Hammer Hotkey Reference: Difference between revisions
Jump to navigation
Jump to search
m (→Tools: added icons) |
m (add icons, minor edits) |
||
Line 45: | Line 45: | ||
|} | |} | ||
==Undo/Redo== | ==Undo/Redo== | ||
{| class=standard-table | {| class=standard-table | ||
Line 198: | Line 197: | ||
: * with "arrow key nudge" disabled in the "2d views" options menu | : * with "arrow key nudge" disabled in the "2d views" options menu | ||
=Selection Tool= | =[[Image:mt-selection.png]] Selection Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|rowspan=4 | {{Key|{{LMB}}}} || (On an unselected object) Selects the object under the cursor and deselects any previously selected items | |rowspan=4 | {{Key|{{LMB}}}} || (On an unselected object) Selects the object under the cursor and deselects any previously selected items | ||
Line 232: | Line 231: | ||
: * when "Default to 15 degree rotation" is enabled in the "2D views" options menu | : * when "Default to 15 degree rotation" is enabled in the "2D views" options menu | ||
=Camera Tool= | =[[Image:mt-camera.png]] Camera Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{key|Shift}} || Hold {{key|Shift}} and click and drag {{LMB}} to create a new camera. | |{{key|Shift}} || Hold {{key|Shift}} and click and drag {{LMB}} to create a new camera. | ||
Line 247: | Line 246: | ||
|} | |} | ||
=Block Tool= | =[[Image:mt-block.png]] Block Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}} || Click and drag left mouse to draw a new brush shape. | |{{Key|{{LMB}}}} || Click and drag left mouse to draw a new brush shape. | ||
Line 258: | Line 257: | ||
|} | |} | ||
= | =[[Image:mt-entities.png]] Entity Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|rowspan=2 | {{key|{{LMB}}}} || | |rowspan=2 | {{key|{{LMB}}}} || | ||
Line 268: | Line 267: | ||
|} | |} | ||
=Texture Application Tool= | =[[Image:Hammer_ToggleTextureApplication.png]] Texture Application Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl}} || Hold {{key|Ctrl}} and click to select/deselect multiple faces. | |{{key|Ctrl}} || Hold {{key|Ctrl}} and click to select/deselect multiple faces. | ||
Line 322: | Line 321: | ||
|} | |} | ||
=Overlay Tool= | =[[Image:mt-overlay.png]] Overlay Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{key|Ctrl}} || hold Ctrl and click to select multiple overlays. | |{{key|Ctrl}} || hold Ctrl and click to select multiple overlays. | ||
Line 330: | Line 329: | ||
: * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc) | : * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc) | ||
= | =[[Image:mt-clipping.png]] Clipping Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{Key|{{LMB}}}}|| Click and drag left mouse to create a new clip plane. | |{{Key|{{LMB}}}}|| Click and drag left mouse to create a new clip plane. | ||
Line 345: | Line 344: | ||
|} | |} | ||
=Vertex Edit Tool= | =[[Image:mt-vertex.png]] Vertex Edit Tool= | ||
{| class=standard-table | {| class=standard-table | ||
|{{key|{{LMB}}}}|| select vertex/vertices or edges | |{{key|{{LMB}}}}|| select vertex/vertices or edges |
Revision as of 03:52, 4 April 2021
Tools
⇧ Shift+S | ![]() |
⇧ Shift+G | ![]() |
⇧ Shift+C | ![]() |
⇧ Shift+E | ![]() |
⇧ Shift+B | ![]() |
⇧ Shift+A | ![]() |
⇧ Shift+T | ![]() |
⇧ Shift+D | ![]() |
⇧ Shift+O | ![]() |
⇧ Shift+X | ![]() |
⇧ Shift+V | ![]() |
File Operations
Ctrl+N | Create a new file. |
Ctrl+O | Open an existing file. |
Ctrl+S | Save the current file. |
Alt+B | Export again. |
F9 | Run/Compile Map. |
Ctrl+⇧ Shift+S | Open Sound Browser. |
Undo/Redo
Ctrl+Z | Undo. |
Ctrl+Y | Redo. |
Clipboard/Copy & Paste
Ctrl+C | Copy selected objects to clipboard (also Ctrl+Insert). |
Ctrl+V | Paste objects from clipboard to cursor location (also Shift+Insert). |
Ctrl+⇧ Shift+V | Paste special. |
Ctrl+X | Cut selected objects to clipboard (also Shift+del). |
Grid
[ | Decrease the size of the grid (also Alt+A). |
] | Increase the size of the grid (also Alt+S). |
⇧ Shift+R | Toggle viewport grid on/off. |
⇧ Shift+W | Toggle grid snapping on/off. |
P | Toggle brush face 3D grid on and off (with mouse cursor in 3D view). |
Ctrl+B | Snap selected objects to grid (based on selection bounding box). |
Ctrl+⇧ Shift+B | Snap selected objects to grid (individually). |
Grouping
Ctrl+G | Group selected objects. |
Ctrl+U | * Ungroup selected groups. |
Ctrl+R | Create prefab with selected objects. |
Ctrl+W | Toggle Ignore Groups mode to bypass entity and group selection. |
Ctrl+T | Ties selected brushes to entity. If a selected brush is part of an existing entity you will have the option to add the other selected brushes to it. |
Ctrl+⇧ Shift+W | "Move to world", removes entity status from selected brushes |
- * this won't ungroup brushes tied to the same entity
QuickHiding
H | QuickHide selected objects. |
Ctrl+H | QuickHide unselected objects. (Formerly mapped to "Hollow selected objects".) |
U | Unhide all. |
Viewports
Ctrl+A | Auto-size 4 views to center. |
⇧ Shift+Z | Maximize/restore active viewport. |
Arrow keys | Pan the view |
Ctrl+I | Flip selected objects vertically. |
Ctrl+L | Flip selected objects horizontally. |
Ctrl+B | Snap selected objects to grid (based on selection bounding box). |
Ctrl+⇧ Shift+B | Snap selected objects to grid (individually). |
Ctrl+⇧ Shift+E | Center 3D viewport on currently selected objects. |
F2 | switch to 2D Top (x/y) view |
F3 | switch to 2D Side (x/z) view |
F4 | switch to 2D Front (y/z) view |
F5 | switch to 3D textured view |
⇧ Shift+F5 | switch to 3D shaded textured view |
With "arrow key nudge" enabled in the 2d views options menu, you can also utilize:
Arrow keys | Nudge the current selection in the current 2D or 3D viewport. |
⇧ Shift+Arrow keys | Clone the current selection and nudge it in the active 2D or 3D viewport. |
2D Views
3D View
- * with "arrow key nudge" disabled in the "2d views" options menu
Selection Tool
- * when "Default to 15 degree rotation" is enabled in the "2D views" options menu
Camera Tool
Block Tool
Entity Tool
Texture Application Tool
Displacement Editing Tool
Select Mode
Paint Geometry Mode
Paint Alpha mode
Overlay Tool
Ctrl | hold Ctrl and click to select multiple overlays. |
⇧ Shift | * Hold Shift and then drag an overlay's vertex to snap it to another overlay's vertex. |
- * Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc)
Clipping Tool
Vertex Edit Tool
- * You must have two edges or vertices selected that are part of the same face.
Miscellaneous
- * Does not work with the Magnify, Texture Application, or Overlay Tools