Light deferred: Difference between revisions

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(Created page with "{{Language subpage}} {{this is a|name=light_deferred|e0|game=asd}} {{confirm|Does this entity also exists in {{p2d|4}}?}} It creates an invisible dynamic light source that can...")
 
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== Outputs ==
== Outputs ==
{{empty}}
{{empty}}
== See also==
* [[Lighting]]
* [[Adding Light]]
* [[Intermediate Lighting]]
* [[Advanced Lighting]]

Revision as of 11:07, 9 February 2024

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light_deferred is an e0 available in Alien Swarm Deferred Alien Swarm Deferred.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{asd}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Alien Swarm Deferred.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Confirm:Does this entity also exists in Portal 2: Desolation Portal 2: Desolation?

It creates an invisible dynamic light source that can shines in all directions or only one side.

Keyvalues

Todo: Document more things about it and also add images!
Color diffuse (_light) <color255 + int>
Color ambient (_light) <color255 + int>
Color Radius ([todo internal name (i)]) <float>
Color Falloff powert ([todo internal name (i)]) <float>
Spotlight cone innert ([todo internal name (i)]) <float>
Spotlight cone outer ([todo internal name (i)]) <float>
Visible distance ([todo internal name (i)]) <integer>
Visible fade range ([todo internal name (i)]) <integer>
Shadow distance ([todo internal name (i)]) <integer>
Shadow fade range ([todo internal name (i)]) <integer>
Cookie texture ([todo internal name (i)]) <string>
Lightstyle seed ([todo internal name (i)]) <integer>
Lightstyle amount ([todo internal name (i)]) <float>
Lightstyle speed ([todo internal name (i)]) <float>
Lightstyle smoothing ([todo internal name (i)]) <float>
Lightstyle random ([todo internal name (i)]) <float>

Flags

Todo: describe it more!
Enabled : [1]
Enable shadow : [2]
Enable cookie : [4]
Enable volumetrics : [8]
Enable lightstyle : [16]

Choices

Point : [0]
Spot : [1]

Inputs

Empty

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Outputs

Empty

This article or section is empty. You can help by adding it.

See also