Half-Life: Source Sky List: Difference between revisions
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<noinclude> | <noinclude>This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | ||
This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | |||
</noinclude> | </noinclude>These skyboxes are available in {{Game link|Half-Life: Source}}, {{Game link|Half-Life Deathmatch: Source}}, and mods utilizing the {{Game link|Half-Life: Source}} content. | ||
These skyboxes are available | |||
Please note that the only skyboxes listed here are ones that are actually used or have known values. All the others are removed from the list due to file size constraints. | Please note that the only skyboxes listed here are ones that are actually used or have known values. All the others are removed from the list due to file size constraints. | ||
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| {{skycell|202|236|64|600}} | | {{skycell|202|236|64|600}} | ||
| {{skycell|255|255|255|0}} | | {{skycell|255|255|255|0}} | ||
|} | |}<noinclude> | ||
== Unused Skies ==</noinclude><includeonly> | |||
===== Unused Skies =====</includeonly> | |||
These skyboxes exist in the Half-Life: Source game files but are unused in game. They are available in {{Game link|Half-Life: Source}}, {{Game link|Half-Life Deathmatch: Source}}, and mods utilizing the {{Game link|Half-Life: Source}} content. Skies from {{Game link|Team Fortress Classic}}, {{Game link|Counter-Strike}} and {{Game link|Deathmatch Classic}} are present in the game files. | |||
Some [[light_environment]] entries from [[Half-Life Sky List]] may function with these. | |||
{| class="standard-table" style="width: 100%; text-align: center;" | |||
!colspan="5"| 2desert<br/>[[Image:2desert.png|400px]] | |||
|- | |||
!colspan="5"| alien2<br/>[[Image:alien2.png|400px]] | |||
|- | |||
!colspan="5"| alien3<br/>[[Image:alien3.png|400px]] | |||
|- | |||
!colspan="5"| avanti<br/>[[Image:avanti.png|400px]] | |||
|- | |||
!colspan="5"| backalley<br/>[[Image:backalley.png|400px]] | |||
|- | |||
!colspan="5"| badlands<br/>[[Image:badlands.png|400px]] | |||
|- | |||
!colspan="5"| blue<br/>[[Image:blue.png|400px]] | |||
|- | |||
!colspan="5"| city<br/>[[Image:city.png|400px]] | |||
|- | |||
!colspan="5"| city1<br/>[[Image:city1.png|400px]] | |||
|- | |||
!colspan="5"| cliff<br/>[[Image:cliff.png|400px]] | |||
|- | |||
!colspan="5"| cx<br/>[[Image:cx.png|400px]] | |||
|- | |||
!colspan="5"| de_storm<br/>[[Image:de_storm.png|400px]] | |||
|- | |||
!colspan="5"| des<br/>[[Image:des.png|400px]] | |||
|- | |||
!colspan="5"| dmcp<br/>[[Image:dmcp.png|400px]] | |||
|- | |||
!colspan="5"| dmcw<br/>[[Image:dmcw.png|400px]] | |||
|- | |||
!colspan="5"| doom1<br/>[[Image:doom1.png|400px]] | |||
|- | |||
!colspan="5"| drkg<br/>[[Image:drkg.png|400px]] | |||
|- | |||
!colspan="5"| dusk<br/>[[Image:dusk.png|400px]] | |||
|- | |||
!colspan="5"| dustbowl<br/>[[Image:dustbowl.png|400px]] | |||
|- | |||
!colspan="5"| forest<br/>[[Image:forest.png|400px]] | |||
|- | |||
!colspan="5"| green<br/>[[Image:green.png|400px]] | |||
|- | |||
!colspan="5"| grnplsnt<br/>[[Image:grnplsnt.png|400px]] | |||
|- | |||
!colspan="5"| hav<br/>[[Image:hav-HLS.png|400px]] | |||
|- | |||
!colspan="5"| morning<br/>[[Image:morning.png|400px]] | |||
|- | |||
!colspan="5"| morningdew<br/>[[Image:morningdew.png|400px]] | |||
|- | |||
!colspan="5"| neb1<br/>[[Image:neb1.png|400px]] | |||
|- | |||
!colspan="5"| neb2b<br/>[[Image:neb2b.png|400px]] | |||
|- | |||
!colspan="5"| office<br/>[[Image:office-HLS.png|400px]] | |||
|- | |||
!colspan="5"| snow<br/>[[Image:snow.png|400px]] | |||
|- | |||
!colspan="5"| snowlake<br/>[[Image:snowlake.png|400px]] | |||
|- | |||
!colspan="5"| space<br/>[[Image:space.png|400px]] | |||
|- | |||
!colspan="5"| tornsky<br/>[[Image:tornsky.png|400px]] | |||
|- | |||
!colspan="5"| trainyard<br/>[[Image:trainyard.png|400px]] | |||
|- | |||
!colspan="5"| tsccity<br/>[[Image:tsccity.png|400px]] | |||
|- | |||
!colspan="5"| xen8<br/>[[Image:xen8.png|400px]] | |||
|- | |||
!colspan="5"| xen10<br/>[[Image:xen10.png|400px]] | |||
|- | |||
|}<noinclude> | |||
{{envart}} | {{envart}} | ||
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<!-- game category [[Category:]] --> | <!-- game category [[Category:]] --> | ||
[[Category:Skybox]] | [[Category:Skybox]] | ||
[[Category: Half-Life: Source]] | [[Category: Half-Life: Source]]</noinclude> |
Revision as of 09:25, 24 April 2020
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
These skyboxes are available in Half-Life: Source ,
Half-Life Deathmatch: Source , and mods utilizing the
Half-Life: Source content.
Please note that the only skyboxes listed here are ones that are actually used or have known values. All the others are removed from the list due to file size constraints.
Unused Skies
These skyboxes exist in the Half-Life: Source game files but are unused in game. They are available in Half-Life: Source ,
Half-Life Deathmatch: Source , and mods utilizing the
Half-Life: Source content. Skies from
Team Fortress Classic ,
Counter-Strike and
Deathmatch Classic are present in the game files.
Some light_environment entries from Half-Life Sky List may function with these.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |