Molotov projectile: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{stub}} | {{stub}} | ||
{{this is a|e0|game1=Counter-Strike: Global Offensive|name=molotov_projectile|game=Left 4 Dead series}} | {{Ent not in fgd}} | ||
{{CD|CMolotovProjectile|molotov_projectile.cpp}} | |||
{{this is a|e0|game1=Counter-Strike: Global Offensive|name=molotov_projectile|game=Left 4 Dead series}} A thrown molotov. | |||
A thrown molotov. | |||
== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
== Flags == | == Flags == | ||
{{fl|1|Start Constrained|Prevents the model from moving.|only={{csgo}}}} | |||
== Inputs == | == Inputs == | ||
{{IO|InitializeSpawnFromWorld|Activates the grenade, causing it to explode after a few seconds as if it was thrown by a player.}} | {{IO|InitializeSpawnFromWorld|Activates the grenade, causing it to explode after a few seconds as if it was thrown by a player.|only={{csgo}}}} | ||
Revision as of 09:49, 18 February 2024
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CMolotovProjectile |
molotov_projectile
is an e0 available in Left 4 Dead series and
Counter-Strike: Global Offensive. A thrown molotov.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities