BSP Decompiler 005: Difference between revisions
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Warning:New versions of this decompiler create sources without geometry! (for
GoldSrc)
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{{005|4|nt=0}} is a decompiler for most [[BSP]] formats. Support may vary between engines. Also supports outputing to many different map editor file formats. | {{005|4|nt=0}} is a decompiler for most [[BSP]] formats. Support may vary between engines. Also supports outputing to many different map editor file formats. | ||
{{warning|New versions of this decompiler create sources without geometry! (for {{goldsrc|4}})}} | {{warning|New versions of this decompiler create sources without geometry! (for {{goldsrc|4}})}} | ||
== Support == | |||
* Quake | |||
* Goldsrc (Half-Life) | |||
* Half-Life: Blue Shift | |||
* Quake 2 | |||
* Daikatana | |||
* Soldier of Fortune | |||
* SiN | |||
* Quake 3 | |||
* Star Trek Elite Force | |||
* Return to Castle Wolfenstein | |||
* Enemy Territory | |||
* Jedi Outcast | |||
* Academy | |||
* Soldier of Fortune 2 | |||
* Call of Duty | |||
* Call of Duty Demo | |||
* Call of Duty 2 | |||
* Call of Duty 4 | |||
* Star Trek Elite Force 2 | |||
* Star Trek Elite Force 2 Demo | |||
* Medal of Honor: Allied Assault | |||
* Medal of Honor: Allied Assault Demo | |||
* Medal of Honor: Allied Assault Spearhead | |||
* Medal of Honor: Allied Assault Breakthrough | |||
* Heavy Metal FAKK2 | |||
* American McGee's Alice | |||
* James Bond 007: Nightfire | |||
* Source Engine v17 | |||
* Source Engine v18 | |||
* Source Engine v19 | |||
* Source Engine v20 | |||
* Dark Messiah of Might and Magic | |||
* Vindictus | |||
* Source Engine v21 | |||
* Left 4 Dead 2 | |||
* Source Engine v22 | |||
* Source Engine v23 | |||
* Source Engine v27 | |||
* Titanfall | |||
* Tactical Intervention | |||
== LibBSP== | == LibBSP== |
Revision as of 14:51, 4 July 2023
005 is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file formats.


Support
- Quake
- Goldsrc (Half-Life)
- Half-Life: Blue Shift
- Quake 2
- Daikatana
- Soldier of Fortune
- SiN
- Quake 3
- Star Trek Elite Force
- Return to Castle Wolfenstein
- Enemy Territory
- Jedi Outcast
- Academy
- Soldier of Fortune 2
- Call of Duty
- Call of Duty Demo
- Call of Duty 2
- Call of Duty 4
- Star Trek Elite Force 2
- Star Trek Elite Force 2 Demo
- Medal of Honor: Allied Assault
- Medal of Honor: Allied Assault Demo
- Medal of Honor: Allied Assault Spearhead
- Medal of Honor: Allied Assault Breakthrough
- Heavy Metal FAKK2
- American McGee's Alice
- James Bond 007: Nightfire
- Source Engine v17
- Source Engine v18
- Source Engine v19
- Source Engine v20
- Dark Messiah of Might and Magic
- Vindictus
- Source Engine v21
- Left 4 Dead 2
- Source Engine v22
- Source Engine v23
- Source Engine v27
- Titanfall
- Tactical Intervention
LibBSP
- C# library for parsing and reading BSP structures in Quake-based game engines
- The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
- The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.