Operation: Black Mesa: Difference between revisions
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{{stub}}{{cleanup|Add information in the best way because now it's - nohow. + update the images, they were published in low quality}} | |||
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{{obm|4}} is {{hlop4|4}}'s and {{hlbs|4}}'s complete re-imagining, which is currently developed by Tripmine Studios. | {{obm|4}} is {{hlop4|4}}'s and {{hlbs|4}}'s complete re-imagining, which is currently developed by Tripmine Studios. | ||
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''Note that every publicly-stated feature about the game is subject to change, as the game is still in development.'' | ''Note that every publicly-stated feature about the game is subject to change, as the game is still in development.'' | ||
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Revision as of 08:39, 12 July 2024



This article or section needs to be cleaned up to conform to a higher standard of quality because:
Add information in the best way because now it's - nohow. + update the images, they were published in low quality
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page. Operation: Black Mesa is
Half-Life: Opposing Force's and
Half-Life: Blue Shift's complete re-imagining, which is currently developed by Tripmine Studios.
As of 2017, the mod has now become a standalone game running on the CS:GO engine branch.
Note that every publicly-stated feature about the game is subject to change, as the game is still in development. }}