Half-Life Sky List: Difference between revisions
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Note:Some maps have multiple light_environment entities. If so, every light setting will be listed.
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{| class="standard-table" | {| class="standard-table" | ||
! Prefix | ! Prefix !! Location | ||
! Location | |||
|- | |- | ||
| <code>c0</code> || Morning 1 of Half-Life. | | <code>c0</code> || Morning 1 of Half-Life. |
Revision as of 07:22, 29 January 2023
These skyboxes are available to Half-Life and all expansions and mods utilizing its contents.

The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
c0 |
Morning 1 of Half-Life. |
c1 |
Day 1 of Half-Life. |
c2 |
Night 1 and day 2 of Half-Life. |
c3 |
End of day 2 of Half-Life. |
c4 |
Xen. |
c5 |
End game. |
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |