unusable. Some models such as Holographic Assistant does not have their HD versions, unlike {{hlps2|1}}.
O Pacote de Alta-Definição no steam contem apenas animações requisitadas pelo Half-Life, Blue Shift e Opposing Force, inutilizando muitos mods que usam modelos esfolados do Half-Life. Alguns modelos como o Assistente Holográfico não possuem suas versões HD, ao contrário do {{hlps2|1}}.


In {{hls|4}}, the High Definition Pack used in this game, which was [https://github.com/ValveSoftware/Source-1-Games/issues/1238 added in 2013] was later discovered to be [https://gamebanana.com/mods/239220 originated from GameBanana], instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through [https://steamcommunity.com/games/280/announcements/detail/2001012563991970199 Valve did credit the original author]), and it's still remain existed in game files to this day.
No {{hls|4}}, o Pacote de Alta-Definição usada neste jogo, que foi [https://github.com/ValveSoftware/Source-1-Games/issues/1238 adicionado em 2013] was later discovered to be [https://gamebanana.com/mods/239220 originated from GameBanana], instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through [https://steamcommunity.com/games/280/announcements/detail/2001012563991970199 Valve did credit the original author]), and it's still remain existed in game files to this day.


== Gallery ==
== Gallery ==

Revision as of 12:28, 17 September 2024

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HL1(en) 1(en) Conteúdo de Alta-Definição foi o conteúdo usado para aumentar a qualidade de texturas e quantidade de polígonos para modelos. É incluso na instalação do Half-Life: Blue Shift do Half-Life (que permitiu vários pacotes de conteúdo personalizados, como alguns criados pelos usuários). Com o lançamento do Blue Shift no Steam, o conteúdo foi adicionado como uma atualização sob demanda (embora nunca tenha sido mencionado).

O conteúdo de alta-definição foi originado da versão de Dreamcast, e depois, a versão de PS2. A contagem de polígonos para vários modelos foram aumentados, porem não na mesma extensão comparado com o atual Conteúdo de Alta-Definição.

O Pacote de Alta-Definição no steam contem apenas animações requisitadas pelo Half-Life, Blue Shift e Opposing Force, inutilizando muitos mods que usam modelos esfolados do Half-Life. Alguns modelos como o Assistente Holográfico não possuem suas versões HD, ao contrário do Half-Life (PS2).

No Half-Life: Source Half-Life: Source, o Pacote de Alta-Definição usada neste jogo, que foi adicionado em 2013 was later discovered to be originated from GameBanana, instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through Valve did credit the original author), and it's still remain existed in game files to this day.

Gallery

PC

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PlayStation 2 / Dreamcast

Half-Life: Source (High Definition - Source)

Pendência: Add screenshot.