Source 2/Docs/Level Design: Difference between revisions
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m (THE OWL moved page Source 2/Level Design/en to Source 2/Docs/Level Design/en) |
SirYodaJedi (talk | contribs) m (→Specific Games: add SteamVR home) |
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: {{dota2}} [[Dota 2 Workshop Tools/Level Design|Dota 2]] | : {{dota2}} [[Dota 2 Workshop Tools/Level Design|Dota 2]] | ||
: {{HL:A}} [[Half-Life: Alyx Workshop Tools/Level Design|Half-Life: Alyx]] | : {{HL:A}} [[Half-Life: Alyx Workshop Tools/Level Design|Half-Life: Alyx]] | ||
: {{svrh}} [[SteamVR/Environments#Creating_3D_Environments|SteamVR Home]] | |||
: {{S&box}} [[S&box]] ''(coming soon)'' | : {{S&box}} [[S&box]] ''(coming soon)'' | ||
: {{cs2}} [[Counter-Strike 2]] ''(coming soon)'' | : {{cs2}} [[Counter-Strike 2]] ''(coming soon)'' | ||
__NOTOC__ | __NOTOC__ |
Revision as of 15:06, 12 June 2023
This page contains articles relating specifically to level design for Source 2.
Working with Legacy
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Other EnginesSpecific Games
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