Template:VT: Difference between revisions

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(consistency, french, L template)
Line 7: Line 7:
| axis = axis
| axis = axis
| bool
| bool
| boolean = [[boolean]]
| boolean = {{Lx|boolean}}
| choices = choices
| choices = choices
| RGB
| rgb
| color255 = [[color255]]
| color255 = {{Lx|color255}}
| color255+int
| color255+int
| color255 + int = [[color255]] + [[int]]
| color255 + int = {{Lx|color255}} + {{Lx|int}}
| cubemap/texture
| cubemap/texture
| cubemap / texture
| cubemap / texture
Line 18: Line 18:
| env cubemap / texture
| env cubemap / texture
| env_cubemap/texture
| env_cubemap/texture
| env_cubemap / texture = {{Ent|env_cubemap}}/[[texture]]
| env_cubemap / texture = {{Ent|env_cubemap}}/{{Lx|texture}}
| filter
| filter
| filterclass  =  [[filter]]
| filterclass  =  {{Lx|filter}}
| float = [[float]]
| float = {{Lx|float}}
| int
| int
| integer = [[integer]]
| integer = {{Lx|integer}}
| int 0-10 = [[integer]] 0–10 <!-- for ambient_generic -->
| int 0-10 = {{Lx|integer}} 0–10 <!-- for ambient_generic -->
| int 0-100 = [[integer]] 0–100 <!-- for ambient_generic -->
| int 0-100 = {{Lx|integer}} 0–100 <!-- for ambient_generic -->
| int 0-1000 = [[integer]] 0–1000 <!-- for ambient_generic -->
| int 0-1000 = {{Lx|integer}} 0–1000 <!-- for ambient_generic -->
| int 0-255 = [[integer]] 0–255 <!-- for ambient_generic -->
| int 0-255 = {{Lx|integer}} 0–255 <!-- for ambient_generic -->
| material property
| material property
| property = [[Material surface properties|property]]
| property = {{Lx|Material surface properties|property}}
| script
| script
| vscript = [[VScript|script]]
| vscript = {{Lx|VScript|script}}
| rgb matrix = [[RGB]] [[matrix]]
| rgb matrix = {{Lx|RGB}} {{Lx|matrix}}
| scriptlist = [[VScript|scriptlist]]
| scriptlist = {{Lx|VScript|scriptlist}}
| str
| str
| string = [[string]]
| string = {{Lx|string}}
| model
| model
| modelname
| modelname
Line 41: Line 41:
| modelpath
| modelpath
| model path
| model path
| studio = [[Model|model path]]
| studio = {{Lx|Model|model path}}
| target
| target
| targetname
| targetname
| target_source
| target_source
| target_destination = [[targetname]]
| target_destination = {{Lx|targetname}}
| vecline
| vecline
| vector = [[Material vector|vector]]
| vector = {{Lx|Material vector|vector}}
| vector2 = [[Material vector#vector2|vector2]]
| vector2 = {{Lx|Material vector#vector2|vector2}}
| vector3 = [[Material vector#vector3|vector3]]
| vector3 = {{Lx|Material vector#vector3|vector3}}
| vector4 = [[Material vector#vector4|vector4]]
| vector4 = {{Lx|Material vector#vector4|vector4}}
| void = void
| void = void
| {{#if:{{{1|}}}|[[{{{1|}}}]]|void}}
| {{#if:{{{1|}}}|{{Lx|{{{1|}}}}}|void}}
}}></kbd><!--
}}></kbd><!--
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
Simplified Chinese
Simplified Chinese
-->|zh={{#switch: {{{1|}}}
-->|zh=<kbd><{{#switch: {{{1|}}}
|axis={{!}} <code style=padding:0><axis></code> {{!}}
|axis = 轴
|boolean
|boolean
|bool=<code style=padding:0><[[boolean|boolean]]></code> {{!}} 布尔值
|bool = {{L|boolean|布尔值}}
|float
|float
|浮点型=<code style=padding:0><[[float|float]]></code> {{!}} 浮点型
|浮点型 = {{L|float|浮点型}}
|int
|int
|整数型
|整数型
|integer=<code style=padding:0><[[integer|integer]]></code> {{!}} 整数
|integer = {{L|integer|整数}}
|int 0-10
|int 0-10
|integer 0-10
|integer 0-10
|整数型 0-10
|整数型 0-10
|整数 0-10=<code style=padding:0><[[integer|integer]]></code> {{!}} 整数 0-10 <!-- for ambient_generic -->
|整数 0-10 = {{L|integer|整数 0-10 }}<!-- for ambient_generic -->
|int 0-100
|int 0-100
|integer 0-100
|integer 0-100
|整数型 0-100
|整数型 0-100
|整数 0-100=<code style=padding:0><[[integer|integer</code>]] {{!}} 整数 0-100 <!-- for ambient_generic -->
|整数 0-100 = {{L|integer|整数 0-100 }}<!-- for ambient_generic -->
|int 0-1000
|int 0-1000
|integer 0-1000
|integer 0-1000
|整数型 0-1000
|整数型 0-1000
|整数 0-1000=<code style=padding:0><[[integer|integer]]></code> {{!}} 整数 0-1000 <!-- for ambient_generic -->
|整数 0-1000 = {{L|integer|整数 0-1000 }}<!-- for ambient_generic -->
|int 0-255
|int 0-255
|integer 0-255
|integer 0-255
|整数型 0-255
|整数型 0-255
|整数 0-255=<code style=padding:0><[[integer|integer]]></code> {{!}} 整数 0-255 <!-- for ambient_generic -->
