List of L4D2 Instructor Messages: Difference between revisions

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m (renamed game events to proper names the entity needs. (It does not use l4d_instructor_ prefix))
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{{ModernNote|If you want to test any of these out, make sure you first open your <code>save/game_instructor_counts.txt</code> file and delete the contents, or load up the game and enter '''gameinstructor_reset_counts''' in the console.<br>
{{ModernNote|If you want to test any of these out, make sure you first open your <code>save/game_instructor_counts.txt</code> file and delete the contents, or load up the game and enter '''gameinstructor_reset_counts''' in the console.<br>
This is because after seeing the same tip a few times, the game stops showing that tip.}}
This is because after seeing the same tip a few times, the game stops showing that tip.}}
{{ModernNote|In order to make any of these appear, you '''must''' enable the Fire Event When First Seen flag of the info_game_event_proxy.}}
{{ModernNote|In order to make any of these appear, you '''must''' enable the Fire Event When First Seen flag of the info_game_event_proxy.<br>
It has not yet been tested which ones work and which ones don't.}}
{{ModernTip|You may want to search this page using {{key|Ctrl}}&{{key|F}} for terms you're interested in, like "Rescue" or "Alarm" to easily find messages that contain the words you want.<br>
{{ModernTip|You may want to search this page using {{key|Ctrl}}&{{key|F}} for terms you're interested in, like "Rescue" or "Alarm" to easily find messages that contain the words you want.<br>
Should you be unable to find a message with the exact wording you want, you'll need to use [[env_instructor_hint]] to make a custom message.}}
Should you be unable to find a message with the exact wording you want, you'll need to use [[env_instructor_hint]] to make a custom message.}}
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! Text Shown
! Text Shown
|-
|-
| L4D2_Instructor_explain_c3m4_radio1
| explain_c3m4_radio1
| Call for a boat rescue
| Call for a boat rescue
|-
|-
| L4D2_Instructor_explain_c3m4_rescue
| explain_c3m4_rescue
| The rescue boat has arrived, get on board!
| The rescue boat has arrived, get on board!
|-
|-
| L4D2_Instructor_explain_vehicle_arrival
| explain_vehicle_arrival
| Hurry to the rescue vehicle!
| Hurry to the rescue vehicle!
|-
|-
| L4D_Instructor_board_chopper
| board_chopper
| Rescue has arrived! Get aboard!
| Rescue has arrived! Get aboard!
|-
|-
| L4D_Instructor_explain_pre_radio
| explain_pre_radio
| Answer the radio
| Answer the radio
|-
|-
| L4D_Instructor_explain_radio
| explain_radio
| Summon a rescue
| Summon a rescue
|-
|-
| L4D_Instructor_explain_radio2
| explain_radio2
| Prepare yourself before you respond
| Prepare yourself before you respond
|-
|-
| L4D_Instructor_explain_rescue
| explain_rescue
| Rescue Survivors
| Rescue Survivors
|-
|-
| L4D_Instructor_notify_awaiting_rescue
| notify_awaiting_rescue
| You will be rescued soon
| You will be rescued soon
|-
|-
| L4D_Instructor_survive_rescue
| survive_rescue
| Rescue is coming! Defend yourselves!
| Rescue is coming! Defend yourselves!
|-
|-
| L4D2_Survive_Gauntlet
| Survive_Gauntlet
| Make your way to the helicopter on the other side
| Make your way to the helicopter on the other side
|}
|}
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! Text Shown
! Text Shown
|-
|-
| L4D2_Instructor_ability_out_of_range
| ability_out_of_range
| Get closer — that target is out of range
| Get closer — that target is out of range
|-
|-
| L4D2_Instructor_explain_c1m4_finale1
| explain_c1m4_finale1
| You'll need to fill the car with gas
| You'll need to fill the car with gas
|-
|-
| L4D2_Instructor_explain_c1m4_finale2
| explain_c1m4_finale2
| Step 1: Find a gas can
| Step 1: Find a gas can
|-
|-
| L4D2_Instructor_explain_c1m4_finale3
| explain_c1m4_finale3
| Step 2: Bring the gas can to the car
| Step 2: Bring the gas can to the car
|-
|-
| L4D2_Instructor_explain_c2m4_ticketbooth
| explain_c2m4_ticketbooth
| Press the button to open the gates
| Press the button to open the gates
|-
|-
| L4D2_Instructor_explain_c3m4_radio2
| explain_c3m4_radio2
| Respond to Virgil
| Respond to Virgil
|-
|-
| L4D2_Instructor_explain_c4m4_finale_no_gas
| explain_c4m4_finale_no_gas
| You should bring the gas can here before you flip the switch
| You should bring the gas can here before you flip the switch
|-
|-
| L4D2_Instructor_explain_c4m4_finale_start
| explain_c4m4_finale_start
| Signal the boat with the Burger Tank sign
| Signal the boat with the Burger Tank sign
|-
|-
| L4D2_Instructor_explain_carousel_destination
| explain_carousel_destination
| Shut down the carousel
| Shut down the carousel
|-
|-
| L4D2_Instructor_explain_carousel_start
| explain_carousel_start
| Turn on the power to open the gate
| Turn on the power to open the gate
|-
|-
| L4D2_Instructor_explain_carousel_start2
| explain_carousel_start2
| Run to the control booth to shut down the carousel
| Run to the control booth to shut down the carousel
|-
|-
| L4D2_Instructor_explain_coaster
| explain_coaster
| Power up the coaster to start the ride
| Power up the coaster to start the ride
|-
|-
| L4D2_Instructor_explain_coaster_stop
| explain_coaster_stop
| Deactivate the ride to stop the alarm
| Deactivate the ride to stop the alarm
|-
|-
| L4D2_Instructor_explain_deactivate_alarm
| explain_deactivate_alarm
| Deactivate the alarm to open the exit doors
| Deactivate the alarm to open the exit doors
|-
|-
| L4D2_Instructor_explain_decon
| explain_decon
| Release door to exit the trailer
| Release door to exit the trailer
|-
|-
| L4D2_Instructor_explain_decon_wait
| explain_decon_wait
| Close the door when everyone is in the trailer
| Close the door when everyone is in the trailer
|-
|-
| L4D2_Instructor_explain_drawbridge
| explain_drawbridge
| Press the button to lower the drawbridge
| Press the button to lower the drawbridge
|-
|-
| L4D2_Instructor_explain_ferry
| explain_ferry
| Call the ferry
| Call the ferry
|-
|-
| L4D2_Instructor_explain_float
| explain_float
| Move the float
| Move the float
|-
|-
| L4D2_Instructor_explain_gates_are_open
| explain_gates_are_open
| The gates are open, run for the safe room!
| The gates are open, run for the safe room!
|-
|-
| L4D2_Instructor_explain_gun_shop
| explain_gun_shop
| Talk to the gun shop owner
| Talk to the gun shop owner
|-
|-
| L4D2_Instructor_explain_gun_shop_tanker
| explain_gun_shop_tanker
| Whitaker will destroy this tanker and clear the path
| Whitaker will destroy this tanker and clear the path
|-
|-
| L4D2_Instructor_explain_hatch
| explain_hatch
| Open the hatch
| Open the hatch
|-
|-
| L4D2_Instructor_explain_help_return_item
| explain_help_return_item
| Escort the cola delivery
| Escort the cola delivery
|-
|-
| L4D2_Instructor_explain_hotel_elevator_doors
| explain_hotel_elevator_doors
| Pry open the doors to escape...
| Pry open the doors to escape...
|-
|-
| L4D2_Instructor_explain_mall_alarm
| explain_mall_alarm
| Deactivate the alarm on the third floor
| Deactivate the alarm on the third floor
|-
|-
| L4D2_Instructor_explain_mall_window
| explain_mall_window
| Shoot out the store window
| Shoot out the store window
|-
|-
| L4D2_Instructor_explain_perimeter1
| explain_perimeter1
| Alarm will sound when perimeter is breached
| Alarm will sound when perimeter is breached
|-
|-
| L4D2_Instructor_explain_perimeter2
| explain_perimeter2
| Run to the security tower to deactivate the alarm
| Run to the security tower to deactivate the alarm
|-
|-
| L4D2_Instructor_explain_pre_drawbridge
| explain_pre_drawbridge
| Use the radio to call for help
| Use the radio to call for help
|-
|-
| L4D2_Instructor_explain_return_item
| explain_return_item
| Deliver the cola to the gun shop owner
| Deliver the cola to the gun shop owner
|-
|-
| L4D2_Instructor_explain_shack
| explain_shack
| Lower the bridge
| Lower the bridge
|-
|-
| L4D2_Instructor_explain_stage_finale_start
| explain_stage_finale_start
| Begin the rock concert to signal the chopper
| Begin the rock concert to signal the chopper
|-
|-
| L4D2_Instructor_explain_stage_lighting
| explain_stage_lighting
| Prepare the stage lighting
| Prepare the stage lighting
|-
|-
| L4D2_Instructor_explain_stage_lighting
| explain_stage_lighting
| Set the stage lighting
| Set the stage lighting
|-
|-
| L4D2_Instructor_explain_stage_survival_start
| explain_stage_survival_start
| Begin the rock concert...
| Begin the rock concert...
|-
|-
| L4D2_Instructor_explain_store_alarm
| explain_store_alarm
| Open the store door...
| Open the store door...
|-
|-
| L4D2_Instructor_explain_store_item
| explain_store_item
| Retrieve the cola inside the store
| Retrieve the cola inside the store
|-
|-
| L4D2_Instructor_explain_survival_help_alarm
| explain_survival_help_alarm
| Activate the alarm...
| Activate the alarm...
|-
|-
| L4D2_Instructor_explain_survival_help_button
| explain_survival_help_button
| Press the button...
| Press the button...
|-
|-
| L4D2_Instructor_explain_survival_help_radio
| explain_survival_help_radio
| Use the radio...
| Use the radio...
|-
|-
| L4D2_Instructor_temp_msg_c4m1
| temp_msg_c4m1
| Go get fuel and return to the boat
| Go get fuel and return to the boat
|-
|-
| L4D2_Instructor_temp_msg_c4m3
| temp_msg_c4m3
| You got the fuel — Return to the boat
| You got the fuel — Return to the boat
|-
|-
| L4D_Instructor_explain_bridge
| explain_bridge
| Close the floodgate to make a bridge...
| Close the floodgate to make a bridge...
|-
|-
| L4D_Instructor_explain_church_door
| explain_church_door
| Tell him to let you in the safe room...
| Tell him to let you in the safe room...
|-
|-
| L4D_Instructor_explain_close_safe_room
| explain_close_safe_room
| Close the door once everyone is in
| Close the door once everyone is in
|-
|-
| L4D_Instructor_explain_crane
| explain_crane
| Use the lever to lower the crane...
| Use the lever to lower the crane...
|-
|-
| L4D_Instructor_explain_elevator_button
| explain_elevator_button
| Call the elevator...
| Call the elevator...
|-
|-
| L4D_Instructor_explain_emergency_door
| explain_emergency_door
| Open the emergency door...
| Open the emergency door...
|-
|-
| L4D_Instructor_explain_enter_safe_room
| explain_enter_safe_room
| Get into the safe room
| Get into the safe room
|-
|-
| L4D_Instructor_explain_gas_can_panic
| explain_gas_can_panic
| Destroy the barricade...
| Destroy the barricade...
|-
|-
| L4D_Instructor_explain_gas_truck
| explain_gas_truck
| Activate the fuel pump
| Activate the fuel pump
|-
|-
| L4D_Instructor_explain_lift_button
| explain_lift_button
| Start the lift...
| Start the lift...
|-
|-
| L4D_Instructor_explain_mainstreet
| explain_mainstreet
| Lower the forklift to make a ramp...
| Lower the forklift to make a ramp...
|-
|-
| L4D_Instructor_explain_panic_button
| explain_panic_button
| Flip the door switch...
| Flip the door switch...
|-
|-
| L4D_Instructor_explain_panic_button2
| explain_panic_button2
| Be ready to fight the horde
| Be ready to fight the horde
|-
|-
| L4D_Instructor_explain_panic_disturbance_triggered2
| explain_panic_disturbance_triggered2
| Here they come...
| Here they come...
|-
|-
| L4D_Instructor_explain_train_lever
| explain_train_lever
| Hit the bridge with the decoupled train car...
| Hit the bridge with the decoupled train car...
|-
|-
| L4D_Instructor_explain_use_door
| explain_use_door
| Open/close door
| Open/close door
|-
|-
| L4D_Instructor_explain_van_panic
| explain_van_panic
| Start the van to clear a path...
| Start the van to clear a path...
|-
|-
| L4D_Instructor_explain_wait_to_exit_safe_room
| explain_wait_to_exit_safe_room
| Not all of your teammates are ready
| Not all of your teammates are ready
|-
|-
| L4D_Instructor_explain_wait_to_push_button
| explain_wait_to_push_button
| Wait for everyone to be ready first
| Wait for everyone to be ready first
|-
|-
| L4D_Instructor_rescued_by
| rescued_by
| %s1 rescued you
| %s1 rescued you
|-
|-
| L4D_Instructor_rescued_other
| rescued_other
| You rescued %s1
| You rescued %s1
|-
|-
| L4D_Instructor_revive_end
| revive_end
| Hold to revive %s1
| Hold to revive %s1
|-
|-
| L4D_Instructor_saved_by
| saved_by
| %s1 saved you
| %s1 saved you
|-
|-
| L4D_Instructor_saved_other
| saved_other
| You saved %s1
| You saved %s1
|}
|}
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! Text Shown
! Text Shown
|-
|-
| L4D2_Instructor_explain_ammo_pile_failure
| explain_ammo_pile_failure
| You cannot refill the ammo of this weapon.
| You cannot refill the ammo of this weapon.
|-
|-
| L4D2_Instructor_explain_explosive_ammo_available
| explain_explosive_ammo_available
| Explosive Ammo Available
| Explosive Ammo Available
|-
|-
| L4D2_Instructor_explain_explosive_ammo_received
| explain_explosive_ammo_received
| You picked up Explosive Ammunition
| You picked up Explosive Ammunition
|-
|-
| L4D2_Instructor_explain_gun_shop_item
| explain_gun_shop_item
| Cola
| Cola
|-
|-
| L4D2_Instructor_explain_gun_shop_item_get
| explain_gun_shop_item_get
| Get the cola
| Get the cola
|-
|-
| L4D2_Instructor_explain_incendiary_ammo_available
| explain_incendiary_ammo_available
| Incendiary Ammo Available
| Incendiary Ammo Available
|-
|-
| L4D2_Instructor_explain_incendiary_ammo_received
| explain_incendiary_ammo_received
| You picked up Incendiary Ammunition
| You picked up Incendiary Ammunition
|-
|-
| L4D2_Instructor_explain_laser_sight_available
| explain_laser_sight_available
| Laser Sight Upgrade Available
| Laser Sight Upgrade Available
|-
|-
| L4D2_Instructor_explain_laser_sight_received
| explain_laser_sight_received
| The Laser Sight upgrade makes your weapon more accurate
| The Laser Sight upgrade makes your weapon more accurate
|-
|-
| L4D2_Instructor_explain_magnum_pistol
| explain_magnum_pistol
| Magnum Pistol
| Magnum Pistol
|-
|-
| L4D2_Instructor_explain_magnum_pistol_alt
| explain_magnum_pistol_alt
| Desert Cobra Pistol
| Desert Cobra Pistol
|-
|-
| L4D2_Instructor_explain_magnum_pistol_get
| explain_magnum_pistol_get
| Get magnum pistol
| Get magnum pistol
|-
|-
| L4D2_Instructor_explain_magnum_pistol_get_alt
| explain_magnum_pistol_get_alt
| Get Desert Cobra
| Get Desert Cobra
|-
|-
| L4D2_Instructor_explain_mounted_gun_overheated
| explain_mounted_gun_overheated
| The gun has temporarily overheated and is unusable!
| The gun has temporarily overheated and is unusable!
|-
|-
| L4D2_Instructor_explain_replace_ammo
| explain_replace_ammo
| Fully-Loaded %s1
| Fully-Loaded %s1
|-
|-
| L4D2_Instructor_explain_replace_ammo_get
| explain_replace_ammo_get
| Replace your low-ammo weapon
| Replace your low-ammo weapon
|-
|-
| L4D2_Instructor_explain_trade_melee_for_magnum_pistol
| explain_trade_melee_for_magnum_pistol
| Trade melee weapon for magnum pistol
| Trade melee weapon for magnum pistol
|-
|-
| L4D2_Instructor_explain_upgrade
| explain_upgrade
| Upgrade Item Available
| Upgrade Item Available
|-
|-
| L4D2_Instructor_explain_use_mounted_gun
| explain_use_mounted_gun
| Heavy Machine Gun
| Heavy Machine Gun
|-
|-
| L4D_Instructor_explain_2nd_pistol
| explain_2nd_pistol
| Second Pistol
| Second Pistol
|-
|-
| L4D_Instructor_explain_2nd_pistol_get
| explain_2nd_pistol_get
| Get second pistol
| Get second pistol
|-
|-
| L4D_Instructor_explain_adrenaline
| explain_adrenaline
| Adrenaline
| Adrenaline
|-
|-
| L4D_Instructor_explain_adrenaline_get
| explain_adrenaline_get
| Get adrenaline
| Get adrenaline
|-
|-
| L4D_Instructor_explain_ammo_pack
| explain_ammo_pack
| Ammo Pack
| Ammo Pack
|-
|-
| L4D_Instructor_explain_ammo_pack_get
| explain_ammo_pack_get
| Get ammo pack
| Get ammo pack
|-
|-
| L4D_Instructor_explain_ammo_resupply
| explain_ammo_resupply
| Ammo stash
| Ammo stash
|-
|-
| L4D_Instructor_explain_ammo_resupply_get
| explain_ammo_resupply_get
| Replenish ammo
| Replenish ammo
|-
|-
| L4D_Instructor_explain_autoshotgun
| explain_autoshotgun
| Tactical Shotgun
| Tactical Shotgun
|-
|-
| L4D_Instructor_explain_autoshotgun_get
| explain_autoshotgun_get
| Get tactical shotgun
| Get tactical shotgun
|-
|-
| L4D_Instructor_explain_chainsaw
| explain_chainsaw
| Chainsaw
| Chainsaw
|-
|-
| L4D_Instructor_explain_chainsaw_get
| explain_chainsaw_get
| Get chainsaw
| Get chainsaw
|-
|-
| L4D_Instructor_explain_defibrillator
| explain_defibrillator
| Defibrillator
| Defibrillator
|-
|-
| L4D_Instructor_explain_defibrillator_get
| explain_defibrillator_get
| Get defibrillator
| Get defibrillator
|-
|-
| L4D_Instructor_explain_first_aid
| explain_first_aid
| First aid
| First aid
|-
|-
| L4D_Instructor_explain_first_aid_get
| explain_first_aid_get
| Get first aid
| Get first aid
|-
|-
| L4D_Instructor_explain_grenade_launcher
| explain_grenade_launcher
| Grenade Launcher
| Grenade Launcher
|-
|-
| L4D_Instructor_explain_grenade_launcher_get
| explain_grenade_launcher_get
| Get Grenade Launcher
| Get Grenade Launcher
|-
|-
| L4D_Instructor_explain_grenade_limit
| explain_grenade_limit
| You can only carry one throwable item
| You can only carry one throwable item
|-
|-
| L4D_Instructor_explain_heal_interrupted
| explain_heal_interrupted
| Hold %+attack% to heal yourself
| Hold %+attack% to heal yourself
|-
|-
| L4D_Instructor_explain_heal_other_interrupted
| explain_heal_other_interrupted
| Hold %+attack2% to heal %s1
| Hold %+attack2% to heal %s1
|-
|-
| L4D_Instructor_explain_hunting_rifle
| explain_hunting_rifle
| Hunting Rifle
| Hunting Rifle
|-
|-
| L4D_Instructor_explain_hunting_rifle_get
| explain_hunting_rifle_get
| Get hunting rifle
| Get hunting rifle
|-
|-
| L4D_Instructor_explain_inventory
| explain_inventory
| Select weapon/item
| Select weapon/item
|-
|-
| L4D_Instructor_explain_melee
| explain_melee
| Melee Weapon
| Melee Weapon
|-
|-
| L4D_Instructor_explain_melee_get
| explain_melee_get
| Get melee weapon
| Get melee weapon
|-
|-
| L4D_Instructor_explain_molotov
| explain_molotov
| Molotov
| Molotov
|-
|-
| L4D_Instructor_explain_molotov_get
| explain_molotov_get
| Get molotov
| Get molotov
|-
|-
| L4D_Instructor_explain_pickup_item
| explain_pickup_item
| Pick up
| Pick up
|-
|-
| L4D_Instructor_explain_pills
| explain_pills
| Pain Pills
| Pain Pills
|-
|-
| L4D_Instructor_explain_pills_get
| explain_pills_get
| Get pain pills
| Get pain pills
|-
|-
| L4D_Instructor_explain_pipebomb
| explain_pipebomb
| Pipe Bomb
| Pipe Bomb
|-
|-
| L4D_Instructor_explain_pipebomb_get
| explain_pipebomb_get
| Get pipe bomb
| Get pipe bomb
|-
|-
| L4D_Instructor_explain_pistol
| explain_pistol
| Pistol
| Pistol
|-
|-
| L4D_Instructor_explain_pistol_ammo
| explain_pistol_ammo
| Pistols have unlimited ammo
| Pistols have unlimited ammo
|-
|-
| L4D_Instructor_explain_pumpshotgun
| explain_pumpshotgun
| Pump Shotgun
| Pump Shotgun
|-
|-
| L4D_Instructor_explain_pumpshotgun_get
| explain_pumpshotgun_get
| Get pump shotgun
| Get pump shotgun
|-
|-
| L4D_Instructor_explain_reload
| explain_reload
| Manual reload
| Manual reload
|-
|-
| L4D_Instructor_explain_rifle
| explain_rifle
| M-16 Assault Rifle
| M-16 Assault Rifle
|-
|-
| L4D_Instructor_explain_rifle_ak47
| explain_rifle_ak47
| AK-47
| AK-47
|-
|-
| L4D_Instructor_explain_rifle_ak47_alt
| explain_rifle_ak47_alt
| Soviet Rifle
| Soviet Rifle
|-
|-
| L4D_Instructor_explain_rifle_ak47_get
| explain_rifle_ak47_get
| Get AK-47
| Get AK-47
|-
|-
| L4D_Instructor_explain_rifle_ak47_get_alt
| explain_rifle_ak47_get_alt
| Get soviet rifle
| Get soviet rifle
|-
|-
| L4D_Instructor_explain_rifle_desert
| explain_rifle_desert
| Combat Rifle
| Combat Rifle
|-
|-
| L4D_Instructor_explain_rifle_desert_alt
| explain_rifle_desert_alt
| Desert Combat Rifle
| Desert Combat Rifle
|-
|-
| L4D_Instructor_explain_rifle_desert_get
| explain_rifle_desert_get
| Get combat rifle
| Get combat rifle
|-
|-
| L4D_Instructor_explain_rifle_desert_get_alt
| explain_rifle_desert_get_alt
| Get desert combat rifle
| Get desert combat rifle
|-
|-
| L4D_Instructor_explain_rifle_get
| explain_rifle_get
| Get M-16 assault rifle
| Get M-16 assault rifle
|-
|-
| L4D_Instructor_explain_rifle_zoom
| explain_rifle_zoom
| Hunting/sniper rifle scope
| Hunting/sniper rifle scope
|-
|-
| L4D_Instructor_explain_shotgun_chrome
| explain_shotgun_chrome
| Chrome Shotgun
| Chrome Shotgun
|-
|-
| L4D_Instructor_explain_shotgun_chrome_get
| explain_shotgun_chrome_get
| Get chrome shotgun
| Get chrome shotgun
|-
|-
| L4D_Instructor_explain_shotgun_spas
| explain_shotgun_spas
| Combat Shotgun
| Combat Shotgun
|-
|-
| L4D_Instructor_explain_shotgun_spas_get
| explain_shotgun_spas_get
| Get combat shotgun
| Get combat shotgun
|-
|-
