Comp entity mover: Difference between revisions
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{{ | {{this is a|name=comp_entity_mover|game=Portal 2: Community Edition|e1|sprite=1}} It is also available in all games with {{Teamspen|4}} installed. It shifts entities by a given amount at compile-time. It can be useful to place entities into the void. | ||
==KeyValues== | ==KeyValues== |
Revision as of 11:23, 10 December 2023

comp_entity_mover
is an e1 available in Portal 2: Community Edition. It is also available in all games with
TeamSpen's Hammer Addons installed. It shifts entities by a given amount at compile-time. It can be useful to place entities into the void.
KeyValues
- Target Entity ([todo internal name (i)]) <targetname>
- The name of the entity or entities to move.
- Reference Entity ([todo internal name (i)]) <targetname>
- If set, the target will be offset by the amount that this entity is from the reference. The Distance will then be a multiplier.