Tool textures (Source 2): Difference between revisions

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{{Table
{{Table
| width = 100%
| width = 100%
| {{Table|tr
| {{tr
| sticky = true
| sticky = true
| {{Table|th|width=64px|radius=3px 0 0 0| Image }}
| {{th|width=64px|radius=3px 0 0 0| Image }}
  {{Table|th|width=100px| Name }}
  {{th|width=100px| Name }}
  {{Table|th|width=75px| Visible if <br /> [[Mesh]] }}
  {{th|width=75px| Visible if <br /> [[Mesh]] }}
  {{Table|th|width=75px| Casts shadows }}
  {{th|width=75px| Casts shadows }}
  {{Table|th|width=75px| Block <br /> [[Half-Life: Alyx Workshop Tools/Level Design/Visibility|Visibility]] }}
  {{th|width=75px| Block <br /> [[Half-Life: Alyx Workshop Tools/Level Design/Visibility|Visibility]] }}
  {{Table|th|width=75px| Blocks NPC [[Line of sight|LOS]] }}
  {{th|width=75px| Blocks NPC [[Line of sight|LOS]] }}
  {{Table|th|width=75px| Solid to NPCs }}
  {{th|width=75px| Solid to NPCs }}
  {{Table|th|width=75px| Solid to player(s) }}
  {{th|width=75px| Solid to player(s) }}
  {{Table|th|width=75px| Solid to physics }}
  {{th|width=75px| Solid to physics }}
  {{Table|th|width=75px| Solid to bullets }}
  {{th|width=75px| Solid to bullets }}
  {{Table|th|radius=0 3px 0 0| Usage / Notes }}
  {{th|radius=0 3px 0 0| Usage / Notes }}
}}
}}
{{Table|tr|id=teleportclip
{{tr|id=teleportclip
| {{Table|td|align=center|dark=true|select=none| [[File:Teleportclip.png|64px]] }}
| {{td|align=center|dark=true|select=none| [[File:Teleportclip.png|64px]] }}
  {{Table|td|align=center| Teleport Clip }}
  {{td|align=center| Teleport Clip }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td|align=center|bgcolor=#FFFF90|color=#000| N/A }}
  {{td|align=center|bgcolor=#FFFF90|color=#000| N/A }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{Table|td| {{Hla}} {{Svrh}} Half solid to players. Blocks player movement in VR (teleport or smooth locomotion), but not their hands.
  {{td| {{Hla}} {{Svrh}} Half solid to players. Blocks player movement in VR (teleport or smooth locomotion), but not their hands.
{{ModernConfirm|Does not appear to function in SteamVR Home.}} }}
{{ModernConfirm|Does not appear to function in SteamVR Home.}} }}
}}
}}
}}
}}

Revision as of 13:16, 8 August 2023

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Stub

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Tool textures are used, mostly by the tools but sometimes by the engine, to perform special tasks. They can be easily found in Asset Browser using "tools" as a filter.

General

General — Game-specific

These tool textures are only available in specific Source 2 Source 2 engine games.