$alphatest: Difference between revisions
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[[Category:List of Shader Parameters|A]] | [[Category:List of Shader Parameters|A]] | ||
Revision as of 23:32, 8 April 2023
$alphatest is a material shader parameter avaliable in all Source games. It specifies a mask to use to determine binary opacity. White represents fully opaque, while black represents fully transparent. Any values in-between are rounded to either 0 or 1. This effect is similar to $translucent, except that it can not be semi-opaque, is much faster to render, and the engine can sort it properly when layered.
Syntax
VMT example
Additional parameters
$alphatestreference
$allowalphatocoverage
Comparison
$translucent |
$alphatest
|
|---|---|
Notice how the $alphatest right circle hardly changes.