User:SirYodaJedi/My compile settings: Difference between revisions
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SirYodaJedi (talk | contribs) m (→RAD: add fast Q1 compile) |
SirYodaJedi (talk | contribs) m (→RAD) |
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{{codeblock|vvis.exe -v -game "d:/path/to/gameinfo" "mapname"}} | {{codeblock|vvis.exe -v -game "d:/path/to/gameinfo" "mapname"}} | ||
=== RAD === | === RAD === | ||
; For {{ | {{todo|For {{bms|4.1}} and {{slamminsrc|4.1}}?}} | ||
; For {{src13|4.1}} | |||
{{codeblock|vrad.exe -both -final -StaticPropLighting -StaticPropPolys -TextureShadows -v -game "path/to/gameinfo" "mapname"}} | {{codeblock|vrad.exe -both -final -StaticPropLighting -StaticPropPolys -TextureShadows -v -game "path/to/gameinfo" "mapname"}} | ||
; For {{csgobranch|4.1}} | |||
{{codeblock|vrad.exe -hdr -final -StaticPropBounce 3 -StaticPropLighting -StaticPropPolys -TextureShadows -v -game "path/to/gameinfo" "mapname"}} | |||
; For {{strata|4.1}} | |||
{{codeblock|vrad.exe -hdr -final -PortalTraversalLighting -PortalTraversalAO -StaticPropLighting -StaticPropPolys -TextureShadows -v -game "path/to/gameinfo" "mapname"}} |
Revision as of 13:55, 30 November 2023
Quake (ericw-tools)
Designed for 2.0.0-alpha3 or newer
BSP
VIS
RAD
- Full
- Fast
Quake II (KMQBSP+Arghrad220)
Todo:
Quake III (q3map2 from NetRadiant-Custom)
Todo:
GoldSrc
CSG
BSP
VIS
RAD
- If targeting 25th Anniversary Update or newer
- If targeting pre-25th Anniversary Update OpenGL renderer
Source
Todo:
BSP
VIS
RAD
Todo: For
Black Mesa and
Slammin' Source Map Tools?


- For
Source 2013
- For
Strata Source