Template:Archived Page History/Half-Life 2: Deathmatch/en: Difference between revisions

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hl2dm_lockdown_1.jpg | {{cow|dm_lockdown}}
hl2dm_lockdown_1.jpg | {{cow|dm_lockdown}}
hl2dm_overwatch2.jpg | {{cow|dm_overwatch}}
hl2dm_overwatch2.jpg | {{cow|dm_overwatch}}
hl2dm_powerhouse2.jpg | {{cow|dm_powerhouse}}
</gallery>
</gallery>


<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div>
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div>
<gallery mode="nolines">
<gallery mode="nolines">
hl2dm_underpass.jpg | {{cow|dm_underpass}}
hl2dm_steamlab1.jpg | {{cow|dm_steamlab}}
</gallery>
</gallery>


<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div>
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div>
<gallery mode="nolines">
<gallery mode="nolines">
hl2dm_underpass.jpg | {{cow|dm_underpass}}
hl2dm_resistance1.jpg | {{cow|dm_resistance}}
hl2dm_resistance1.jpg | {{cow|dm_resistance}}
hl2dm_runoff1.jpg | {{cow|dm_runoff}}
hl2dm_powerhouse2.jpg | {{cow|dm_powerhouse}}
</gallery>
</gallery>


<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div>
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div>
<gallery mode="nolines">
<gallery mode="nolines">
hl2dm_steamlab1.jpg | {{cow|dm_steamlab}}
hl2dm_runoff1.jpg | {{cow|dm_runoff}}
</gallery>
</gallery>



Revision as of 16:39, 21 March 2024

Flag-white.pngEnglish (en)

Stub

This article or section is a stub. You can help by expanding it.

Half-Life 2: Deathmatch Half-Life 2: Deathmatch was released on November 30, 2004 as the multiplayer component to Half-Life 2. Gameplay is fundamentally identical to Deathmatch Classic, and the multiplayer mode in Half-Life, where players get one point for each kill and they lose a point for each suicide.

Half-Life 2: Deathmatch was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.

Limitations/Bugs

Icon-Bug.pngBug:Players can get stuck when spawning on top of certain props at maps such as dm_lockdown.
Build Label:           6630498   # Uniquely identifies each build
Network PatchVersion:  6630498   # Determines client and server compatibility
Protocol version:           24   # High level network protocol version
Server version:        6630498
Server AppID:           232370
Client version:        6630498
Client AppID:              320
  [todo tested in ?]
PlacementTip.pngWorkaround:players can push the objects with weapon_physcannon.
Warning.pngWarning:No bots in the game.
PlacementTip.pngWorkaround:RCBot2, Botrix, and HurricaneBot are plugins that provide Server-Side Bots.
Warning.pngWarning:No matchmaking or ratings.

Use GitHub in order to prevent duplicate or outdated bug reports at the wiki.

Official maps

Half-Life 2: Deathmatch has the following official maps included:

Official maps since release
Official map since February 17 2005 (Update)
Official maps since March 18 2005 (HL2:DM Map Contest)
Official map since April 25 2005 (Update)
Official map since April 03 2013 (SteamPipe update)

Weapons

Todo: expand here of use more external references

Players respawn with weapon_crowbar, weapon_physcannon, weapon_pistol with 18 loaded and 150 reserve (max), weapon_smg1 with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades[Clarify] (5 max).

Dedicated server

Stub

This article or section is a stub. You can help by expanding it.

Notes

Most props like barrels and wooden boxes are only grabbable by the weapon_physcannon at maps like dm_lockdown. This is unlike Half-Life 2 Half-Life 2.

Players can't collect wooden planks after destroying wooden boxes. This is unlike Half-Life 2 Half-Life 2.

See also

External links