Pt/Getting Started: Difference between revisions

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{{lang|Getting Started}}
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{{first room menu:pt}}
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{{NavBar:pt|:Category:Level Design|Your First Map|View Navigation:pt}}
{{NavBar:pt|:Category:Level Design|Your First Map|View Navigation:pt}}
[[Category:Level Design:pt]]
[[Category:Level Design Tutorials:pt]]

Revision as of 13:50, 28 August 2023

English (en)Deutsch (de)Français (fr)Magyar (hu)日本語 (ja)한국어 (ko)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)中文 (zh)中文(臺灣) (zh-tw)Translate (Translate)
  1. Vá na aba Tools do Steam e abra o Source SDK.
  2. Selecione a engine, e o jogo que você quer usar.
  3. Abra o Hammer Editor.
Abra o Hammer Editor no modo do jogo Half-Life 2: Deathmatch, por estes passos.
  1. No menu File, selecione New.
  2. Um projeto de mapa vazio irá aparecer.
No menu File, selecione New.
Um projeto de mapa vazio no Hammer.
Voltar para Category:Level Design Retornar para Your First Map Continuar para View Navigation:pt