Pipe bomb projectile: Difference between revisions
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Note:Also used for the explosion of propane tank or oxygen tank which are prop_physics spawned by throwing weapong_propanetank or weapon_oxygentank with model names
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{{Ent not in fgd|nolink=1}} | |||
{{CD|CPipeBombProjectile}} | {{CD|CPipeBombProjectile}} | ||
{{this is a|point entity|name=pipe_bomb_projectile|series=Left 4 Dead}} Projectile spawned by throwing {{ent|weapon_pipe_bomb}}. It explodes in <code>pipe_bomb_timer_duration</code> seconds and causes <code>DMG_BLAST | DMG_BLAST_SURFACE</code> [[damage type]]. | {{this is a|point entity|name=pipe_bomb_projectile|series=Left 4 Dead}} Projectile spawned by throwing {{ent|weapon_pipe_bomb}}. It explodes in <code>pipe_bomb_timer_duration</code> seconds and causes <code>DMG_BLAST | DMG_BLAST_SURFACE</code> [[damage type]]. |
Revision as of 13:45, 23 June 2024
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CPipeBombProjectile |
pipe_bomb_projectile
is a point entity available in Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in
pipe_bomb_timer_duration
seconds and causes DMG_BLAST | DMG_BLAST_SURFACE
damage type.

props_junk\PropaneCanister001a
and props_equipment\OxygenTank01
respectively.Related Cvars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
pipe_bomb_beep_interval_delta | 0.025 | Seconds | |
pipe_bomb_beep_min_interval | 0.1 | Seconds | |
pipe_bomb_initial_beep_interval | 0.5 | Seconds | |
pipe_bomb_shake_amplitude | 50 | Units | |
pipe_bomb_shake_radius | 750 | Units | |
pipe_bomb_timer_duration | 6 | Seconds |