| L4D_Instructor_explain_smg
| explain_smg
| Submachine Gun
| Submachine Gun
|-
|-
| L4D_Instructor_explain_smg_get
| explain_smg_get
| Get submachine gun
| Get submachine gun
|-
|-
| L4D_Instructor_explain_smg_silenced
| explain_smg_silenced
| Silenced Submachine Gun
| Silenced Submachine Gun
|-
|-
| L4D_Instructor_explain_smg_silenced_get
| explain_smg_silenced_get
| Get silenced submachine gun
| Get silenced submachine gun
|-
|-
| L4D_Instructor_explain_sniper_military
| explain_sniper_military
| Sniper Rifle
| Sniper Rifle
|-
|-
| L4D_Instructor_explain_sniper_military_get
| explain_sniper_military_get
| Get sniper rifle
| Get sniper rifle
|-
|-
| L4D_Instructor_explain_trade_melee_for_pistol
| explain_trade_melee_for_pistol
| Trade melee weapon for pistol
| Trade melee weapon for pistol
|-
|-
| L4D_Instructor_explain_upgradepack_explosive
| explain_upgradepack_explosive
| Explosive Ammo Pack
| Explosive Ammo Pack
|-
|-
| L4D_Instructor_explain_upgradepack_explosive_get
| explain_upgradepack_explosive_get
| Get Explosive Ammo Pack
| Get Explosive Ammo Pack
|-
|-
| L4D_Instructor_explain_upgradepack_incendiary
| explain_upgradepack_incendiary
| Incendiary Ammo Pack
| Incendiary Ammo Pack
|-
|-
| L4D_Instructor_explain_upgradepack_incendiary_get
| explain_upgradepack_incendiary_get
| Get Incendiary Ammo Pack
| Get Incendiary Ammo Pack
|-
|-
| L4D_Instructor_explain_use_turret
| explain_use_turret
| Use turret
| Use turret
|-
|-
| L4D_Instructor_explain_vomitjar
| explain_vomitjar
| Boomer Bile
| Boomer Bile
|-
|-
| L4D_Instructor_explain_vomitjar_get
| explain_vomitjar_get
| Get Boomer Bile
| Get Boomer Bile
|-
|-
| L4D_Instructor_explain_weapon
| explain_weapon
| Weapon
| Weapon
|-
|-
| L4D_Instructor_upgradepack_usage
| upgradepack_usage
| Deploy Ammo Packs on the ground to share ammo with the team
| Deploy Ammo Packs on the ground to share ammo with the team
|}
|}
Line 534: Line 535:
! Text Shown
! Text Shown
|-
|-
| L4D_Instructor_notify_failed_to_give_duplicate_pills
| notify_failed_to_give_duplicate_pills
| %s1 already has pain pills
| %s1 already has pain pills
|-
|-
| L4D_Instructor_notify_failed_to_use_explosive_ammo_pile
| notify_failed_to_use_explosive_ammo_pile
| You have already used this Explosive Ammo upgrade
| You have already used this Explosive Ammo upgrade
|-
|-
| L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile
| notify_failed_to_use_incendiary_ammo_pile
| You have already used this Incendiary Ammo upgrade
| You have already used this Incendiary Ammo upgrade
|-
|-
| L4D_Instructor_notify_failed_to_use_pills
| notify_failed_to_use_pills
| You don't need to take pain pills
| You don't need to take pain pills
|-
|-
| L4D_Instructor_notify_upgrade_failed_no_primary
| notify_upgrade_failed_no_primary
| You must have a primary weapon to use this upgrade
| You must have a primary weapon to use this upgrade
|-
|-
| L4D_Instructor_notify_given_item_pain_pills
| notify_given_item_pain_pills
| %s1 gave you pain pills
| %s1 gave you pain pills
|-
|-
| L4D_Instructor_notify_heal_other
| notify_heal_other
| Heal %s1 with first aid
| Heal %s1 with first aid
|-
|-
| L4D_Instructor_notify_heal_other_far
| notify_heal_other_far
| Move closer to heal %s1
| Move closer to heal %s1
|-
|-
| L4D_Instructor_notify_heal_other_near
| notify_heal_other_near
| Hold %+attack2% to heal %s1
| Hold %+attack2% to heal %s1
|-
|-
| L4D_Instructor_notify_heal_other_near_select
| notify_heal_other_near_select
| Select first aid kit
| Select first aid kit
|-
|-
| L4D_Instructor_notify_heal_self
| notify_heal_self
| Heal yourself with first aid
| Heal yourself with first aid
|-
|-
| L4D_Instructor_notify_heal_self_hold
| notify_heal_self_hold
| Hold %+attack% to heal yourself
| Hold %+attack% to heal yourself
|-
|-
| L4D_Instructor_notify_infected_behind
| notify_infected_behind
| Face rear enemies
| Face rear enemies
|-
|-
| L4D_Instructor_notify_pill_self
| notify_pill_self
| Take pain pills for a temporary health boost
| Take pain pills for a temporary health boost
|-
|-
| L4D_Instructor_notify_shove_boomer
| notify_shove_boomer
| Shove Boomers back before shooting
| Shove Boomers back before shooting
|-
|-
| L4D_Instructor_notify_shove_infected
| notify_shove_infected
| Shove them back!
| Shove them back!
|-
|-
| L4D_Instructor_notify_communicate
| notify_communicate
| Communicate with teammates
| Communicate with teammates
|-
|-
| L4D_Instructor_notify_crouch_accuracy
| notify_crouch_accuracy
| Crouching improves accuracy
| Crouching improves accuracy
|-
|-
| L4D_Instructor_notify_crouch_tactic
| notify_crouch_tactic
| Crouching helps teammates shoot over you
| Crouching helps teammates shoot over you
|-
|-
| L4D_Instructor_explain_friendly_fire
| explain_friendly_fire
| Don't shoot teammates!
| Don't shoot teammates!
|-
|-
| L4D_Instructor_explain_friendly_fire_melee
| explain_friendly_fire_melee
| Don't attack teammates!
| Don't attack teammates!
|-
|-
| L4D_Instructor_explain_reckless
| explain_reckless
| Stay out of the line of fire!
| Stay out of the line of fire!
|-
|-
| L4D_Instructor_notify_last_life
| notify_last_life
| First aid needed! Next knockdown means death...
| First aid needed! Next knockdown means death...
|-
|-
| L4D_Instructor_notify_fire_damage
| notify_fire_damage
| Get away from the fire!
| Get away from the fire!
|-
|-
| L4D_Instructor_notify_stay_together
| notify_stay_together
| Stay together to survive
| Stay together to survive
|-
|-
| L4D_Instructor_notify_failed_to_use_defibrillator
| notify_failed_to_use_defibrillator
| %s1 doesn't need to be revived
| %s1 doesn't need to be revived
|-
|-
| L4D_Instructor_notify_use_defibrillator
| notify_use_defibrillator
| Revive %s1 with the defibrillator
| Revive %s1 with the defibrillator
|-
|-
| L4D_Instructor_notify_use_defibrillator_hold
| notify_use_defibrillator_hold
| Hold %+attack% or %+attack2% to revive %s1
| Hold %+attack% or %+attack2% to revive %s1
|-
|-
| L4D_Instructor_defibrillator_usage
| defibrillator_usage
| Use the Defibrillator to revive dead players
| Use the Defibrillator to revive dead players
|-
|-
| L4D_Instructor_help_it
| help_it
| A Boomer has vomited on %s1
| A Boomer has vomited on %s1
|-
|-
| L4D_Instructor_help_choked
| help_choked
| A Smoker is constricting %s1
| A Smoker is constricting %s1
|-
|-
| L4D_Instructor_help_choked_near
| help_choked_near
| Free %s1
| Free %s1
|-
|-
| L4D_Instructor_help_choked_far
| help_choked_far
| Shoot the Smoker
| Shoot the Smoker
|-
|-
| L4D_Instructor_help_pounced
| help_pounced
| A Hunter has pinned %s1
| A Hunter has pinned %s1
|-
|-
| L4D_Instructor_help_pounced_near
| help_pounced_near
| Shove the Hunter
| Shove the Hunter
|-
|-
| L4D_Instructor_help_pounced_far
| help_pounced_far
| Shoot the Hunter
| Shoot the Hunter
|-
|-
| L4D_Instructor_help_jockey_ridden
| help_jockey_ridden
| A Jockey is riding %s1
| A Jockey is riding %s1