|整数 0-255 = {{L|integer|整数 0-255 }}<!-- for ambient_generic -->
|vector=<code style=padding:0><[[Material vector|vector]]></code> {{!}} 向量
|vector = {{L|Material vector|向量}}
|vector2=<code style=padding:0><[[Material vector#vector2|vector2]]></code> {{!}} 向量2
|vector2 = {{L|Material vector#vector2|向量2}}
|vector3=<code style=padding:0><[[Material vector#vector3|vector3]]></code> {{!}} 向量3
|vector3 = {{L|Material vector#vector3|向量3}}
|vector4=<code style=padding:0><[[Material vector#vector4|vector4]]></code> {{!}} 向量4
|vector4 = {{L|Material vector#vector4|向量4}}
|RGB matrix=<code style=padding:0><[[RGB]]  [[matrix]]></code>
|rgb matrix = {{L|RGB}} {{L|matrix}}
|property=<code style=padding:0><[[Material_surface_properties|property]]></code> {{!}} 属性
|property = {{L|Material_surface_properties|属性}}
|Choices
|choices = choices
|choices=<code style=padding:0><choices></code>
|env_cubemap / texture = {{ent|env_cubemap}} / {{L|texture|纹理}}
|env_cubemap / texture=<code style=padding:0><{{ent:zh-cn|env_cubemap}}{{zh-cn}}></code> / <code style=padding:0><[[texture|texture]]></code> {{!}} 纹理
|color
|color
|color255=<code style=padding:0><[[color255:zh-cn|color255]]{{zh-cn}}></code>
|color255 = {{L|color255}}
|color255 + int=<code style=padding:0><[[color255:zh-cn|color255</code>]]{{zh-cn}}> + <code style=padding:0><[[int|int]]></code> {{!}} 整数
|color255 + int = {{L|color255}} + {{L|int|整数}}
|float=<code style=padding:0><[[float]]> {{!}} 浮点型
|float = {{L|float|浮点型}}
|filterclass = <[[filter|filter]]></code> {{!}} 过滤器
|filterclass = {{L|filter|过滤器}}
|scriptlist=<code style=padding:0><[[VScript|scriptlist]]></code> {{!}} 脚本列表
|scriptlist = {{L|VScript|脚本列表}}
|script=<code style=padding:0><[[VScript|script]]></code> {{!}} 脚本
|script = {{L|VScript|脚本}}
|string
|string
|字符串=<code style=padding:0><[[String:zh-cn|string</code>]]{{zh-cn}}> {{!}} 字符串
|字符串 = {{L|String:zh-cn|字符串}}  
|studio=<code style=padding:0><[[Model|model path]]></code> {{!}} 模型文件路径
|studio = {{L|Model|模型文件路径}}
|target_source=<code style=padding:0><target_source></code>
|target_source = target_source
|target_destination=<code style=padding:0><target_destination></code>
|target_destination = target_destination
|target
|target
|targetname=<code style=padding:0><[[targetname]]></code> {{!}} 目标名
|targetname = {{L|targetname|目标名}}  
|实体名
|实体名
|目标名=<code style=padding:0><[[targetname|targetname]]></code> {{!}} 目标名
|目标名 = {{L|targetname|目标名}}
|vecline=<code style=padding:0><[[vector|vector]]></code> {{!}} 向量
|vecline = {{L|vector|向量}}
|void=<code style=padding:0><void></code>
|void = void
|布尔值=<code style=padding:0><[[boolean|boolean]]></code> {{!}} 布尔值
|布尔值 = {{L|boolean|布尔值}}
|纹理=<[[texture|texture]]></code> {{!}} 纹理
|纹理= {{L|texture|纹理}}
|#default=<code style=padding:0>{{#if: {{{1|}}} | <[[{{{1|}}}]]> | <void> }}</code>
|#default = {{#if:{{{1|}}}|{{L|{{{1|}}}}}|void}}
}}<!--
}}></kbd><!--
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
Russian
Russian
-->|ru=<kbd><{{#switch:{{lc:{{{1|}}}}}
-->|ru=<kbd><{{#switch:{{lc:{{{1|}}}}}
| angles = [[angle|углы]]
| angles = {{L|angle|углы}}
| axis = [[coordinates|координаты]]
| axis = {{L|coordinates|координаты}}
| bool = [[boolean|булева переменная]]
| bool = {{L|boolean|булева переменная}}
| boolean = [[boolean|булева переменная]]
| boolean = {{L|boolean|булева переменная}}
| choices = варианты выбора
| choices = варианты выбора
| RGB = [[color255|цвет КЗС]]
| rgb = {{L|color255|цвет КЗС}}
| color255 = [[color255|цвет КЗС]]
| color255 = {{L|color255|цвет КЗС}}
| color255+int = [[color255|цвет КЗС]] + [[int|целое число]]
| color255+int = {{L|color255|цвет КЗС}} + {{L|int|целое число}}
| color255 + int = [[color255|цвет КЗС]] + [[int|целое число]]
| color255 + int = {{L|color255|цвет КЗС}} + {{L|int|целое число}}
| cubemap/texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| cubemap/texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| cubemap / texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| cubemap / texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| env cubemap/texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| env cubemap/texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| env cubemap / texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| env cubemap / texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| env_cubemap/texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| env_cubemap/texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| env_cubemap / texture = {{Ent|env_cubemap}}/[[texture|текстура]]
