Template:PreservedEnt: Difference between revisions
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{{lang|Template:PreservedEnt}}[[Category:Templates]] | {{lang|Template:PreservedEnt}}[[Category:Templates]] | ||
<onlyinclude><includeonly>{{ | <onlyinclude><includeonly>{{ModernNote|{{#if: {{{1|}}} | {{#ifeq: {{{1}}} | 0 | T | {{{1}}}, t }} | In some/all multiplayer games, t}}his is a [[s_PreserveEnts|preserved entity]]. | ||
* On a new round, it will '''intentionally not reset itself''' to its default properties (including position). {{ | * On a new round, it will '''intentionally not reset itself''' to its default properties (including position). {{ModernWorkaround|If this is an issue, you can use [[logic_auto]] to emulate resetting it.}} | ||
* <code>Kill</code>ing it removes it forever, as '''it is not respawned''' on a new round. | * <code>Kill</code>ing it removes it forever, as '''it is not respawned''' on a new round. | ||
* It cannot be spawned with a [[point_template]]. | * It cannot be spawned with a [[point_template]]. | ||
Revision as of 18:55, 12 March 2023
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{{PreservedEnt}}
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Template:ModernNote |
{{PreservedEnt|In all games except {{hl2dm}}}}
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Template:ModernNote |
{{PreservedEnt|0}}
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Template:ModernNote |