Entity rocket: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{lang|entity_rocket}} {{stub}} {{tf2 point|entity_rocket}} {{code class|CExtraMapEntity_Rocket|tf_extra_map_entity.cpp}} ==Keyvalues== {{KV BaseEntity}} {{KV BaseAnimating}}...")
 
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
Line 1: Line 1:
{{lang|entity_rocket}}
{{lang|entity_rocket}}{{stub}}
{{stub}}
{{this is a|e0|game=tf2|name=entity_rocket}}
{{tf2 point|entity_rocket}}
{{code class|CExtraMapEntity_Rocket|tf_extra_map_entity.cpp}}
{{code class|CExtraMapEntity_Rocket|tf_extra_map_entity.cpp}}



Revision as of 09:37, 7 January 2024

English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

entity_rocket is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
C++ In code, it is represented by theCExtraMapEntity_Rocketclass, defined in thetf_extra_map_entity.cppfile.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history

Inputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history

Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history