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== Directly supported games == | == Directly supported games == |
Revision as of 18:08, 24 June 2020

This page needs to be translated.
This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
Directly supported games
The Source SDK supports editing for the following games directly:
- Half-Life 2
- Half-Life 2: Deathmatch
- Half-Life 2: Episode One
- Half-Life 2: Episode Two
- Counter-Strike: Source
- Day of Defeat: Source
- Team Fortress 2
- Portal
- Half-Life: Source

The following games have their own Source SDKs or Authoring Tools:
- SiN Episodes: Emergence
- Left 4 Dead
- Left 4 Dead 2
- Alien Swarm
- Portal 2
- Counter-Strike: Global Offensive
User-supported
- The Ship
- Garry's Mod
- Any mods developed using the Source Engine.
Unsupported games
The Source SDK does not support editing for the following games:
- Half-Life and other games using its engine (e.g. Counter-Strike).
Half-Life SDK 2.3 should be used for GoldSource games such as Half-Life. It includes an old version of Hammer editor, 3.4, which should be updated to 3.5 manually.