| env_cubemap / texture = {{Ent|env_cubemap}}/{{L|texture|текстура}}
| filter = [[filter|фильтр]]
| filter = {{L|filter|фильтр}}
| filterclass  =  [[filter|фильтр]]
| filterclass  =  {{L|filter|фильтр}}
| float = [[float|число с плавающей запятой]]
| float = {{L|float|число с плавающей запятой}}
| int = [[integer|целое число]]
| int = {{L|integer|целое число}}
| integer = [[integer|целое число]]
| integer = {{L|integer|целое число}}
| int 0-10 = [[integer|целое число]] 0–10 <!-- для ambient_generic -->
| int 0-10 = {{L|integer|целое число}} 0–10 <!-- для ambient_generic -->
| int 0-100 = [[integer|целое число]] 0–100 <!-- для ambient_generic -->
| int 0-100 = {{L|integer|целое число}} 0–100 <!-- для ambient_generic -->
| int 0-1000 = [[integer|целое число]] 0–1000 <!-- для ambient_generic -->
| int 0-1000 = {{L|integer|целое число}} 0–1000 <!-- для ambient_generic -->
| int 0-255 = [[integer|целое число]] 0–255 <!-- для ambient_generic -->
| int 0-255 = {{L|integer|целое число}} 0–255 <!-- для ambient_generic -->
| material property = [[Material surface properties|свойство]]
| material property = {{L|Material surface properties|свойство}}
| property = [[Material surface properties|свойство]]
| property = {{L|Material surface properties|свойство}}
| script = [[VScript|скрипт]]
| script = {{L|VScript|скрипт}}
| vscript = [[VScript|скрипт]]
| vscript = {{L|VScript|скрипт}}
| rgb matrix = [[RGB]] [[matrix|матрица]]
| rgb matrix = {{L|RGB}} {{L|matrix|матрица}}
| scriptlist = [[VScript|скриптлист VScript]]
| scriptlist = {{L|VScript|скриптлист VScript}}
| str = [[string|строка]]
| str = {{L|string|строка}}
| string = [[string|строка]]
| string = {{L|string|строка}}
| model = [[Model|модель]]
| model = {{L|Model|модель}}
| modelname = [[Model|имя модели]]
| modelname = {{L|Model|имя модели}}
| model name = [[Model|имя модели]]
| model name = {{L|Model|имя модели}}
| modelpath = [[Model|путь к модели]]
| modelpath = {{L|Model|путь к модели}}
| model path = [[Model|путь к модели]]
| model path = {{L|Model|путь к модели}}
| studio = [[Model|путь к модели]]
| studio = {{L|Model|путь к модели}}
| target = [[targetname|целевой объект]]
| target = {{L|targetname|целевой объект}}
| targetname = [[targetname|целевой объект]]
| targetname = {{L|targetname|целевой объект}}
| target_source = [[targetname|объект источник]]
| target_source = {{L|targetname|объект источник}}
| target_destination = [[targetname|целевой объект]]
| target_destination = {{L|targetname|целевой объект}}
| vecline = [[vector|вектор]]
| vecline = {{L|vector|вектор}}
| vector = [[Material vector|вектор]]
| vector = {{L|Material vector|вектор}}
| vector2 = [[Material vector#vector2|вектор2]]
| vector2 = {{L|Material vector#vector2|вектор2}}
| vector3 = [[Material vector#vector3|вектор3]]
| vector3 = {{L|Material vector#vector3|вектор3}}
| vector4 = [[Material vector#vector4|вектор4]]
| vector4 = {{L|Material vector#vector4|вектор4}}
| void = [[void|пусто]]
| void = {{L|void|пусто}}
| {{#if:{{{1|}}}|[[{{{1|}}}]]|void}}
| {{#if:{{{1|}}}|{{L|{{{1|}}}}}|void}}
}}></kbd><!--
-----------------------------------------------------------------------------------
French
-->|ru=<kbd><{{#switch:{{lc:{{{1|}}}}}
|bool={{L|boolean|bool}}
|booléen={{L|boolean|booléen}}
|integer={{L|integer|entier}}
|entier={{L|integer|entier}}
|float={{L|float|float}}
|string={{L|string|chaîne}}
|chaîne={{L|string|chaîne}}
|choices=les choix
|filterclass = {{L|filter}}
|scriptlist={{L|VScript|scriptlist}}
|script={{L|VScript|script}}
|studio={{L|Model|chemin du modèle}}
|target_source={{L|targetname|targetname}}
|target_destination={{L|targetname|targetname}}
|vecline={{L|vector|vecteur}}
|vecteur={{L|vector|vecteur}}
|void=void
|#default = {{#if: {{{1|}}} | {{L|{{{1|}}}}} | void }}
}}></kbd>
}}></kbd>
<!--------------------------->
<!--------------------------->
}}<!--End of {{Autolang}}--></onlyinclude></includeonly>
}}<!--End of {{Autolang}}--></onlyinclude></includeonly>

