Info observer menu: Difference between revisions
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MyGamepedia (talk | contribs) (Created page with " right | 300px {{This is a|point entity|name=info_observer_menu|game=Black Mesa}} Represents a spawn point of a spectator during a multiplayer...") |
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If there isn't at least one such spawn entity - spectators will spawn at <code>(0, 0, 0)</code> position ({{ent|worldspawn}}). | If there isn't at least one such spawn entity - spectators will spawn at <code>(0, 0, 0)</code> position ({{ent|worldspawn}}). | ||
{{back | Black Mesa Level Creation}} | |||
== Keyvalues == | == Keyvalues == | ||
{{KV BaseEntityPoint}} | {{KV BaseEntityPoint}} |
Revision as of 22:47, 18 June 2024
info_observer_menu
is a point entity available in Black Mesa. Represents a spawn point of a spectator during a multiplayer game.
This entity also can generate loading screens for multiplayer maps (check out the page for more information).
If there isn't at least one such spawn entity - spectators will spawn at (0, 0, 0)
position (worldspawn).
Keyvalues
BaseEntityPoint:
- Name (targetname) <string>
- The name that other entities refer to this entity by.
- Global Entity Name (globalname) <string>
- Name by which this entity is linked to another entity in a different map. When the player transitions to a new map, entities in the new map with globalnames matching entities in the previous map will have the previous map's state copied over their state.
- Pitch Yaw Roll (X Y Z) (angle) <angles>
- This entity's orientation in the world. Roll is the rotation around the X axis, pitch is rotation around the Y axis and yaw is the rotation around the Z axis.
- Parent (parentname) <targetname>
- The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
- Attachment Point (parent_attachment_point) <string>
- If set, attach to this attachment point on the parent during spawn.
- ID (observerid) <integer>
- Corresponds to the index of a loading material for a map (check out the page for more information).