|-
|-
| L4D_Instructor_help_jockey_ridden_near
| help_jockey_ridden_near
| Shove the Jockey
| Shove the Jockey
|-
|-
| L4D_Instructor_help_jockey_ridden_far
| help_jockey_ridden_far
| Shoot the Jockey
| Shoot the Jockey
|-
|-
| L4D_Instructor_help_charger_pummeled
| help_charger_pummeled
| A Charger is pummeling %s1
| A Charger is pummeling %s1
|-
|-
| L4D_Instructor_help_charger_pummeled_kill
| help_charger_pummeled_kill
| Kill the Charger
| Kill the Charger
|-
|-
| L4D_Instructor_explain_tank
| explain_tank
| Tanks can absorb a lot of damage before they die
| Tanks can absorb a lot of damage before they die
|-
|-
| L4D_Instructor_notify_give_pills
| notify_give_pills
| You can give %s1 pain pills
| You can give %s1 pain pills
|-
|-
| L4D_Instructor_notify_give_pills_far
| notify_give_pills_far
| Move closer to give %s1 pain pills
| Move closer to give %s1 pain pills
|-
|-
| L4D_Instructor_notify_give_pills_near
| notify_give_pills_near
| Give %s1 pain pills
| Give %s1 pain pills
|-
|-
| L4D_Instructor_notify_give_pills_near_select
| notify_give_pills_near_select
| Select pain pills
| Select pain pills
|-
|-
| L4D_Instructor_explain_pill_temp_health
| explain_pill_temp_health
| Pain pills give you a temporary health boost
| Pain pills give you a temporary health boost
|-
|-
| L4D_Instructor_notify_ledge
| notify_ledge
| A teammate must pull you up
| A teammate must pull you up
|-
|-
| L4D_Instructor_help_incapacitated
| help_incapacitated
| Help %s1 up
| Help %s1 up
|-
|-
| L4D_Instructor_help_ledge
| help_ledge
| Pull %s1 up
| Pull %s1 up
|-
|-
| L4D_Instructor_notify_dead
| notify_dead
| You died! Please wait to respawn...
| You died! Please wait to respawn...
|-
|-
| L4D_Instructor_notify_dead_by_witch1
| notify_dead_by_witch1
| The Witch killed you! Don't startle her next time...
| The Witch killed you! Don't startle her next time...
|-
|-
| L4D_Instructor_notify_dead_by_witch2
| notify_dead_by_witch2
| Witches are startled by flashlights and gunfire
| Witches are startled by flashlights and gunfire
|-
|-
| L4D_Instructor_notify_incapacitated
| notify_incapacitated
| Incapacitated! A teammate must help you
| Incapacitated! A teammate must help you
|-
|-
| L4D_Instructor_notify_incapacitated_by_witch
| notify_incapacitated_by_witch
| The Witch injured you! Don't startle her next time...
| The Witch injured you! Don't startle her next time...
|-
|-
| L4D_Instructor_notify_it1_vomit
| notify_it1_vomit
| A Boomer vomited on you
| A Boomer vomited on you
|-
|-
| L4D_Instructor_notify_it1_splatter
| notify_it1_splatter
| A Boomer exploded on you
| A Boomer exploded on you
|-
|-
| L4D_Instructor_notify_it1_jar
| notify_it1_jar
| A Survivor bile bombed you
| A Survivor bile bombed you
|-
|-
| L4D_Instructor_notify_it2
| notify_it2
| Watch out! Boomer bile attracts the horde...
| Watch out! Boomer bile attracts the horde...
|-
|-
| L4D_Instructor_notify_pounced
| notify_pounced
| Pinned! A teammate must help...
| Pinned! A teammate must help...
|-
|-
| L4D_Instructor_notify_choked
| notify_choked
| Constricted! A teammate must help...
| Constricted! A teammate must help...
|-
|-
| L4D_Instructor_notify_charger_pummeled
| notify_charger_pummeled
| Pummeled! A teammate must help...
| Pummeled! A teammate must help...
|-
|-
| L4D_Instructor_notify_adrenaline_self
| notify_adrenaline_self
| Take adrenaline for a temporary speed boost
| Take adrenaline for a temporary speed boost
|-
|-
| L4D_Instructor_notify_given_item_adrenaline
| notify_given_item_adrenaline
| %s1 gave you adrenaline
| %s1 gave you adrenaline
|-
|-
| L4D_Instructor_notify_give_adrenaline
| notify_give_adrenaline
| You can give %s1 your adrenaline
| You can give %s1 your adrenaline
|-
|-
| L4D_Instructor_notify_give_adrenaline_far
| notify_give_adrenaline_far
| Move closer to give %s1 your adrenaline
| Move closer to give %s1 your adrenaline
|-
|-
| L4D_Instructor_notify_give_adrenaline_near
| notify_give_adrenaline_near
| Give %s1 your adrenaline
| Give %s1 your adrenaline
|-
|-
| L4D_Instructor_notify_give_adrenaline_near_select
| notify_give_adrenaline_near_select
| Select adrenaline
| Select adrenaline
|-
|-
| L4D_Instructor_adrenaline_usage
| adrenaline_usage
| Adrenaline lets you perform many actions faster
| Adrenaline lets you perform many actions faster
|-
|-
| L4D_Instructor_notify_failed_to_give_duplicate_belt_item
| notify_failed_to_give_duplicate_belt_item
| %s1 already has a belt slot item
| %s1 already has a belt slot item
|-
|-
| L4D_Instructor_explain_panic_disturbance
| explain_panic_disturbance
| Watch out! Some cars set off alarms...
| Watch out! Some cars set off alarms...
|-
|-
| L4D_Instructor_explain_panic_disturbance_triggered
| explain_panic_disturbance_triggered
| %s1 alerted the horde
| %s1 alerted the horde
|-
|-
| L4D_Instructor_explain_panic_disturbance_triggered2
| explain_panic_disturbance_triggered2
| Here they come...
| Here they come...
|-
|-
| L4D_Instructor_explain_witch_spooked
| explain_witch_spooked
| %s1 startled the Witch
| %s1 startled the Witch
|-
|-
| L4D_Instructor_explain_witch_spooked2
| explain_witch_spooked2
| You startled the Witch
| You startled the Witch
|-
|-
| L4D2_Instructor_save_items
| save_items
| You may want to save some items for the return trip
| You may want to save some items for the return trip
|-
|-
| L4D2_Instructor_explain_return_to_elevator
| explain_return_to_elevator
| Return to the elevator!
| Return to the elevator!
|-
|-
| L4D2_Instructor_porch_light
| porch_light
| Turn on porch lights to mark locations with items
| Turn on porch lights to mark locations with items
|-
|-
| L4D2_Instructor_explain_acid_spit
| explain_acid_spit
| Try to avoid the noxious acid!
| Try to avoid the noxious acid!
|-
|-
| L4D2_Instructor_notify_entered_spit
| notify_entered_spit
| Avoid the noxious acid!
| Avoid the noxious acid!
|-
|-
| L4D2_Instructor_notify_ridden
| notify_ridden
| Keep moving! Resist the Jockey's influence...
| Keep moving! Resist the Jockey's influence...
|}
|}
Line 783: Line 784:
! Text Shown
! Text Shown
|-
|-
| L4D_Instructor_earned_bronze_medal
| earned_bronze_medal
| You earned the bronze medal!
| You earned the bronze medal!
|-
|-
| L4D_Instructor_earned_silver_medal
| earned_silver_medal
| You earned the silver medal!
| You earned the silver medal!
|-
|-
| L4D_Instructor_earned_gold_medal
| earned_gold_medal
| You earned the gold medal!
| You earned the gold medal!
|-
|-
| L4D_Instructor_player_record
| player_record
| You beat your best time!
| You beat your best time!
|-
|-
| L4D_Instructor_team_record
| team_record
| You beat your team record!
| You beat your team record!
|-
|-
| L4D_Instructor_world_record
| world_record
| You beat the world record!
| You beat the world record!
|}
|}
Line 807: Line 808:
! Text Shown
! Text Shown
|-
|-
| L4D_Instructor_notify_give_ammo_other_near
| notify_give_ammo_other_near
| Hold %+attack2% to give ammo to %s1
| Hold %+attack2% to give ammo to %s1
|-
|-
| L4D_Instructor_notify_give_ammo_self
| notify_give_ammo_self
| Refill your ammo with the ammo pack
| Refill your ammo with the ammo pack
|-
|-
| L4D_Instructor_notify_give_ammo_self_hold
| notify_give_ammo_self_hold
| Hold %+attack% to refill your ammo
| Hold %+attack% to refill your ammo
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other
| notify_failed_to_use_ammo_pack_no_weapon_on_other
| %s1 doesn't need ammo right now
| %s1 doesn't need ammo right now
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self
| notify_failed_to_use_ammo_pack_no_weapon_on_self
| You don't need ammo right now
| You don't need ammo right now
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other
| notify_failed_to_use_ammo_pack_full_on_other
| %s1 already has full ammo
| %s1 already has full ammo
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self
| notify_failed_to_use_ammo_pack_full_on_self
| You already have full ammo
| You already have full ammo
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo
| notify_failed_to_use_ammo_pack_doesnt_use_ammo
| You don't need ammo right now
| You don't need ammo right now
|-
|-
| L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo
| notify_failed_to_use_ammo_pack_other_doesnt_use_ammo
| %s1 doesn't need ammo right now
| %s1 doesn't need ammo right now
|-
|-
| L4D_Instructor_explain_survivor_glows_disabled
| explain_survivor_glows_disabled
| Glows around fellow Survivors are disabled!
| Glows around fellow Survivors are disabled!
|-
|-
| L4D_Instructor_explain_item_glows_disabled
| explain_item_glows_disabled
| Glows around items are disabled. Search carefully!
| Glows around items are disabled. Search carefully!
|-
|-
| L4D_Instructor_explain_rescue_disabled
| explain_rescue_disabled
| Rescues are disabled. Players can only respawn at safe rooms.
| Rescues are disabled. Players can only respawn at safe rooms.
|-
|-
| L4D_Instructor_explain_bodyshots_reduced
| explain_bodyshots_reduced
| Zombies take less damage to the body. Aim for the head!
| Zombies take less damage to the body. Aim for the head!
|-
|-
| L4D_Instructor_explain_witch_kills
| explain_witch_kills
| The Witch will kill you instantly. Watch out for her!
| The Witch will kill you instantly. Watch out for her!
|-
|-
| L4D_Instructor_notify_grenade_launcher_range
| notify_grenade_launcher_range
| Ouch! You are too close to your grenade launcher blasts!
| Ouch! You are too close to your grenade launcher blasts!
|-
|-
| L4D2_Instructor_explain_impound_lot
| explain_impound_lot
| Watch your fire! Car alarms everywhere!
| Watch your fire! Car alarms everywhere!
|}
|}
Line 861: Line 862:
! Text Shown
! Text Shown
|-
|-
| L4D_Instructor_explain_scavenge_goal_survivor
| explain_scavenge_goal_survivor
| Collect gas cans and pour them into the generator...
| Collect gas cans and pour them into the generator...
|-
|-
| L4D_Instructor_explain_scavenge_goal_infected
| explain_scavenge_goal_infected
| Stop the survivors before they collect all of the gas cans
| Stop the survivors before they collect all of the gas cans
|-
|-
| L4D_Instructor_begin_scavenge_overtime_survivor
| begin_scavenge_overtime_survivor
| OVERTIME: At least one survivor must be carrying a gas can!
| OVERTIME: At least one survivor must be carrying a gas can!
|-
|-
| L4D_Instructor_begin_scavenge_overtime_infected
| begin_scavenge_overtime_infected
| OVERTIME: Force all survivors to drop their gas cans!
| OVERTIME: Force all survivors to drop their gas cans!
|-
|-
| L4D_Instructor_scavenge_score_tied
| scavenge_score_tied
| One more point and the survivors win this round!
| One more point and the survivors win this round!
|-
|-
| L4D_Instructor_exaplin_scavenge_leave_area
| exaplin_scavenge_leave_area
| Leaving this area will start the round
| Leaving this area will start the round
|-
|-
| L4D_Instructor_explain_scavenge_vulnerable_cans
| explain_scavenge_vulnerable_cans
| Dropped gas cans are vulnerable to Spitter goo
| Dropped gas cans are vulnerable to Spitter goo
|-
|-
| L4D_Instructor_explain_gascan_pour_blocked
| explain_gascan_pour_blocked
| Wait! someone else is still pouring...
| Wait! someone else is still pouring...
|}
|}
Line 891: Line 892:
! Text Shown
! Text Shown
|-
|-
| L4D_Instructor_boomer_claw
| boomer_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_boomer_vomit
| boomer_vomit
| PRIMARY ATTACK: VOMIT
| PRIMARY ATTACK: VOMIT
|-
|-
| L4D_Instructor_hunter_claw
| hunter_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_hunter_lunge
| hunter_lunge
| PRIMARY ATTACK: CROUCH TO POUNCE
| PRIMARY ATTACK: CROUCH TO POUNCE
|-
|-
| L4D_Instructor_smoker_claw
| smoker_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_smoker_tongue
| smoker_tongue
| PRIMARY ATTACK: TONGUE SNARE
| PRIMARY ATTACK: TONGUE SNARE
|-
|-
| L4D_Instructor_spitter_claw
| spitter_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_spitter_goo
| spitter_goo
| PRIMARY ATTACK: SPIT
| PRIMARY ATTACK: SPIT
|-
|-
| L4D_Instructor_charger_claw
| charger_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_charger_charge
| charger_charge
| PRIMARY ATTACK: CHARGE
| PRIMARY ATTACK: CHARGE
|-
|-
| L4D_Instructor_jockey_claw
| jockey_claw
| SECONDARY ATTACK: CLAW
| SECONDARY ATTACK: CLAW
|-
|-
| L4D_Instructor_jockey_jump
| jockey_jump
| PRIMARY ATTACK: LUNGE
| PRIMARY ATTACK: LUNGE
|-
|-
| L4D_Instructor_tongue_break_bent
| tongue_break_bent
| Tongue broke! It bent or stretched too far...
| Tongue broke! It bent or stretched too far...
|-
|-
| L4D_Instructor_tongue_break_shove
| tongue_break_shove
| Tongue broke! Victim was shoved...
| Tongue broke! Victim was shoved...
|-
|-
| L4D_Instructor_tongue_break_shot
| tongue_break_shot
| Tongue broke! It was damaged...
| Tongue broke! It was damaged...
|-
|-
| L4D_Instructor_tank_claw
| tank_claw
| SECONDARY ATTACK: THROW
| SECONDARY ATTACK: THROW
|-
|-
| L4D_Instructor_tank_rock
| tank_rock
| PRIMARY ATTACK: PUNCH
| PRIMARY ATTACK: PUNCH
|-
|-
| L4D_Instructor_break_checkpoint_door
| break_checkpoint_door
| YOU CAN'T BREAK DOWN SAFE ROOM DOORS
| YOU CAN'T BREAK DOWN SAFE ROOM DOORS
|-
|-
| L4D_Instructor_break_rescue_doors
| break_rescue_doors
| YOU CAN'T BREAK DOWN RESCUE DOORS
| YOU CAN'T BREAK DOWN RESCUE DOORS
|-
|-
| L4D_Instructor_prevent_rescue
| prevent_rescue
| A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE...
| A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE...
|-
|-
| L4D_Instructor_prevent_escape
| prevent_escape
| PREVENT THE SURVIVORS FROM ESCAPING
| PREVENT THE SURVIVORS FROM ESCAPING
|-
|-
| L4D_Instructor_notify_choked_miss
| notify_choked_miss
| Missed: No target
| Missed: No target
|-
|-
| L4D2_Instructor_notify_riding_survivor
| notify_riding_survivor
| Steer the Survivor into danger
| Steer the Survivor into danger
|}
|}

