Half-Life 2 RTX: Difference between revisions
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{{hl2rtx|4}} is the second Nvidia RTX remix to run on {{source|3}}. It, as the name implies, is a RTX revamp of the original {{hl2|4}}, similar to how {{portal|3.1}} was revamped with {{portalrtx|3.1}}. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by {{nvidia|4}} via their official {{Yt|aM_gzfAMdNs|page=watch|YouTube}} channel. | '''{{hl2rtx|4}} - An RTX Remix Project''' is the second Nvidia RTX remix to run on {{source|3}}. It, as the name implies, is a RTX revamp of the original {{hl2|4}}, similar to how {{portal|3.1}} was revamped with {{portalrtx|3.1}}. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by {{nvidia|4}} via their official {{Yt|aM_gzfAMdNs|page=watch|YouTube}} channel. | ||
As of time of writing, only [[Dr. Kleiner]]'s lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections. | As of time of writing, only [[Dr. Kleiner]]'s lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections. |
Revision as of 10:19, 8 January 2024
Half-Life 2 RTX - An RTX Remix Project is the second Nvidia RTX remix to run on Source. It, as the name implies, is a RTX revamp of the original
Half-Life 2, similar to how Portal was revamped with Portal with RTX. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by
Nvidia via their official
YouTube channel.
As of time of writing, only Dr. Kleiner's lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or parallax cubemapped[confirm]) reflections.
Via Portal with RTX you can use RTX remix with Half-Life 2 via loading the map files, a tutorial can be found here. However, this method is highly buggy (as is running Half-Life 2 on Portal regularly), and lacks PBR textures.