Template:Archived Page History/BSPSource/en: Difference between revisions
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Note:Due to technical reasons, decompiling maps doesn't accurately recreate their original VMF state, often presenting issues such as invalid geometry solids or misplaced areaportal brushes in the decompiled file.
Workaround:Decompiling the file again or more times may generate better results, such as avoiding some of these issues[Why?].
Note:If there is decompilation protection present, the conversion may be more difficult to work with.
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Based on [[VMEX]], it converts [[BSP]] files into [[VMF]] ones that can be loaded in [[Hammer]]. It also includes numerous bug fixes over '''VMEX''' and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. | Based on [[VMEX]], it converts [[BSP]] files into [[VMF]] ones that can be loaded in [[Hammer]]. It also includes numerous bug fixes over '''VMEX''' and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. | ||
{{Bug|Newer version (1.4.4) | {{Bug|Newer version (1.4.4) may not launch{{ref|1}} on some systems. Users can try to install Java 19 (or later) and download the {{path|bspsrc-jar-only|zip}} version and run the {{file|bspsrc|jar}} file, or alternatively, use older version of BSPSource.}} | ||
{{note|Due to technical reasons, decompiling maps doesn't accurately recreate their original '''VMF''' state, often presenting issues such as invalid geometry solids or misplaced [[areaportal]] brushes in the decompiled file. {{workaround|Decompiling the file again or more times may generate better results, such as avoiding some of these issues{{why}}.}} }} | {{note|Due to technical reasons, decompiling maps doesn't accurately recreate their original '''VMF''' state, often presenting issues such as invalid geometry solids or misplaced [[areaportal]] brushes in the decompiled file. {{workaround|Decompiling the file again or more times may generate better results, such as avoiding some of these issues{{why}}.}} }} | ||
{{note|If there is decompilation protection present, the conversion may be more difficult to work with.}} | {{note|If there is decompilation protection present, the conversion may be more difficult to work with.}} | ||
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** After installing, try to run the {{path|bspsrc|jar}} executable, or type {{code|javaw -jar "C:\your-bspsrc-folder\bspsrc.jar"}} in Command Prompt (CMD). | ** After installing, try to run the {{path|bspsrc|jar}} executable, or type {{code|javaw -jar "C:\your-bspsrc-folder\bspsrc.jar"}} in Command Prompt (CMD). | ||
* [https://www.java.com/download/ Java 8] (required in order to use BSPSource 1.4.3 or earlier) | * [https://www.java.com/download/ Java 8] (required in order to use BSPSource 1.4.3 or earlier) | ||
== References == | |||
# [https://github.com/ata4/bspsrc/issues/180] |
Revision as of 10:45, 20 January 2024
BSPSource is a GUI map decompiler for
Source games, written in
Java.
Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.



BSP with File Packing
In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory.
BSPInfo
BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similiarly to GCFScape.
External links
- BSPSource on GitHub
- Java 19 (or later) (optional, for 1.4.4 or later. This is only required if you are using
bspsrc-jar-only.zip
(which does not have Java bundled in.)- After installing, try to run the
bspsrc.jar
executable, or type javaw -jar "C:\your-bspsrc-folder\bspsrc.jar" in Command Prompt (CMD).
- After installing, try to run the
- Java 8 (required in order to use BSPSource 1.4.3 or earlier)