Revision as of 07:25, 9 March 2023

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This is a list of instructor lessons that you can make appear by entering their name in the event_name field of an info_game_event_proxy.

env_instructor_hint is available in L4D2 for custom instructor messages, but multi-language support is not available, because the m

Template:ModernNote Template:ModernNote Template:ModernTip

Below is a list of all lessons, taken from the language file left4dead2_english.txt. All of these will be (or should be) translated into other language via their localization settings.
The lessons that contain %s1 are meant to mention a target player. These will probably not work for info_game_event_proxy, but they're still listed here for completion sake.

Finale & Rescue Lessons

Lesson Name Text Shown
explain_c3m4_radio1 Call for a boat rescue
explain_c3m4_rescue The rescue boat has arrived, get on board!
explain_vehicle_arrival Hurry to the rescue vehicle!
board_chopper Rescue has arrived! Get aboard!
explain_pre_radio Answer the radio
explain_radio Summon a rescue
explain_radio2 Prepare yourself before you respond
explain_rescue Rescue Survivors
notify_awaiting_rescue You will be rescued soon
survive_rescue Rescue is coming! Defend yourselves!
Survive_Gauntlet Make your way to the helicopter on the other side

Event & Action Lessons

Lesson Name Text Shown
ability_out_of_range Get closer — that target is out of range
explain_c1m4_finale1 You'll need to fill the car with gas
explain_c1m4_finale2 Step 1: Find a gas can
explain_c1m4_finale3 Step 2: Bring the gas can to the car
explain_c2m4_ticketbooth Press the button to open the gates
explain_c3m4_radio2 Respond to Virgil
explain_c4m4_finale_no_gas You should bring the gas can here before you flip the switch
explain_c4m4_finale_start Signal the boat with the Burger Tank sign
explain_carousel_destination Shut down the carousel
explain_carousel_start Turn on the power to open the gate
explain_carousel_start2 Run to the control booth to shut down the carousel
explain_coaster Power up the coaster to start the ride
explain_coaster_stop Deactivate the ride to stop the alarm
explain_deactivate_alarm Deactivate the alarm to open the exit doors
explain_decon Release door to exit the trailer
explain_decon_wait Close the door when everyone is in the trailer
explain_drawbridge Press the button to lower the drawbridge
explain_ferry Call the ferry
explain_float Move the float
explain_gates_are_open The gates are open, run for the safe room!
explain_gun_shop Talk to the gun shop owner
explain_gun_shop_tanker Whitaker will destroy this tanker and clear the path
explain_hatch Open the hatch
explain_help_return_item Escort the cola delivery
explain_hotel_elevator_doors Pry open the doors to escape...
explain_mall_alarm Deactivate the alarm on the third floor
explain_mall_window Shoot out the store window
explain_perimeter1 Alarm will sound when perimeter is breached
explain_perimeter2 Run to the security tower to deactivate the alarm
explain_pre_drawbridge Use the radio to call for help
explain_return_item Deliver the cola to the gun shop owner
explain_shack Lower the bridge
explain_stage_finale_start Begin the rock concert to signal the chopper
explain_stage_lighting Prepare the stage lighting
explain_stage_lighting Set the stage lighting
explain_stage_survival_start Begin the rock concert...
explain_store_alarm Open the store door...
explain_store_item Retrieve the cola inside the store
explain_survival_help_alarm Activate the alarm...
explain_survival_help_button Press the button...
explain_survival_help_radio Use the radio...
temp_msg_c4m1 Go get fuel and return to the boat
temp_msg_c4m3 You got the fuel — Return to the boat
explain_bridge Close the floodgate to make a bridge...
explain_church_door Tell him to let you in the safe room...
explain_close_safe_room Close the door once everyone is in
explain_crane Use the lever to lower the crane...
explain_elevator_button Call the elevator...
explain_emergency_door Open the emergency door...
explain_enter_safe_room Get into the safe room
explain_gas_can_panic Destroy the barricade...
explain_gas_truck Activate the fuel pump
explain_lift_button Start the lift...
explain_mainstreet Lower the forklift to make a ramp...
explain_panic_button Flip the door switch...
explain_panic_button2 Be ready to fight the horde
explain_panic_disturbance_triggered2 Here they come...
explain_train_lever Hit the bridge with the decoupled train car...
explain_use_door Open/close door
explain_van_panic Start the van to clear a path...
explain_wait_to_exit_safe_room Not all of your teammates are ready
explain_wait_to_push_button Wait for everyone to be ready first
rescued_by %s1 rescued you
rescued_other You rescued %s1
revive_end Hold to revive %s1
saved_by %s1 saved you
saved_other You saved %s1


Weapons & Items

Lesson Name Text Shown
explain_ammo_pile_failure You cannot refill the ammo of this weapon.
explain_explosive_ammo_available Explosive Ammo Available
explain_explosive_ammo_received You picked up Explosive Ammunition
explain_gun_shop_item Cola
explain_gun_shop_item_get Get the cola
explain_incendiary_ammo_available Incendiary Ammo Available
explain_incendiary_ammo_received You picked up Incendiary Ammunition
explain_laser_sight_available Laser Sight Upgrade Available
explain_laser_sight_received The Laser Sight upgrade makes your weapon more accurate
explain_magnum_pistol Magnum Pistol
explain_magnum_pistol_alt Desert Cobra Pistol
explain_magnum_pistol_get Get magnum pistol
explain_magnum_pistol_get_alt Get Desert Cobra
explain_mounted_gun_overheated The gun has temporarily overheated and is unusable!
explain_replace_ammo Fully-Loaded %s1
explain_replace_ammo_get Replace your low-ammo weapon
explain_trade_melee_for_magnum_pistol Trade melee weapon for magnum pistol
explain_upgrade Upgrade Item Available
explain_use_mounted_gun Heavy Machine Gun
explain_2nd_pistol Second Pistol
explain_2nd_pistol_get Get second pistol
explain_adrenaline Adrenaline
explain_adrenaline_get Get adrenaline
explain_ammo_pack Ammo Pack
explain_ammo_pack_get Get ammo pack
explain_ammo_resupply Ammo stash
explain_ammo_resupply_get Replenish ammo
explain_autoshotgun Tactical Shotgun
explain_autoshotgun_get Get tactical shotgun
explain_chainsaw Chainsaw
explain_chainsaw_get Get chainsaw
explain_defibrillator Defibrillator
explain_defibrillator_get Get defibrillator
explain_first_aid First aid
explain_first_aid_get Get first aid
explain_grenade_launcher Grenade Launcher
explain_grenade_launcher_get Get Grenade Launcher
explain_grenade_limit You can only carry one throwable item
explain_heal_interrupted Hold %+attack% to heal yourself
explain_heal_other_interrupted Hold %+attack2% to heal %s1
explain_hunting_rifle Hunting Rifle
explain_hunting_rifle_get Get hunting rifle
explain_inventory Select weapon/item
explain_melee Melee Weapon
explain_melee_get Get melee weapon
explain_molotov Molotov
explain_molotov_get Get molotov
explain_pickup_item Pick up
explain_pills Pain Pills
explain_pills_get Get pain pills
explain_pipebomb Pipe Bomb
explain_pipebomb_get Get pipe bomb
explain_pistol Pistol
explain_pistol_ammo Pistols have unlimited ammo
explain_pumpshotgun Pump Shotgun
explain_pumpshotgun_get Get pump shotgun
explain_reload Manual reload
explain_rifle M-16 Assault Rifle
explain_rifle_ak47 AK-47
explain_rifle_ak47_alt Soviet Rifle
explain_rifle_ak47_get Get AK-47
explain_rifle_ak47_get_alt Get soviet rifle
explain_rifle_desert Combat Rifle
explain_rifle_desert_alt Desert Combat Rifle
explain_rifle_desert_get Get combat rifle
explain_rifle_desert_get_alt Get desert combat rifle
explain_rifle_get Get M-16 assault rifle
explain_rifle_zoom Hunting/sniper rifle scope
explain_shotgun_chrome Chrome Shotgun
explain_shotgun_chrome_get Get chrome shotgun
explain_shotgun_spas Combat Shotgun
explain_shotgun_spas_get Get combat shotgun
explain_smg Submachine Gun
explain_smg_get Get submachine gun
explain_smg_silenced Silenced Submachine Gun
explain_smg_silenced_get Get silenced submachine gun
explain_sniper_military Sniper Rifle
explain_sniper_military_get Get sniper rifle
explain_trade_melee_for_pistol Trade melee weapon for pistol
explain_upgradepack_explosive Explosive Ammo Pack
explain_upgradepack_explosive_get Get Explosive Ammo Pack
explain_upgradepack_incendiary Incendiary Ammo Pack
explain_upgradepack_incendiary_get Get Incendiary Ammo Pack
explain_use_turret Use turret
explain_vomitjar Boomer Bile
explain_vomitjar_get Get Boomer Bile
explain_weapon Weapon
upgradepack_usage Deploy Ammo Packs on the ground to share ammo with the team

