Titanfall: Difference between revisions
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{{Titanfall|4}} is a multiplayer first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. It runs on a heavily modified version of the {{source|4}} Engine based off {{portal2branch|4}} | {{Titanfall|4}} is a multiplayer first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. It runs on a heavily modified version of the {{source|4}} Engine based off {{portal2branch|4}}{{ref|1}}, with a custom version of BSP, a custom version of the VPK package format, and an improved rendering engine. The sequels and spinoffs, {{titanfall2|4}} and {{apex|4}}, both use this same engine, but with improvements. | ||
Respawn chose to use the {{source|4}} engine for Titanfall and subsequent games as the co-founders and former Infinity Ward staff (who joined Respawn) are previously familiar with the heavily modified {{Idtech3|4|nt=0}} (also known as {{Idtech3|3.1}}) used in [[WP:Call of Duty|Call of Duty series]] (called [[WP:IW_(game_engine)|IW engine]]), and because of Source's ability to maintaining constant 60FPS on {{360|4}} and {{ps3|4}}. | Respawn chose to use the {{source|4}} engine for Titanfall and subsequent games as the co-founders and former Infinity Ward staff (who joined Respawn) are previously familiar with the heavily modified {{Idtech3|4|nt=0}} (also known as {{Idtech3|3.1}}) used in [[WP:Call of Duty|Call of Duty series]] (called [[WP:IW_(game_engine)|IW engine]]), and because of Source's ability to maintaining constant 60FPS on {{360|4}} and {{ps3|4}}. | ||
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== References == | == References == | ||
<ol> | |||
<li>According to the sequel Titanfall 2's <code>steam.inf or gameinfo.txt</code> containing leftovers appid (620) for {{portal2|4}}{{Confirm}} | |||
</ol> | |||
== External links == | == External links == | ||
* [[w:Titanfall (video game)|Titanfall on Wikipedia]] | * [[w:Titanfall (video game)|Titanfall on Wikipedia]] |
Revision as of 13:53, 19 June 2023


Titanfall is a multiplayer first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. It runs on a heavily modified version of the
Source Engine based off
Portal 2 engine branch[1], with a custom version of BSP, a custom version of the VPK package format, and an improved rendering engine. The sequels and spinoffs,
Titanfall 2 and
Apex Legends, both use this same engine, but with improvements.
Respawn chose to use the Source engine for Titanfall and subsequent games as the co-founders and former Infinity Ward staff (who joined Respawn) are previously familiar with the heavily modified
Quake 3 Engine (also known as id Tech 3) used in Call of Duty series (called IW engine), and because of Source's ability to maintaining constant 60FPS on
Xbox 360 and
PlayStation 3.
Titanfall restricts typical Source engine features such as the developer console and server browser, but these can be re-enabled with offline mods.
As of 2021, Titanfall is no longer available and has been delisted from Steam as the game servers has suffered from DDoS attack and the game was left unpatched with many known security vulnerabilities. The game later received review bombing on Steam shortly before and after it got delisted.
Limitations

References
- According to the sequel Titanfall 2's
steam.inf or gameinfo.txt
containing leftovers appid (620) forPortal 2[confirm]