Cs team manager: Difference between revisions

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{{warning|Killing this entity crashes the game.}}
{{warning|Killing this entity crashes the game.}}


== See Also ==
== See also ==
* [[terror_gamerules]]
* [[terror_gamerules]]
* [[terror_player_manager]]
* [[terror_player_manager]]

Revision as of 03:03, 4 January 2024

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CCSTeam
CTeam
CBaseEntity
C++ cs_team.cpp

Template:Entity It is automatically created for each team when the map loads. (4 are created in Left 4 Dead, 5 are created in Left 4 Dead 2)

Note.pngNote:This is a preserved entity.
Warning.pngWarning:Killing this entity crashes the game.

See also