Pre-Fortress 2: Difference between revisions
Jump to navigation
Jump to search
m (→Requirements) |
m (→Used Assets) |
||
Line 26: | Line 26: | ||
*{{momentum|4}} | *{{momentum|4}} | ||
*{{of|4}} | *{{of|4}} | ||
*{{tf2c|4}} | |||
*{{mapbase|4}} | |||
*[https://gamebanana.com/mods/198249 Project 2006] | *[https://gamebanana.com/mods/198249 Project 2006] | ||
*[https://github.com/Nbc66/source-sdk-2013-ce/ Source Sdk 2013 Community Edition] | *[https://github.com/Nbc66/source-sdk-2013-ce/ Source Sdk 2013 Community Edition] | ||
*[https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage] | *[https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage] | ||
== Requirements == | == Requirements == |
Revision as of 10:50, 10 October 2023
Pre-Fortress 2 is a recreation that attempts to recreate Valve's 2006 beta version of
Team Fortress 2
as seen in Trailer 1 and Trailer 2 of
Team Fortress 2 and is also based off of
Team Fortress 2's predecessors,
Quake Team Fortress and
Team Fortress Classic
Features
Added back:
- Different grenades variations given depending on which class is choosen(like
Team Fortress 2's predecessors
Quake Team Fortress and
Team Fortress Classic)
- Beta
Team Fortress 2 graphics and aesthetic(including player models) like in Trailer 1 and Trailer 2
- Beta
Team Fortress 2 sound effects
- Armor has been added back(like in
Team Fortress Classic and
Quake Team Fortress)
- Different max health depending on Chosen class
- The Engineer can now repair Teammates's armor by hitting a teammate with his wrench
- The Spy now has a tranquilizer gun that makes enemies's mouse sensitivity high and makes it hard to aim when hit
- The Scout now has a nail gun(like in
Team Fortress Classic and
Quake Team Fortress)
- The Heavy now has a lead pipe as his melee weapon
- The Sniper's default sniper rifle now works like The Classic in
Team Fortress 2(or the sniper rifle from
Team Fortress Classic)
- The Demoman now has dynamite as his throwable item
- The Pyro can now shoot incendiary rockets by pressing right click instead of airblast
- The Sniper now has a club as his melee weapon
- The medic has a syringe as his meele weapon that heals teammates and poisons enemies when hit
- The pyro has a branding iron with the
Team Fortress 2 logo on it as his melee weapon
- etc...
Used Assets
Momentum Mod
Open Fortress
Team Fortress 2 Classic
Mapbase
- Project 2006
- Source Sdk 2013 Community Edition
- Team Fortress 2 Vintage