Survivor Lessons

Lesson Name Text Shown
notify_failed_to_give_duplicate_pills %s1 already has pain pills
notify_failed_to_use_explosive_ammo_pile You have already used this Explosive Ammo upgrade
notify_failed_to_use_incendiary_ammo_pile You have already used this Incendiary Ammo upgrade
notify_failed_to_use_pills You don't need to take pain pills
notify_upgrade_failed_no_primary You must have a primary weapon to use this upgrade
notify_given_item_pain_pills %s1 gave you pain pills
notify_heal_other Heal %s1 with first aid
notify_heal_other_far Move closer to heal %s1
notify_heal_other_near Hold %+attack2% to heal %s1
notify_heal_other_near_select Select first aid kit
notify_heal_self Heal yourself with first aid
notify_heal_self_hold Hold %+attack% to heal yourself
notify_infected_behind Face rear enemies
notify_pill_self Take pain pills for a temporary health boost
notify_shove_boomer Shove Boomers back before shooting
notify_shove_infected Shove them back!
notify_communicate Communicate with teammates
notify_crouch_accuracy Crouching improves accuracy
notify_crouch_tactic Crouching helps teammates shoot over you
explain_friendly_fire Don't shoot teammates!
explain_friendly_fire_melee Don't attack teammates!
explain_reckless Stay out of the line of fire!
notify_last_life First aid needed! Next knockdown means death...
notify_fire_damage Get away from the fire!
notify_stay_together Stay together to survive
notify_failed_to_use_defibrillator %s1 doesn't need to be revived
notify_use_defibrillator Revive %s1 with the defibrillator
notify_use_defibrillator_hold Hold %+attack% or %+attack2% to revive %s1
defibrillator_usage Use the Defibrillator to revive dead players
help_it A Boomer has vomited on %s1
help_choked A Smoker is constricting %s1
help_choked_near Free %s1
help_choked_far Shoot the Smoker
help_pounced A Hunter has pinned %s1
help_pounced_near Shove the Hunter
help_pounced_far Shoot the Hunter
help_jockey_ridden A Jockey is riding %s1
help_jockey_ridden_near Shove the Jockey
help_jockey_ridden_far Shoot the Jockey
help_charger_pummeled A Charger is pummeling %s1
help_charger_pummeled_kill Kill the Charger
explain_tank Tanks can absorb a lot of damage before they die
notify_give_pills You can give %s1 pain pills
notify_give_pills_far Move closer to give %s1 pain pills
notify_give_pills_near Give %s1 pain pills
notify_give_pills_near_select Select pain pills
explain_pill_temp_health Pain pills give you a temporary health boost
notify_ledge A teammate must pull you up
help_incapacitated Help %s1 up
help_ledge Pull %s1 up
notify_dead You died! Please wait to respawn...
notify_dead_by_witch1 The Witch killed you! Don't startle her next time...
notify_dead_by_witch2 Witches are startled by flashlights and gunfire
notify_incapacitated Incapacitated! A teammate must help you
notify_incapacitated_by_witch The Witch injured you! Don't startle her next time...
notify_it1_vomit A Boomer vomited on you
notify_it1_splatter A Boomer exploded on you
notify_it1_jar A Survivor bile bombed you
notify_it2 Watch out! Boomer bile attracts the horde...
notify_pounced Pinned! A teammate must help...
notify_choked Constricted! A teammate must help...
notify_charger_pummeled Pummeled! A teammate must help...
notify_adrenaline_self Take adrenaline for a temporary speed boost
notify_given_item_adrenaline %s1 gave you adrenaline
notify_give_adrenaline You can give %s1 your adrenaline
notify_give_adrenaline_far Move closer to give %s1 your adrenaline
notify_give_adrenaline_near Give %s1 your adrenaline
notify_give_adrenaline_near_select Select adrenaline
adrenaline_usage Adrenaline lets you perform many actions faster
notify_failed_to_give_duplicate_belt_item %s1 already has a belt slot item
explain_panic_disturbance Watch out! Some cars set off alarms...
explain_panic_disturbance_triggered %s1 alerted the horde
explain_panic_disturbance_triggered2 Here they come...
explain_witch_spooked %s1 startled the Witch
explain_witch_spooked2 You startled the Witch
save_items You may want to save some items for the return trip
explain_return_to_elevator Return to the elevator!
porch_light Turn on porch lights to mark locations with items
explain_acid_spit Try to avoid the noxious acid!
notify_entered_spit Avoid the noxious acid!
notify_ridden Keep moving! Resist the Jockey's influence...

Survival Lessons

Lesson Name Text Shown
earned_bronze_medal You earned the bronze medal!
earned_silver_medal You earned the silver medal!
earned_gold_medal You earned the gold medal!
player_record You beat your best time!
team_record You beat your team record!
world_record You beat the world record!

Misc Lessons

Lesson Name Text Shown
notify_give_ammo_other_near Hold %+attack2% to give ammo to %s1
notify_give_ammo_self Refill your ammo with the ammo pack
notify_give_ammo_self_hold Hold %+attack% to refill your ammo
notify_failed_to_use_ammo_pack_no_weapon_on_other %s1 doesn't need ammo right now
notify_failed_to_use_ammo_pack_no_weapon_on_self You don't need ammo right now
notify_failed_to_use_ammo_pack_full_on_other %s1 already has full ammo
notify_failed_to_use_ammo_pack_full_on_self You already have full ammo
notify_failed_to_use_ammo_pack_doesnt_use_ammo You don't need ammo right now
notify_failed_to_use_ammo_pack_other_doesnt_use_ammo %s1 doesn't need ammo right now
explain_survivor_glows_disabled Glows around fellow Survivors are disabled!
explain_item_glows_disabled Glows around items are disabled. Search carefully!
explain_rescue_disabled Rescues are disabled. Players can only respawn at safe rooms.
explain_bodyshots_reduced Zombies take less damage to the body. Aim for the head!
explain_witch_kills The Witch will kill you instantly. Watch out for her!
notify_grenade_launcher_range Ouch! You are too close to your grenade launcher blasts!
explain_impound_lot Watch your fire! Car alarms everywhere!

Scavenge

Lesson Name Text Shown
explain_scavenge_goal_survivor Collect gas cans and pour them into the generator...
explain_scavenge_goal_infected Stop the survivors before they collect all of the gas cans
begin_scavenge_overtime_survivor OVERTIME: At least one survivor must be carrying a gas can!
begin_scavenge_overtime_infected OVERTIME: Force all survivors to drop their gas cans!
scavenge_score_tied One more point and the survivors win this round!
exaplin_scavenge_leave_area Leaving this area will start the round
explain_scavenge_vulnerable_cans Dropped gas cans are vulnerable to Spitter goo
explain_gascan_pour_blocked Wait! someone else is still pouring...

Infected Lessons

Lesson Name Text Shown
boomer_claw SECONDARY ATTACK: CLAW
boomer_vomit PRIMARY ATTACK: VOMIT
hunter_claw SECONDARY ATTACK: CLAW
hunter_lunge PRIMARY ATTACK: CROUCH TO POUNCE
smoker_claw SECONDARY ATTACK: CLAW
smoker_tongue PRIMARY ATTACK: TONGUE SNARE
spitter_claw SECONDARY ATTACK: CLAW
spitter_goo PRIMARY ATTACK: SPIT
charger_claw SECONDARY ATTACK: CLAW
charger_charge PRIMARY ATTACK: CHARGE
jockey_claw SECONDARY ATTACK: CLAW
jockey_jump PRIMARY ATTACK: LUNGE
tongue_break_bent Tongue broke! It bent or stretched too far...
tongue_break_shove Tongue broke! Victim was shoved...
tongue_break_shot Tongue broke! It was damaged...
tank_claw SECONDARY ATTACK: THROW
tank_rock PRIMARY ATTACK: PUNCH
break_checkpoint_door YOU CAN'T BREAK DOWN SAFE ROOM DOORS
break_rescue_doors YOU CAN'T BREAK DOWN RESCUE DOORS
prevent_rescue A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE...
prevent_escape PREVENT THE SURVIVORS FROM ESCAPING
notify_choked_miss Missed: No target
notify_riding_survivor Steer the Survivor into danger

See also