User contributions
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- 05:38, 24 September 2019 (diff | hist) . . (+70) . . m Complex Brush Creation (Minor edit on warning note.) (current)
- 10:17, 7 March 2019 (diff | hist) . . (+122) . . m Commentary System (Added YouTube example for commentary nodes) (current)
- 10:16, 7 March 2019 (diff | hist) . . (-105) . . m Closed Captions (Added the link to the wrong page, see Commentary System instead)
- 10:14, 7 March 2019 (diff | hist) . . (+105) . . m Closed Captions (Added an example YouTube video of the commentary node system)
- 05:34, 2 March 2019 (diff | hist) . . (-105) . . m Engine Hunk Overflow (→Methods To Fixing The Error)
- 13:18, 1 March 2019 (diff | hist) . . (+36) . . m Adding Water (→Requirements)
- 02:56, 26 February 2019 (diff | hist) . . (-101) . . m Trigger Events Between Levels (current)
- 22:37, 25 February 2019 (diff | hist) . . (+144) . . m Trigger Events Between Levels (→Second Map - Outputs: -> Added a bug description)
- 22:15, 25 February 2019 (diff | hist) . . (+423) . . m Trigger Events Between Levels (→Single Use Env_Global: -> Added a note about game_text entities usage)
- 22:14, 25 February 2019 (diff | hist) . . (-235) . . m Trigger Events Between Levels (→Multiple Use Env_Global: -> Changed image and modified information)
- 22:04, 25 February 2019 (diff | hist) . . (-421) . . m Trigger Events Between Levels (→Single Use Env_Global: -> Image Edit)
- 22:02, 25 February 2019 (diff | hist) . . (+20) . . N File:Globals Entity Setup.png (Globals Entity Setup) (current)
- 22:00, 25 February 2019 (diff | hist) . . (+33) . . N File:Multi-Use Env Global's Logic Auto.png (Multi-Use Env_Global's Logic_Auto) (current)
- 22:00, 25 February 2019 (diff | hist) . . (+33) . . N File:Singe Use Env Global's Logic Auto.png (Singe Use Env_Global's Logic_Auto) (current)
- 15:48, 6 February 2019 (diff | hist) . . (-1) . . m Hammer Editor version history (→Version 1)
- 07:21, 6 February 2019 (diff | hist) . . (+128) . . m Engine Hunk Overflow (Minor edits, and confirmed stretched displacements can in fact cause an Engine Hunk Overflow error)
- 05:48, 5 February 2019 (diff | hist) . . (-142) . . m Hammer Hotkey Reference (Undo revision 222915. Fuck me.)
- 05:47, 5 February 2019 (diff | hist) . . (+142) . . m Hammer Hotkey Reference (→3D View)
- 04:40, 4 February 2019 (diff | hist) . . (0) . . m Engine Hunk Overflow
- 17:38, 3 February 2019 (diff | hist) . . (+1) . . m Trigger Events Between Levels
- 15:11, 3 February 2019 (diff | hist) . . (+88) . . User:Speedvoltage (→Contributions to the VDC) (current)
- 15:07, 3 February 2019 (diff | hist) . . (+760) . . Engine Hunk Overflow (Additional Information - Use the talk page before making any substantial edits unless you are 100% sure)
- 10:31, 3 February 2019 (diff | hist) . . (+13) . . m User:Speedvoltage
- 10:30, 3 February 2019 (diff | hist) . . (-8,949) . . User:Speedvoltage
- 10:16, 3 February 2019 (diff | hist) . . (+68) . . m Trigger Events Between Levels
- 09:48, 3 February 2019 (diff | hist) . . (+1) . . m User:Speedvoltage
- 09:48, 3 February 2019 (diff | hist) . . (+253) . . User:Speedvoltage
- 09:42, 3 February 2019 (diff | hist) . . (+74) . . m User:Speedvoltage
- 09:39, 3 February 2019 (diff | hist) . . (+60) . . m Trigger Events Between Levels
- 07:39, 3 February 2019 (diff | hist) . . (0) . . m Trigger Events Between Levels
- 07:38, 3 February 2019 (diff | hist) . . (+292) . . m Trigger Events Between Levels
- 07:21, 3 February 2019 (diff | hist) . . (+36) . . m Category:Level Design (Adding new article)
- 07:20, 3 February 2019 (diff | hist) . . (+7,965) . . N Trigger Events Between Levels (Created page with "== Introduction == {{Note|This article is for singleplayer, as multiplayer games do not handle trigger_changelevel.}} As levels become more complex, you may be unable to c...")
- 06:45, 3 February 2019 (diff | hist) . . (+24) . . N File:SecondMapEntitySetup.png (SecondMapEntitySetup.png) (current)
- 06:41, 3 February 2019 (diff | hist) . . (+17) . . N File:MultiUseGlobals.png (Multi Use Globals) (current)
- 05:58, 3 February 2019 (diff | hist) . . (+16) . . N File:Env global State.png (Env_global State) (current)
- 05:47, 3 February 2019 (diff | hist) . . (+11) . . N File:Map 2 Setup.png (Map 2 Setup) (current)
- 05:44, 3 February 2019 (diff | hist) . . (+11) . . N File:Map 1 Setup.png (Map 1 Setup) (current)
- 05:19, 3 February 2019 (diff | hist) . . (+98) . . Category:Level Design FAQ (→Multiplayer issues)
- 05:18, 3 February 2019 (diff | hist) . . (+1,254) . . N Engine Hunk Overflow (Created page with "== What Does It Mean? == === Engine Error === This is an engine error message that occurs when attempting to load the map in-game. This is typically related to Lightmap...")
- 04:54, 3 February 2019 (diff | hist) . . (+46) . . m Hammer Compile Freezes (Lightmap optimization) (current)
- 04:51, 3 February 2019 (diff | hist) . . (+284) . . m Leak (Note on false leaks.)
- 04:47, 3 February 2019 (diff | hist) . . (-169) . . m Leak (Undo revision 222878. Did not notice it was mentioned below.)
- 04:46, 3 February 2019 (diff | hist) . . (+169) . . m Leak (→Special geometry does not seal the world)
- 10:05, 2 February 2019 (diff | hist) . . (+290) . . Valve Developer Community talk:About (→Adding back Hit Counter: new section)
- 09:40, 2 February 2019 (diff | hist) . . (+95) . . m Light spot (GoldSource Engine) (→Description)
- 16:11, 1 February 2019 (diff | hist) . . (-4) . . m Complex Brush Creation (→Wrapping Things Up)
- 16:08, 1 February 2019 (diff | hist) . . (+800) . . User:Speedvoltage
- 10:20, 1 February 2019 (diff | hist) . . (+6) . . m Complex Brush Creation (Quick English fix.)
- 10:19, 1 February 2019 (diff | hist) . . (+390) . . Complex Brush Creation (Adding error information for "Creating A 45-Degree Cylinder Corner")
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