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== Chapters == | == Chapters == | ||
{{Chapters|game=ep2}} | {{Chapters|game=ep2}} | ||
== Limitations/Bugs == | |||
*For the list of {{hl2ep2|name}} bugs, see this [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%3A+Episode+Two%22 GitHub] page. | |||
== See also == | == See also == |
Revision as of 21:49, 7 February 2024
Half-Life 2: Episode Two is the second part of a trilogy of new games developed by Valve that expands the award-winning and best-selling Half-Life adventure with unique weapons, vehicles and newly created creatures.
As Dr. Gordon Freeman, you were last seen leaving City 17 with Alyx Vance when the Citadel exploded in a storm of unknown proportions. In Episode Two, you must hit and race the forces of the Combine, traversing the White Forest to only now a crucial packet of information stolen from the Citadel to an enclave of constant motion.
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)- Source 2013 (
hl2
) - Shared engine/
Half-Life 2 base (
hl2
)
Chapters
Toggle chapters ![]() |
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![]() To The White Forest ep2_outland_01 |
![]() This Vortal Coil ep2_outland_02 |
![]() Freeman Pontifex ep2_outland_05 |
![]() Riding Shotgun ep2_outland_06a |
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![]() Under the Radar ep2_outland_09 |
![]() Our Mutual Fiend ep2_outland_11 |
![]() T-Minus One ep2_outland_12a |
Limitations/Bugs
- For the list of Half-Life 2: Episode Two bugs, see this GitHub page.
See also
- Category:Half-Life 2: Episode Two Entities
- Half-Life 2: Episode Two Particle Effect List
- List of EP2 Soundscapes