Pipe bomb projectile: Difference between revisions

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{{stub}}
{{stub}}
{{CD|CPipeBombProjectile}}
{{CD|CPipeBombProjectile}}
{{l4d series point|pipe_bomb_projectile}}
{{this is a|point entity|name=pipe_bomb_projectile|series=Left 4 Dead}}


== Entity Description ==
== Entity Description ==

Revision as of 19:00, 5 January 2024

Stub

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C++ Class hierarchy
CPipeBombProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseAnimating
CBaseEntity

pipe_bomb_projectile is a point entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series.

Entity Description

A thrown weapon_pipe_bomb. Also used for the explosion of propane tank or oxygen tank.

Related Cvars

Cvar/Command Parameters or default value Descriptor Effect
pipe_bomb_beep_interval_delta 0.025 Seconds
Todo: Effect description.
pipe_bomb_beep_min_interval 0.1 Seconds
Todo: Effect description.
pipe_bomb_initial_beep_interval 0.5 Seconds
Todo: Effect description.
pipe_bomb_shake_amplitude 50 Units
Todo: Effect description.
pipe_bomb_shake_radius 750 Units
Todo: Effect description.
pipe_bomb_timer_duration 6 Seconds
Todo: Effect description.