Info player start: Difference between revisions
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In [[Counter-Strike: Source]], this entity represents the initial origin for a player that has just joined the game. | In [[Counter-Strike: Source]], this entity represents the initial origin for a player that has just joined the game. | ||
Any number of '''info_player_start''' entities may be placed in a map for when working in cordoned-off portions of the map. (See [[Hammer Cordon Usage]] for more information.) | Any number of '''info_player_start''' entities may be placed in a map for when working in cordoned-off portions of the map. (See [[Hammer Cordon Usage#Localized starting points|Localized starting points]] for more information.) | ||
{{clr}} | {{clr}} |
Revision as of 06:14, 18 August 2006
Entity Description
This entity indicates the position and facing direction at which the player will spawn.
To prevent the player from spawning into geometry, the entity cannot reside half way through a solid object.
In Counter-Strike: Source, this entity represents the initial origin for a player that has just joined the game.
Any number of info_player_start entities may be placed in a map for when working in cordoned-off portions of the map. (See Localized starting points for more information.)
Keyvalues
Flags
- Master (Has priority if multiple info_player_starts exist)