Env beverage: Difference between revisions
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{{Entity|env_beverage|type=e0}} It is a {{hl1|4}} legacy entity: the beverage dispenser. This entity dispenses soda cans ({{ent|item_sodacan}}) when {{ent|+use}}d. | {{Entity|env_beverage|type=e0}} It is a {{hl1|4}} legacy entity: the beverage dispenser. This entity dispenses soda cans ({{ent|item_sodacan}}) when {{ent|+use}}d. | ||
Revision as of 21:55, 9 August 2023
Template:Entity It is a Half-Life legacy entity: the beverage dispenser. This entity dispenses soda cans (item_sodacan) when +used.
These are not used for the dispensers in Half-Life 2. Those are done with a func_button and point_template.

models/can.mdl
by default, you will need to provide your own model as this one is not present.Keyvalues
- Capacity (health) <integer>
- Number of cans in the dispenser.
- Beverage Type (beveragetype) <choices>
- Type of the cans.
- 0: Coca-Cola
- 1: Sprite
- 2: Diet Coke
- 3: Orange
- 4: Surge
- 5: Moxie
- 6: Random
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Activate
- Same as Use. Dispenses a can