Revision as of 10:53, 28 July 2024

English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
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Just a list template for FGD and shader parameter templates to easily link to a wide variety of variable types.

Usage

This template accepts one parameter: the name of the variable type. It outputs a specific string depending on this parameter. It is not case-sensitive.

The following table lists inputs, their results, other inputs yielding the same results, and any things to note. Case variations are not included.

Code Output Aliases Notes
{{VT|???}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
Unknown type, verify from FGD docs. (with hover info)
{{VT|angle}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
Parsed as QAngle.
{{VT|angles}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
Parsed as QAngle.
{{VT|axis}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
{{VT|bool}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
boolean FGD KV type is (in all games since Alien Swarm engine branch) (also in Garry's Mod)
Use choices instead in earlier games' FGDs, but note them as Booleans on the game pages themselves.
{{VT|byte}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
unsigned char Range 0-255.
If the variable uses a regular integer with clamped range, use
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
instead.
{{VT|byte choices}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
{{VT|char}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
Use for signed chars (-128 to 127).
{{VT|char choices}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
{{VT|choices}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
Preferably use version which indicates the actual data type parsed by the code, such as
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}

,

Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}

, or

Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}

.

{{VT|color1}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
{{VT|color255}}
Red x.png
This template (and its redirect) is Wikipedia icon Deprecated. Its use is not recommended and its functionality may be compromised.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.

Additional notes:
Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
‎}}
RGB, rgb
{{VT|color255 + int}}
Red x.png
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color255+int
{{VT|env_cubemap / texture}}
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cubemap/texture, cubemap / texture, env cubemap/texture, env cubemap / texture, env_cubemap/texture, env_cubemap / texture
{{VT|ehandle}}
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IO type ehandle.
{{VT|file}}
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filename, filepath File path, treated as string.
{{VT|filter}}
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filterclass
{{VT|float}}
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{{VT|int}}
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integer Enums without explicit type use this.
{{VT|int 0-10}}
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For ambient_generic.
{{VT|int 0-100}}
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For ambient_generic.
{{VT|int 0-1000}}
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For ambient_generic.
{{VT|int 0-255}}
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integer 0-255 For ambient_generic. Not to be confused with
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.

{{VT|integer}}
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int
{{VT|integer choices}}
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Parsed as int with selectable options.
{{VT|material property}}
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material property Link to Material surface properties.
{{VT|RGB matrix}}
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Two separate links.
{{VT|script}}
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vscript Link to Vscript.
{{VT|scriptlist}}
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{{VT|sky}}
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skybox, skyname Link to Skybox.
{{VT|string}}
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str
{{VT|string choices}}
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String with selectable options.
{{VT|studio}}
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model, modelname, model name, modelpath, model path Link to Model.
{{VT|target}}
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targetname, target_destination, target_source
{{VT|variant}}
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IO type variant.
{{VT|vector}}
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vecline, vec
{{VT|vector2}}
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vec2 Link to Material vector#vector2.
{{VT|vector3}}
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vec3 Link to Material vector#vector3.
{{VT|vector4}}
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vec4 Link to Material vector#vector4.
{{VT|void}}
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<blank> Signifies IO truly has no parameter instead of missing type.

Any other input will be a link to that input.

See also